Shooting Star: Difference between revisions
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| {{SkillText|Cannonball|3}} | | {{SkillText|Cannonball|3}} | ||
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| {{SkillText|True|1.2}} | |||
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|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level | ! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level | ||
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| [[Deadly Chaser]] || 35 || 53 || 62 | | [[Deadly Chaser]] || 35 || 89 || 53 || 62 | ||
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! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash | ! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash | ||
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| align="left" | 35 || 515% || 12 || 15 || 12 || 12 || 15 || 15 || 3 || 300 MP || 22 Seconds | | align="left" | 35 || 515% || rowspan=2 | 12 || rowspan=2 | 15 || rowspan=2 | 12 || rowspan=2 | 12 || rowspan=2 | 15 || rowspan=2 | 15 || rowspan=2 | 3 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
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| align="left" | [Enhanced] 88 || 618% | |||
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Revision as of 17:51, 13 October 2016
[Special Active: Bravery] Shoot multiple missiles, which tracks down enemies. | |
Cannonball Consumption
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Deadly Chaser | 35 | 89 | 53 | 62 |
Skill Information
Character Level | Explosions (Magical) | Number of Missiles |
Max Hits | Ammo Usage | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | |||||||||
Normal | Awaken | Shell | Splash | Shell | Splash | |||||
35 | 515% | 12 | 15 | 12 | 12 | 15 | 15 | 3 | 300 MP | 22 Seconds |
[Enhanced] 88 | 618% |
Skill Traits
Light Shooting Star | Awakened Shooting Star | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Usage | Awaken Missile Count | ||||
53 | MP Usage decreased to 80% | 240 MP | 62 | Skill changed to be Shooting Star - Fury Mode | 18 |
Tips and Details
- Three extra missiles will be fired while in Awakening Mode. Six when using the Awakened trait.
- Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
- This skill inflicts damage separate from the user's combo/technique score: Shells damage.
- In a situation where there are more than one target, the missiles do not attack the nearest foe, instead they home in on random targets.
- However, more missiles will usually be directed on closer targets.
Updates
- 06/30/2011 KR
- Removed skill requirement Heavy Railgun
- 07/28/2011 KR
- Slightly increased MP regeneration rate.
- 07/10/2014 KR
- Damage increased
- 08/20/2015 KR
- Moved from Shooting Guardian to Deadly Chaser.
- 08/27/2015 KR
- Fixed Transcend attribute not being affected by Intense Showtime's cooldown reduction effect.
- 02/04/2016 (KR) / 03/16/2016 (NA)
- Doesn't lock on to targets that are certain distance away in PvP.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 슈팅 스타 | Shooting Star |
Japan | シューティングスター | Shooting Star |
China (Simplified Chinese) | 繁星追击(流星炮击) | Star Chase (Meteor Shelling) |
France | Étoile filante | Shooting star |