Add/vi

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Tracer
Full Name
Add
Class
Tracer
Weapon
Nasod Dynamos, Electricity Redirection
Age
16 (Base) > 18 (1st Job) > 19 (2nd Job)
Voice Actors
정재헌 Jeong Jae-heon
木村 良平 Kimura Ryōhei
Tim Kreuer
Juan Antonio Soler
File:Bresil Flag.png Vagner Fagundes
Release Date
19 December 2013
June 25, 2014
25 June 2014
File:Flag-tw.png 03 July 2014
23 July 2014
File:Europeanunion.png 30 July 2014
File:Bresil Flag.png 03 December 2014
Statistics
Speed
Average
Range
Long
Difficulty
Normal
Magical
Heheh.... Luật lệ của thế giới này... Ta sẽ quyết định nó!


Add

Sở trường

Với quan niệm bản thân là một thợ cơ khí, Add tận dụng tối đa các vũ khí được cơ giới hóa của anh: các 'Nasod Dynamo (Máy phát điện Nasod) để hỗ trợ mình trong lúc chiến đấu. Những Dynamo này không những có thể gây sát thương vật lý, mà còn có thể bắn ra những tia điện gây sát thương phép. Nó cũng có thể được biến thành một khẩu pháo bắn điện. Add có thể điều khiển những cú bắn này bằng cách sử dụng tay hoặc những cú đá cực mạnh. Điều này cho phép cách đánh của anh chuyển đổi tự do giữa cận chiến và đánh xa. Một điều đặc biệt nữa là một số kĩ năng của anh có lực từ, cho phép các kĩ năng này đuổi theo mục tiêu, coi như là để đền bù cho sức phòng thủ và HP yếu.

Khả năng đặc biệt

Main Article: Dynamo Point System
Thay vì hệ thống Awk thông thường, Add sở hữu Dynamo Configuration Mode, cho phép anh vào trạng thái thức tỉnh bất cứ lúc nào thích. Duy trì sự cân bằng giữa Dynamo Mutation Points và thanh DP chính là thứ làm cho Add khác biệt hoàn toàn với các nhân vật còn lại.

Tiểu sử

Add là hậu duệ của một gia đình chuyên nghiên cứu về Nasods. Cả gia đình của anh đã bị tiêu diệt khi bị bắt quả tang tìm hiểu những bí mật cấm kị của Nasods. Anh bị bán làm nô lệ và trong khi chạy trốn, Add ngã vào một Thư viện cổ xưa (Ancient Library) rồi bị nhốt một mình. May mắn thay, có một nguồn cung thức ăn khá ổn định để anh sống sót cũng như một số lượng lớn sách về Nasods. Add dành thời gian để đọc chúng và đợi cái ngày mình có thể trốn thoát. Với lượng kiến thức khổng lồ, Add cuối cùng đã phát minh ra Nasod Dynamo bằng cách sử dụng những bộ phận Nasods nhỏ tìm thấy trong thư viện. Bằng cách sử dụng chúng, Add đã thoát ra khỏi thư viện đổ nát. Tuy nhiên, việc bị giam giữ một mình quá lâu đã khiến Add phát điên cùng với nỗi ám ảnh tìm kiếm mã Nasod hiếm. Khi đi tìm thêm lược đồ Nasod , Add nhận ra rằng loài đó đã không còn tồn tại nữa. Thời gian bên trong thư viện mà Add đã bị bóp méo, khiến anh bị gửi tới một tương lai xa. Vì vậy, mục đích ban đầu của Add là tìm cách trở về quá khứ. Cho tới khi anh tìm thấy dấu vết của 'người đó' từ Vua Nasod bị hỏng.

First Job Advancement

Add's three job paths.

Add is required to be Lv15 to begin his first class advancement.

Tracer

  1. Defeat Boss: William in 2-4 twice on any difficulty.
  2. Defeat Nasod Banthus in 2-3 on hard or higher.
  3. Talk to the alchemist Echo in Elder.
  4. Collect Cleaning Tools from Little Soldier in 2-5.

After completing the Tracer quest chain, Add can decide between advancing as a Psychic Tracer, an Arc Tracer, or a Time Tracer.

Click job names below to see what must be done after advancing to Tracer.
Psychic Tracer Arc Tracer Time Tracer

Skill Tree

Skills Passives

Level 1
Level 5
Level 10
Level 15

Level 20
  • Skill Traits unlocked at Level 20.
  • Final Enhanced Skill unlocked upon advancing to 1st job class.


Combos

Combo Description Damage Dungeon Modifier
Hits twice with electrical shocks, pushes targets forward with a frequency hit and blasts them upwards.
  • After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.

Physical Damage 100%
Physical Damage 135%
Physical Damage 50% x2
Physical Damage 135%

1.25
1.25
1.25 x2
1.25

Hits twice with electrical shocks, pushes targets forward with a frequency hit and turns them around with a twirl without knocking down.
  • After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.

Physical Damage 100%
Physical Damage 135%
Physical Damage 50% x2
Physical Damage 150%

1.25
1.25
1.25 x2
1.25

Hits twice with electrical shocks, lifts targets and fires a electrical blast that knocks them away.
  • After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.

Physical Damage 100%
Physical Damage 135%
Magical Damage 135% x2
Magical Damage 135% (3 MP)

1.25
1.25
1 x2
1

The Dynamos form a energy cannon allowing Add to kick 3 electrical blasts and knock away targets.
  • The second X will follow the path
  • After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
  • 12/26/2013 KR: Command speed becomes slightly faster.

