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{{KRonly}}
{{Languages|Temple of Trials}}
{{Development}}
{{DungeonPage
[[File:6-X.png|right]]
| Orient=Other
| Color={{ColorSel|Village|7}}
| DunButton=7-XButton.png
| SmallPic=6-X.png
| BigPic=7-Xnew2.png
| DunName=Temple of Trials
| Quotation=A hidden place surrounded by suspicion. We need to save the fallen White Colossus.
| Description=The shrine is at the end of Hamel, a hidden place unknown to anyone. Rumor has it, there lies the power of the Guardian Stone.
| LvNeed=99
| LvFit=1500000
| XEntryReq=<dfn>{{</dfn>
*5 weekly entries permitted. Entry count is shared with other Secret Dungeons.
*Must be Level 99 or higher.
<dfn>}}</dfn>
| Ally=<dfn>{{</dfn>
|[[File:Sasha6-X.png|60px]]
|'''[[Sasha|Water Priestess Sasha]]''' - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is.
|
*'''Heal:''' Sasha heals 10% of your max HP.
*'''Water Shield:''' Sasha gives you a shield that 25% Damage Reduction for up to 3 hits.
*'''Fully Heal:''' After each trial, she will fully heal your HP when you go back to the start in order of the Trials.
<dfn>}}</dfn>
| AllyATK=true
| Mob=<dfn>{{</dfn>
*All mobs except Ancient Magmanta can activate stoic after 30 hits.
|[[File:BrutalWalkerHead.png|60px]]
|'''Brutal Walker''' - Same as '''Shadow Port Walker''' but will be in super armor during first and last hit.
|
*'''Claw Attack:''' A basic 3 hit combo with their claws.
|-
|[[File:BrutalDefenderHead.png|60px]]
|'''Brutal Defender''' - An enhanced version of '''Shadow Port Defender'''.
|
*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
*'''Dark Aura:''' Emit a dark aura that gives enemies within range super armor.
|-
|[[File:BrutalChargerHead.png|60px]]
|'''Brutal Charger''' - Same as '''Shadow Port Charger'''.
|
*'''Charge:''' It will run forward, damaging any players within its path.
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
|-
|[[File:BrutalVoiderHead.png|60px]]
|'''Brutal Voider''' - Same as '''Shadow Port Voider'''. Can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP.
|
*'''Energy Bolt:''' If can charge and fire an energy bolt very similar to Eve's Mega Electron Balls.
|-
|[[File:BrutalTricksterHead.png|60px]]
|'''Brutal Trickster''' - Same as '''Shadow Port Trickster'''.
|
*'''Wind Totem:''' A blue totem that creates a sphere of wind that increases the stats of the mobs.
*'''Fire Totem:''' A red totem that emits homing fireballs.
*'''Lightning Bolt:''' The Trickster shoots a bolt of lightning out of his hands.
|-
|[[File:TwinkyLinkerHead.png|60px]]
|'''Twinky Linker''' - Same as '''Shadow Linker''' but instead will using Soul Link this mobs now can use Lightning.
|
*'''Lightning Bolt:''' The Linker shoots a bolt of lightning out of his hands.
<dfn>}}</dfn>
| General=<dfn>{{</dfn>
|[[File:ColdheartedBrutalWalkerHead.png|60px]]
|'''Cold-hearted Brutal Walker''' - A powerful '''Brutal Walker''' that is stronger and has substantially more health.
|
*'''Claw Attack:''' A basic 3 hit combo with their claws.
'''Notes:'''
*Has a stoic threshold of 30 hits.
|-
|[[File:ColdheartedBrutalStingerHead.png|60px]]
|'''Cold-hearted Brutal Stinger''' - A powerful '''Brutal Stinger''' that is stronger and has substantially more health.
|
*'''Forward Spikes:''' Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance
*'''Spike Ball:''' Extends all the spikes on it, impaling anything nearby. Induces KD.
*'''Spike Fall:''' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.
*'''Crystal Stinger:''' Brings forth a crystal in its chest to poke you with it. Does moderate damage. Induces KD.
'''Notes:'''
*Has a stoic threshold of 30 hits.
|-
|[[File:ColdheartedBrutalCharger_Face.png|60px]]
|'''Cold-hearted Brutal Charger''' - A powerful '''Brutal Charger''' that is stronger and has substantially more health.
|
*'''Slap:''' It will swing its arms and slap nearby players.
*'''Charge:''' It will run forward, damaging any players within its path.
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
'''Notes:'''
*Has a stoic threshold of 30 hits.
|-
|[[File:ColdheartedBrutalDefenderHead.png|60px]]
|'''Cold-hearted Brutal Defender''' - A powerful '''Brutal Defender''' that is stronger and has substantially more health.
