Vibe Shot: Difference between revisions

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! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative                        !! Skill Requirement
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative                        !! Skill Requirement
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| [[Grand Archer]] || Lv. 20 || 60            || 5                || [[Inducing Nature|Nature's Sense]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_60_Layer_Skill_.28Level_Requirement:_60.29'''Level 60 Layer Skill Quest''']     
| [[Grand Archer]] || Lv. 20 || 60            || 5                || [[Inducing Nature|Nature's Sense]] || [[Skill_Quest#Level_60_Layer_Skill_.28Level_Requirement:_60.29|'''Level 60 Layer Skill Quest''']]     
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|}
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! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative        !! Skill Requirement
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative        !! Skill Requirement
|-
|-
| [[Grand Archer]] || Lv. 20 || 60            || 5                || [[Inducing Nature]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_60_Layer_Skill_.28Level_Requirement:_60.29'''Level 60 Layer Skill Quest''']     
| [[Grand Archer]] || Lv. 20 || 60            || 5                || [[Inducing Nature]] || [[Skill_Quest#Level_60_Layer_Skill_.28Level_Requirement:_60.29|'''Level 60 Layer Skill Quest''']]     
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== Tips and Details ==
== Tips and Details ==
* [[Vibration Shot]] is unlocked through the [[SQ_guide|Advanced Branch Skill Quest]].
**The quest can be obtained at Lv40 from Camilla, the PvP NPC.
* The vibrations do not generate MP for Rena.
* The vibrations do not generate MP for Rena.
* The vibrations DO generate MP for the opponent.
** However, they DO generate MP for the opponent.
* The vibrations add to Rena's awakening gauge like a regular hit.
* The vibrations add to Rena's awakening gauge like a regular hit.
* The vibrations can also trigger elemental effects on weapons.
* The vibrations can also trigger elemental effects on weapons.

Revision as of 16:35, 11 January 2014

File:SI VIBRATIONSHOT.png [Passive] Makes Rena's arrows able to cause wind vibrations, inflicting damage to nearby enemies, maximum 3 targets.


Requirements

  • NA
Class Master Level Required SP Cost per Level Alternative Skill Requirement
Grand Archer Lv. 20 60 5 Nature's Sense Level 60 Layer Skill Quest

|-| KR=

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Grand Archer Lv. 20 60 5 Inducing Nature Level 60 Layer Skill Quest


Skill Information

Skill Level Required Level Chance Of
Effect
Damage
(Magical)
MP Regen
Per Hit
Max Number
of Targets
1 60 4% 100% +2% 3
2 6% 108% +3%
3 63 8% 115% +4%
4 67 10% 123% +5%
5 71 12% 130% +6%


Tips and Details

  • The vibrations do not generate MP for Rena.
    • However, they DO generate MP for the opponent.
  • The vibrations add to Rena's awakening gauge like a regular hit.
  • The vibrations can also trigger elemental effects on weapons.
  • When used with Siege X, the vibrations will often occur multiple times in a row per proc due to hit mechanics.


Updates