Temple of Trials

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Temple of Trials

A hidden place surrounded by suspicion. We need to save the fallen White Colossus.

Description
The shrine is at the end of Hamel, a hidden place unknown to anyone. Rumor has it, there lies the power of the Guardian Stone.
Recommended Level
99
Required Combat Power
1,500,000
Entry Requirements
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  • 5 weekly entries permitted. Entry count is shared with other Secret Dungeons.
  • Must be Level 99 or higher.
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Ally
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Ally Image Ally Description Ally Moves
Water Priestess Sasha - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is.
  • Heal: Sasha heals 10% of your max HP.
  • Water Shield: Sasha gives you a shield that 25% Damage Reduction for up to 3 hits.
  • Fully Heal: After each trial, she will fully heal your HP when you go back to the start in order of the Trials.

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Mobs
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  • All mobs except Ancient Magmanta can activate stoic after 30 hits.
Monster Image Monster Description Monster Moves
Brutal Walker - Same as Shadow Port Walker but will be in super armor during first and last hit.
  • Claw Attack: A basic 3 hit combo with their claws.
Brutal Defender - An enhanced version of Shadow Port Defender.
  • Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
  • Dark Aura: Emit a dark aura that gives enemies within range super armor.
Brutal Charger - Same as Shadow Port Charger.
  • Charge: It will run forward, damaging any players within its path.
  • Grab: It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
Brutal Voider - Same as Shadow Port Voider. Can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP.
  • Energy Bolt: If can charge and fire an energy bolt very similar to Eve's Mega Electron Balls.
Brutal Trickster - Same as Shadow Port Trickster.
  • Wind Totem: A blue totem that creates a sphere of wind that increases the stats of the mobs.
  • Fire Totem: A red totem that emits homing fireballs.
  • Lightning Bolt: The Trickster shoots a bolt of lightning out of his hands.
Twinky Linker - Same as Shadow Linker but instead will using Soul Link this mobs now can use Lightning.
  • Lightning Bolt: The Linker shoots a bolt of lightning out of his hands.

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General
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Monster Image General Description General Moves
Cold-hearted Brutal Walker - A powerful Brutal Walker that is stronger and has substantially more health.
  • Claw Attack: A basic 3 hit combo with their claws.

Notes:

  • Has a stoic threshold of 30 hits.
Cold-hearted Brutal Stinger - A powerful Brutal Stinger that is stronger and has substantially more health.
  • Forward Spikes: Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance
  • Spike Ball: Extends all the spikes on it, impaling anything nearby. Induces KD.
  • Spike Fall: Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.
  • Crystal Stinger: Brings forth a crystal in its chest to poke you with it. Does moderate damage. Induces KD.

Notes:

  • Has a stoic threshold of 30 hits.
Cold-hearted Brutal Charger - A powerful Brutal Charger that is stronger and has substantially more health.
  • Slap: It will swing its arms and slap nearby players.
  • Charge: It will run forward, damaging any players within its path.
  • Grab: It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.

Notes:

  • Has a stoic threshold of 30 hits.
Cold-hearted Brutal Defender - A powerful Brutal Defender that is stronger and has substantially more health.
  • Slap: They now can attack from a stationary position.
  • Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
  • Dark Aura: Emit a dark aura that gives enemies within range super armor.

Notes:

  • Has a stoic threshold of 30 hits.

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Mini Boss
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Monster Image Boss Description Boss Moves
Shadow Priest (2x) - A Shadow Master who's using its dark powers to restrain Helputt.
  • Shadow Swipe: He will drag you towards him and then swipes at you. Throws you upwards for some distance.
  • Dark Explosion: He blows you up as he clenches his fist. Unlike Shadow Master instead of instantly attacking a target he will explode, blowing away nearby targets.
  • Shadow Storm: Summon a few dark spheres to rain down, far less compared to that of Shadow Master.