|
*'''Slap:''' They now can attack from a stationary position.
*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
*'''Dark Aura:''' Emit a dark aura that gives enemies within range super armor.
'''Notes:'''
*Has a stoic threshold of 30 hits.
<dfn>}}</dfn>
| MiniBoss=<dfn>{{</dfn>
|[[File:ShadowPriestHead.png|60px]]
|'''Shadow Priest (2x)''' - A [[Resiam Outskirts|Shadow Master]] who's using its dark powers to restrain Helputt.
|
*'''Shadow Swipe:''' He will drag you towards him and then swipes at you. Throws you upwards for some distance.
*'''Dark Explosion:''' He blows you up as he clenches his fist. Unlike Shadow Master instead of instantly attacking a target he will explode, blowing away nearby targets.
*'''Shadow Storm:''' Summon a few dark spheres to rain down, far less compared to that of Shadow Master.
'''Notes:'''
*Has a stoic threshold of 30 hits.
*Does very low damage.
|-
|[[File:Corrupt_Destroyer_Helputt.png|60px]]
|'''[[Helputt|Fallen Guardian: Helputt]]''' - [[Chung]]'s father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]. He cannot be defeated and will finish you off with a near fatal attack.
|
*'''[[Iron Paladin]] Commands:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX.
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively.
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.
*'''[[Carpet Bombing]]:''' Calls for an air strike.
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call three.
*'''[[Comet Crasher]]:''' Fires numerous missiles down.
**Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots.
*'''[[Iron Howling]]:''' Release a loud war cry that stuns.
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage.
*'''[[Scare Chase]]:''' Fires a red homing missile.
*'''Death Howling:''' After his HP drops down low enough, everybody including Helputt will be placed in scripted area and he'll unleash his final attack reduced everybody's HP to 1 and inflict {{se||Faint}}.
<dfn>}}</dfn>
| Obstacle=
| Boss=<dfn>{{</dfn>
|[[File:Corrupt_Destroyer_Helputt.png|60px]]
|'''[[Helputt|Fallen Guardian: Helputt]]''' - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]'s.
|
*'''[[Iron Paladin]] Commands:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX.
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively.
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.
*'''[[Carpet Bombing]]:''' Calls for an air strike.
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call three.
*'''[[Comet Crasher]]:''' Fires numerous missiles down.
**Animation is same as that of [[Deadly Chaser]], however he fires faster and with more shots.
*'''[[Iron Howling]]:''' Release a loud war cry that stuns.
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage, does additional damage for every status ailment a player is inflicted with. Tends to be used after Iron Howling.
**The explosion can instantly kill you, as it can do over 400,000 damage and it ignores defense like Chung's version.
*'''[[Scare Chase]]:''' Fires a red homing missile.
**After the 03/18/2015 KR patch, explosion damage increased, almost similar to [[City in the Sky|Eltrion]]'s missile damage, so it's best to use any special active that gives invincibility frames to avoid being tracked by the missiles.
*'''Heavy Stance:''' Sometimes when Helputt is attacked, he will automatically enter heavy stance mode (with super armor) and he may use a counterattack through his X combo.
**During Heavy Stance, he will reduce all incoming damage by 99%.
'''Strategy:'''
*There are less chances of mistakes being made if Helputt is cornered; once the fight starts, make an effort to push him against a wall.
*You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends.
*Helputt has no [[Stoic Thresholds|Stoic Threshold]], making it possible to keep him in an infinite stunlock using attacks with no KD value.
<dfn>}}</dfn>
| Reward=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%
|-
! width="5%" | Image
! width="15%" | Item Name
! width="25%" | How to Obtain
! width="55%" | Effect
|-
| [[File:HQ_Shop_Item_154066.png]]
| Barrier's Fragment
| Obtained by playing the dungeon.
| Quantity: 100