Magical Damage 175% (2 MP)
Magical Damage 175% (2 MP)
Magical Damage 225% (3 MP)

1
1
1

~ Kicks 2 electrical blasts, dashes in with a frequency hit and gives targets a continuous electric shock by holding down Z.
  • After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.

Magical Damage 175% (2 MP)
Magical Damage 175% (2 MP)
Physical Damage 50% x2
Magical Damage 135% x2~9 (Each hit use 1 MP)
Magical Damage 50%

1
1
1.25 x2
1 x2~9
1

Uses dynamos to create a high frequency which continuously damages targets.


Physical Damage 100%


1.25

Jumps and twirls dynamos around him, knocking down targets.


Magical Damage 70% x3


1 x3

Pushes targets forward with a frequency hit and lifts targets, then blast them away.
  • After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.


Physical Damage 50% x4
Magical Damage 200%
Physical Damage 400%


1.25 x4
1
1.25

Dashes forward with a frequency hit while teleporting behind targets, then pulls back slightly and blast them away.
  • After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.


Magical Damage 150%
Physical Damage 200%
Physical Damage 400%


1
1.25
1.25

Triple particle blasts in the air without knocking down.


Magical Damage 120%
Magical Damage 120%
Magical Damage 120%


1
1
1

[HOLD] Single frequency hit that lets Add spin around in the air, kick a blast shot and bounce himself backward. Holding down X charges for a bigger shot.
  • After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.


Magical Damage 70% x3
Magical Damage 175.6%~350% (3 MP)


1
1


Air Float

Add while afloat.

By pressing , Add will be able to stand on top of his dynamos, allowing him to stay afloat as long as he wants. MP will be depleted while afloat and the rate at which it depletes will increase over time. While afloat, Add is able to execute a double jump by pressing again.


Air Dash

Add's flight.

Unlike the other characters, Add's air dash is different. When Add air dashes, instead going downwards, he will 'fly' forward.

In order to use Air Dash:

  • Dash off a platform
  • Dash after using Air Float
  • Jump, then dash
  • Dash and press twice.


By pressing again while 'flying', Add can execute another forward jump, providing more coverage.

Uncounterable Attacks

Unlike the other characters, Add and his advancement's attacks cannot be countered with the exception of his attack that require MP.


Skills

Add/Skills-NA

Videos

Theme


Gallery



Trivia

  • Like Elesis, Add is not actually part of the El Search Party. Rather, he follows them in secret to study Eve and find an opportunity to capture her.
    • However, in Ancient Waterway, Add ends up saving Eve from Victor, resulting in his acceptance into the El Search Party. After joining, Add observes Eve as a member of the party.
  • For helping Vanessa of Velder, Add was lent a building which he made into his personal Nasod research laboratory.
    • According to dungeon aftermath quotes, Add does not officially confront the El Search Party until after Southern Gate where Eve confronts him in his Nasod research lab in Velder. However, Add was unable to take Eve due to the search party's protection.
  • Although the rumors predicted Add to have a last name being Kim, this has been confirmed to be incorrect.
  • Unlike the other characters, Add is mentally unstable due to witnessing the death of his family and spending his childhood in isolation.
    • When advancing to Time Tracer, Add made it his goal to travel back to his original time to prevent his family's death.
  • Shown from his backstory comic and quotes, Add has an obsession with Eve as she is the queen of the Nasods and is also the only sentient one.
  • Add chases after Wally after finding traces of Nasods in Wally's Castle. He manages to catch up to Wally during Cargo Airship and saves him after he was thrown off the ship by Raven.
    • After Cargo Airship, Add partners up with Wally in order to search for the Altera Core.
      • But Add betrays Wally when he finds Eve in the Altera Core. Add spares Wally's life but destroys Wally's escape vehicle before he leaves to track Eve.
        • Although, technically it was Wally that betrayed Add first. They were supposed to contact each other when one of them found the Altera Core, but when Add finally arrived at the Altera core, Wally was already there decoding the Core's information.
    • It is revealed in his in-game dialogue that Add gave blueprints of the Nasod Inspector to Wally in exchange for the whereabouts of the Nasod Core.
  • Add holds a grudge against Elsword for destroying the Altera Core that he worked so hard to find.
  • Add is the first male character to have naturally higher magical attack rather than physical.
  • According to game developers, Add is conceptually designed to be a pair character to Eve, who they refer to as the most popular character in the game.
    • This is shown as Add's concept wears mostly white, has white hair and uses floating Nasod weapons like Eve.
    • Being Eve's pair character, Add's name could be a biblical reference to the story of Adam and Eve.
  • Add has been linked many times, by fans of both the game and the To Aru franchise, to the character Accelerator.
  • Add likes sweet foods, especially chocolate.
  • Add is afraid of ghosts as seen in his dungeon clear dialogues from Underground Chapel.
  • Add seems to be a clean person as he loathes getting his clothes dirty. He also seems to dislike becoming sweaty, as he complains and wishes to install a cooling system in the dungeon Dragon Nest.
  • Interestingly, if you use Dynamo Configuration or Install skills, Add's Japanese voice files will say "Drive", unlike the original Korean voice files where he would say "Dynamo".
  • Similar to Chung, Add vocalizes the names of his Special Actives more loudly when in Dynamo Configuration mode, his own version of Awakening.
  • Depending on his job path, Add's motives for fighting differ slightly.
    • In Lunatic Psyker's path, Add fights the demons in order to understand the Nasod Armor better and to perfect it.
    • In Mastermind's path, Add fights the demons to keep enhancing the Nasod Dynamo's AI .
    • In Diabolic Esper's path, Add fights the demons to complete his time travel formula and go back to the past to see his family again.



Characters