Notes:

  • Has a stoic threshold of 30 hits.
  • Does very low damage.
Fallen Guardian: Helputt - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of Chung. He cannot be defeated and will finish you off with a near fatal attack.
  • Iron Paladin Commands: He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and Iron Paladin's ZZX.
    • Helputt will always have the Land Demolisher buff active passively.
    • During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
  • Artillery Strike - Quantum Ballista: Fires a warhead up and drops down, causing a large explosion.
  • Carpet Bombing: Calls for an air strike.
  • Comet Crasher: Fires numerous missiles down.
    • Animation is same to that to Deadly Chaser, however he fires faster and with more shots.
  • Iron Howling: Release a loud war cry that stuns.
  • Pain of Caladbolg: Release a devastating war cry, dealing high damage.
  • Scare Chase: Fires a red homing missile.
  • Death Howling: After his HP drops down low enough, everybody including Helputt will be placed in scripted area and he'll unleash his final attack reduced everybody's HP to 1 and inflict  Enemy DebuffFaintEnemy DebuffFaint.

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Boss
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Monster Image Boss Description Boss Moves
Fallen Guardian: Helputt - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of Chung's.
  • Iron Paladin Commands: He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and Iron Paladin's ZZX.
    • Helputt will always have the Land Demolisher buff active passively.
    • During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
  • Artillery Strike - Quantum Ballista: Fires a warhead up and drops down, causing a large explosion.
  • Carpet Bombing: Calls for an air strike.
  • Comet Crasher: Fires numerous missiles down.
    • Animation is same as that of Deadly Chaser, however he fires faster and with more shots.
  • Iron Howling: Release a loud war cry that stuns.
  • Pain of Caladbolg: Release a devastating war cry, dealing high damage, does additional damage for every status ailment a player is inflicted with. Tends to be used after Iron Howling.
    • The explosion can instantly kill you, as it can do over 400,000 damage and it ignores defense like Chung's version.
  • Scare Chase: Fires a red homing missile.
    • After the 03/18/2015 KR patch, explosion damage increased, almost similar to Eltrion's missile damage, so it's best to use any special active that gives invincibility frames to avoid being tracked by the missiles.
  • Heavy Stance: Sometimes when Helputt is attacked, he will automatically enter heavy stance mode (with super armor) and he may use a counterattack through his X combo.
    • During Heavy Stance, he will reduce all incoming damage by 99%.

Strategy:

  • There are less chances of mistakes being made if Helputt is cornered; once the fight starts, make an effort to push him against a wall.
  • You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends.
  • Helputt has no Stoic Threshold, making it possible to keep him in an infinite stunlock using attacks with no KD value.

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Dialogue
  • Dungeon Intro Dialogue
  • Mid Dungeon Dialogue
  • Mini Boss Dialogue
  • Boss Intro Cutscene
  • Boss Outro Cutscene
  • Dungeon Victory Quote
  • Sasha: This is the secret temple that Helputt was talking about...
Reward
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Image Item Name How to Obtain Effect
Barrier's Fragment Obtained by playing the dungeon. Quantity: 100

Throw at A tree imbued with the El energy to gain rewards.

El Reward Obtained by playing the dungeon. Quantity: 5

Exchange for rewards at Ariel.

ED Obtained by playing the dungeon. ED Gain: 10,000,000
EXP Obtained by playing the dungeon. EXP Gain: 200,000,000
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Gallery
Trivia
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  • There is a glitch where, if you awaken right before teleporting into Helputt's room, only your weapon (and tails if you're Ara) will appear, and you will be invincible against all attacks. However, you can still attack in this state.
    • This state of invincibility and avatar invisibility will wear off once your awakening mode ends.
  • Hamel Secret Dungeon Development Story. [1]
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Updates
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Date Changes
KR NA
11/09/2023 12/06/2023
  • Level Requirement increased from 70-90 to 99.
  • CP Requirement increased from 15000 to 1500000.
  • Dungeon shortened.
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Alternative Names
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Server Name Translation
South Korea 시련의 신전 Temple of Trials
Taiwan (Traditional Chinese) 試煉神殿 Temple of Trials
China (Simplified Chinese) 试炼之神殿 Temple of Trials
Germany Tempel der Prüfungen Temple of Tests
Spain Templo de las Pruebas Temple of Trials
France Temple des épreuves Temple of Tests
Italy Tempio delle Prove Temple of Trials
Poland Świątynia Próby Temple of Trials
United Kingdom Temple of Testing
Brazil Templo das Provações Temple of Trials
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