= Temple of the Trials =
Throw at [[A tree imbued with the El energy]] to gain rewards.
|-
| [[File:HQ_Shop_Item_154065.png]]
| El Reward
| Obtained by playing the dungeon.
| Quantity: 5


== Mobs ==
Exchange for rewards at [[Ariel]].
|-
| [[File:Dunno.png]]
| ED
| Obtained by playing the dungeon.
| ED Gain: 10,000,000
|-
| [[File:Dunno.png]]
| EXP
| Obtained by playing the dungeon.
| EXP Gain: 200,000,000
|}
<dfn>}}</dfn>
|Dialogue=
{{tabber
|$divclass=tabber-vertical
|Dungeon Intro Dialogue=
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''This is the secret temple that Helputt was talking about...''
|Mid Dungeon Dialogue=
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''불길한 기운이 느껴지고 있습니다. 어서 서둘러야 해요!!''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''Helputt's aura can be sensed....We must hurry!!''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''I have a bad feeling about this!''
----
''Upon retreating from Helputt:''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''May you endure and pass through the Temple of Trials...''
----
''Upon defeating Guardian Knight of Trials:''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''You have opened your eyes to a new power... But I need to practice my battle skills.''
----
''Upon defeating Guardian Magician of Trials:''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''I have a bad feeling about this....Let's hurry.''
|Mini Boss Dialogue=
{{*}}{{StoryIcon|Shadow Master2}} '''Shadow Priest''': ''Sooner or later... they will become our slaves forever...''
{{*}}{{StoryIcon|Shadow Master2}} '''Shadow Priest''': ''May you fall deep into shadows of evil...''
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Ar...gh!...''
''Upon defeating Shadow Priest:''
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Ah....Don't you dare come any closer!!''
''Helputt uses '''Death Howling''':''
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''How dare you weaklings challenge demons!!''
{{*}}{{StoryIcon|Sasha}} '''Sasha''': ''Self-improvement requires discipline. I need more time to improve. I'll have to retreat for now.''
{{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''This is it. I will exterminate you!!''
|Boss Intro Cutscene={{*}}{{StoryIcon|Helputt2}} '''Helputt''': ''Surrender to the demons!!''
|Boss Outro Cutscene={{*}}{{StoryIcon|Helputt}} '''Helputt''': ''I'll be fine. Leave Now!! Be strong, my son...''
|Dungeon Victory Quote=
{{CharsTabs
|EL=
*'''Elsword''': ''-''
*'''Elsword''': ''-''
*'''Elsword''': ''-''
|AI=
*'''Aisha''': ''-''
*'''Aisha''': ''-''
*'''Aisha''': ''-''
|RN=
*'''Rena''': ''-''
*'''Rena''': ''-''
*'''Rena''': ''-''
|RA=
*'''Raven''': ''-''
*'''Raven''': ''-''
*'''Raven''': ''-''
|EV=
*'''Eve''': ''The power aura coming from the Guardian Stone is similar to that coming from the El.''
*'''Eve''': ''-''
*'''Eve''': ''-''
|CS=
*'''Chung''': ''Fa...Father!!!!!!!!''<!--Why so many exclamation points?!-->
*'''Chung''': ''-''
*'''Chung''': ''-''
|AR=
*'''Ara''': ''-''
*'''Ara''': ''-''
*'''Ara''': ''-''
|ES=
*'''Elesis''': ''As expected of Hamel's White Colossus... Sir Helputt, we will never forget your assistance here.''
*'''Elesis''': ''I'm sorry, Chung. I'm sure no words can comfort you at this moment... But I'm sure we'll save Sir Helputt one day.<br>I will make sure that happens!''
*'''Elesis''': ''Even demon schemes were not able to crush Sir Helputt's indominable will...''
|AD=
*'''Add''': ''-''
*'''Add''': ''-''
*'''Add''': ''-''
|LC=
*'''Lu/Ciel''': ''You're a truly righteous person... I hope we can survive to meet again.''
*'''Lu/Ciel''': ''Helputt...Was that his name? His eyes were filled with sorrow.''
*'''Ciel''': ''That was a battle fought with true strength. If I hesitated for even a second, I may not have won.''
*'''Ciel''': ''-''
|RS=
*'''Rose''': ''-''
*'''Rose''': ''-''
*'''Rose''': ''-''
|AN=
*'''Ain''': ''-''
*'''Ain''': ''-''
*'''Ain''': ''-''
}}
}}
| SBGM=[http://www.youtube.com/watch?v=QJ05Y9_pZrA '''''music046_stage''''']


== Obstacles ==
[http://www.youtube.com/watch?v=wjRjZFNlMqQ '''''music027_boss''''']
 
| Gallery=
== Miniboss: Strength Guardian ==
<gallery widths=150px heights=150px>
Mini boss required to defeat to pass the trial of strength.
File:6-xnew.jpg|Old loading image.
 
File:DemonHelputt.png|'''[[Helputt]]''''s corrupted form.
=== Moves ===
File:ChungPapa.png|'''[[Helputt]]''''s true armor form after he has been purified from the demons.
'''Lunatic Smash:''' It charges its hammer and smashes down numerous times.<br>
File:HelputtConcept.png|Concept art of '''Helputt'''.
'''Hammer Combo:''' Does a uppercut and smashes 1 more time.
File:StrenghtGuardianConcept.png|Concept art of the '''Strength Guardian'''.
<br>
File:MindGuardianConcept.png|Concept art of the '''Mind Guardian'''.
 
File:FieldConcepts.png|Concept art of the artifacts found in the temple.
== Miniboss: Mind Guardian ==
File:6-xArmorConcept.png|Concepts art of the armors and weapon craft-able from '''Temple of Trials'''.  
Mini boss required to defeat to pass the trial of mind.
 
=== Moves ===
 
=== Information ===
*It's difficult to attack him when you're not on the platform since he can spin easily and then Teleport himself to prevent more hits. It's recommend to inflict [[Status Effects|Freezing]], Petrifying or inflict Helpless to prevent spin and teleport himself.
<br>
 
== Trial of Shadow ==
Before you advance to encounter the boss, you will encounter the shadow mobs similar to characters. They appeared roughly 50 Doppelganger so you must gather them then use your strongest skill like 300MP skills or use Hyper Actives to take them out.
*'''Doppelganger : Knight''' This mob's combo and active virtually similar to [[Elsword]]'s have.<br>
*'''Doppelganger : Magician''' This mob's combo and active virtually similar to [[Aisha]]'s have.<br>
*'''Doppelganger : Ranger''' This mob's combo and active virtually similar to [[Rena]]'s have.<br>
*'''Doppelganger : Taker''' This mob's combo and active virtually similar to [[Raven]]'s have.<br>
*'''Doppelganger : Another Code''' This mob's combo and active virtually similar to [[Eve]]'s have.<br>
*'''Doppelganger : Guardian''' This mob's combo and active virtually similar to [[Chung]]'s have, except its model use [[Shelling Guardian]] instead use Base job model and its combo have super armor frames.<br>
*'''Doppelganger : Little Xia''' This mob's combo and active virtually similar to [[Ara]]'s have, except its X combo don't have super armor frames.<br>
*'''Doppelganger : Free Knight''' This mob's combo and active virtually similar to [[Elesis]]'s have.
 
== Boss: Corrupt Destroyer Helputt ==
Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]].
===Moves===
'''Auto [[Land Demolisher - Heavy Arms]]:''' Attacks done by him will have earth quakes attacks.
*Similar to [[Iron Paladin]]'s version.
'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, creating a big explosion.
*Similar to [[Shooting Guardian]]'s version.
'''[[Carpet Bombing]]:''' Calls for a air strike.
*Similar to [[Shelling Guardian]]'s version.
'''[[Comet Crasher]]:''' Fires numerous missiles down.
*Animation is same to that to [[Deadly Chaser]], however he fires alot more faster and more shots.
'''[[Iron Howling]]:''' Release a loud war cry and stuns.
*Similar to [[Iron Paladin]]'s version.
'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage.
*Similar to [[Fury Guardian]]'s version.
'''[[Scare Chase]]:''' Fires a red homing missile.
*Similar to [[Chung]]'s version.
'''[[Guard]]:''' Guard against the enemy attack.
*Similar to [[Fury Guardian]]'s version.
 
===Strategy===
 
===Information===
 
===Drops===
 
==Trivia==
 
==Videos==
[http://www.youtube.com/watch?v=dRa0O_ARhzY Eve and party run]
<br/><br/>
{{Dungeons}}
 
== Gallery ==
<br><gallery widths=150px heights=150px>
File:ChungPapa.png|Helputt's true armor form after he has been purified from the demons.
</gallery>
</gallery>
<br>
| Trivia=<dfn>{{</dfn>
 
*There is a glitch where, if you awaken right before teleporting into Helputt's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state.
{{Dungeons}}
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends.
*Hamel Secret Dungeon Development Story. [https://elwiki.net/babel/?p=755]
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|7}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|7}}" class="textfloat"
! KR !! NA
|-
| 11/09/2023 || 12/06/2023 || align="left" |
*Level Requirement increased from 70-90 to 99.
*CP Requirement increased from 15000 to 1500000.
*Dungeon shortened.
|-
| 14/03/2024 || 04/24/2024 || align="left" |
*The miniboss appearance time is reduced.
*A skip function for the boss ending cutscene is added.
|}
<dfn>}}</dfn>
|AltLang=
{{AlternateLanguages
|Color={{ColorSel|Village|7}}
|KR=시련의 신전 |KRName=Temple of Trials
|TW=試煉神殿 |TWName=Temple of Trials
|CN=试炼之神殿 |CNName=Temple of Trials
|FR=Temple des épreuves |FRName=Temple of Tests
|DE=Tempel der Prüfungen |DEName=Temple of Tests
|IT=Tempio delle Prove |ITName=Temple of Trials
|PL=Świątynia Próby |PLName=Temple of Trials
|ES=Templo de las Pruebas |ESName=Temple of Trials
|UK=Temple of Testing
|BR=Templo das Provações |BRName=Temple of Trials
}}
}}

Latest revision as of 18:22, 8 April 2024

Temple of Trials

A hidden place surrounded by suspicion. We need to save the fallen White Colossus.

Description
The shrine is at the end of Hamel, a hidden place unknown to anyone. Rumor has it, there lies the power of the Guardian Stone.
Recommended Level
99
Required Combat Power
1,500,000
Entry Requirements
{{
  • 5 weekly entries permitted. Entry count is shared with other Secret Dungeons.
  • Must be Level 99 or higher.
}}
Ally
{{ {{
Ally Image Ally Description Ally Moves
Water Priestess Sasha - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is.
  • Heal: Sasha heals 10% of your max HP.
  • Water Shield: Sasha gives you a shield that 25% Damage Reduction for up to 3 hits.
  • Fully Heal: After each trial, she will fully heal your HP when you go back to the start in order of the Trials.

}}

}}
Mobs
{{ {{
  • All mobs except Ancient Magmanta can activate stoic after 30 hits.
Monster Image Monster Description Monster Moves
Brutal Walker - Same as Shadow Port Walker but will be in super armor during first and last hit.
  • Claw Attack: A basic 3 hit combo with their claws.
Brutal Defender - An enhanced version of Shadow Port Defender.
  • Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
  • Dark Aura: Emit a dark aura that gives enemies within range super armor.
Brutal Charger - Same as Shadow Port Charger.
  • Charge: It will run forward, damaging any players within its path.
  • Grab: It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
Brutal Voider - Same as Shadow Port Voider. Can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP.
  • Energy Bolt: If can charge and fire an energy bolt very similar to Eve's Mega Electron Balls.
Brutal Trickster - Same as Shadow Port Trickster.
  • Wind Totem: A blue totem that creates a sphere of wind that increases the stats of the mobs.
  • Fire Totem: A red totem that emits homing fireballs.
  • Lightning Bolt: The Trickster shoots a bolt of lightning out of his hands.
Twinky Linker - Same as Shadow Linker but instead will using Soul Link this mobs now can use Lightning.
  • Lightning Bolt: The Linker shoots a bolt of lightning out of his hands.

}}

}}
General
{{ {{
Monster Image General Description General Moves
Cold-hearted Brutal Walker - A powerful Brutal Walker that is stronger and has substantially more health.
  • Claw Attack: A basic 3 hit combo with their claws.

Notes:

  • Has a stoic threshold of 30 hits.
Cold-hearted Brutal Stinger - A powerful Brutal Stinger that is stronger and has substantially more health.
  • Forward Spikes: Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance
  • Spike Ball: Extends all the spikes on it, impaling anything nearby. Induces KD.
  • Spike Fall: Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.
  • Crystal Stinger: Brings forth a crystal in its chest to poke you with it. Does moderate damage. Induces KD.

Notes:

  • Has a stoic threshold of 30 hits.
Cold-hearted Brutal Charger - A powerful Brutal Charger that is stronger and has substantially more health.
  • Slap: It will swing its arms and slap nearby players.
  • Charge: It will run forward, damaging any players within its path.
  • Grab: It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.

Notes:

  • Has a stoic threshold of 30 hits.
Cold-hearted Brutal Defender - A powerful Brutal Defender that is stronger and has substantially more health.
  • Slap: They now can attack from a stationary position.
  • Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
  • Dark Aura: Emit a dark aura that gives enemies within range super armor.

Notes:

  • Has a stoic threshold of 30 hits.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Shadow Priest (2x) - A Shadow Master who's using its dark powers to restrain Helputt.
  • Shadow Swipe: He will drag you towards him and then swipes at you. Throws you upwards for some distance.
  • Dark Explosion: He blows you up as he clenches his fist. Unlike Shadow Master instead of instantly attacking a target he will explode, blowing away nearby targets.
  • Shadow Storm: Summon a few dark spheres to rain down, far less compared to that of Shadow Master.

Notes:

  • Has a stoic threshold of 30 hits.
  • Does very low damage.
Fallen Guardian: Helputt - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of Chung. He cannot be defeated and will finish you off with a near fatal attack.
  • Iron Paladin Commands: He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and Iron Paladin's ZZX.
    • Helputt will always have the Land Demolisher buff active passively.
    • During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
  • Artillery Strike - Quantum Ballista: Fires a warhead up and drops down, causing a large explosion.
  • Carpet Bombing: Calls for an air strike.
  • Comet Crasher: Fires numerous missiles down.
    • Animation is same to that to Deadly Chaser, however he fires faster and with more shots.
  • Iron Howling: Release a loud war cry that stuns.
  • Pain of Caladbolg: Release a devastating war cry, dealing high damage.
  • Scare Chase: Fires a red homing missile.
  • Death Howling: After his HP drops down low enough, everybody including Helputt will be placed in scripted area and he'll unleash his final attack reduced everybody's HP to 1 and inflict  Enemy DebuffFaintEnemy DebuffFaint.

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Boss
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Monster Image Boss Description Boss Moves
Fallen Guardian: Helputt - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of Chung's.
  • Iron Paladin Commands: He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and Iron Paladin's ZZX.
    • Helputt will always have the Land Demolisher buff active passively.
    • During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
  • Artillery Strike - Quantum Ballista: Fires a warhead up and drops down, causing a large explosion.
  • Carpet Bombing: Calls for an air strike.
  • Comet Crasher: Fires numerous missiles down.
    • Animation is same as that of Deadly Chaser, however he fires faster and with more shots.
  • Iron Howling: Release a loud war cry that stuns.
  • Pain of Caladbolg: Release a devastating war cry, dealing high damage, does additional damage for every status ailment a player is inflicted with. Tends to be used after Iron Howling.
    • The explosion can instantly kill you, as it can do over 400,000 damage and it ignores defense like Chung's version.
  • Scare Chase: Fires a red homing missile.
    • After the 03/18/2015 KR patch, explosion damage increased, almost similar to Eltrion's missile damage, so it's best to use any special active that gives invincibility frames to avoid being tracked by the missiles.
  • Heavy Stance: Sometimes when Helputt is attacked, he will automatically enter heavy stance mode (with super armor) and he may use a counterattack through his X combo.
    • During Heavy Stance, he will reduce all incoming damage by 99%.

Strategy:

  • There are less chances of mistakes being made if Helputt is cornered; once the fight starts, make an effort to push him against a wall.
  • You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends.
  • Helputt has no Stoic Threshold, making it possible to keep him in an infinite stunlock using attacks with no KD value.

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Dialogue
  • Dungeon Intro Dialogue
  • Mid Dungeon Dialogue
  • Mini Boss Dialogue
  • Boss Intro Cutscene
  • Boss Outro Cutscene
  • Dungeon Victory Quote
  • Sasha: This is the secret temple that Helputt was talking about...
Reward
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Image Item Name How to Obtain Effect
Barrier's Fragment Obtained by playing the dungeon. Quantity: 100

Throw at A tree imbued with the El energy to gain rewards.

El Reward Obtained by playing the dungeon. Quantity: 5

Exchange for rewards at Ariel.

ED Obtained by playing the dungeon. ED Gain: 10,000,000
EXP Obtained by playing the dungeon. EXP Gain: 200,000,000
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Gallery
Trivia
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  • There is a glitch where, if you awaken right before teleporting into Helputt's room, only your weapon (and tails if you're Ara) will appear, and you will be invincible against all attacks. However, you can still attack in this state.
    • This state of invincibility and avatar invisibility will wear off once your awakening mode ends.
  • Hamel Secret Dungeon Development Story. [1]
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Updates
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Date Changes
KR NA
11/09/2023 12/06/2023
  • Level Requirement increased from 70-90 to 99.
  • CP Requirement increased from 15000 to 1500000.
  • Dungeon shortened.
14/03/2024 04/24/2024
  • The miniboss appearance time is reduced.
  • A skip function for the boss ending cutscene is added.
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Alternative Names
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Server Name Translation
South Korea 시련의 신전 Temple of Trials
Taiwan (Traditional Chinese) 試煉神殿 Temple of Trials
China (Simplified Chinese) 试炼之神殿 Temple of Trials
Germany Tempel der Prüfungen Temple of Tests
Spain Templo de las Pruebas Temple of Trials
France Temple des épreuves Temple of Tests
Italy Tempio delle Prove Temple of Trials
Poland Świątynia Próby Temple of Trials
United Kingdom Temple of Testing
Brazil Templo das Provações Temple of Trials
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  • Other
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Miscellaneous