Particle Prism: Difference between revisions

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__NOTOC__{{Languages|Particle Prism}}
__NOTOC__{{Languages|Particle Prism}}
<div style="float: right;">{{#ev:youtube|CjnepiNenaQ|300}}</div>
{{#ev:youtube|CjnepiNenaQ|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill3.png]]
| [[File:AddSkill3.png]]
| {{SkillType|SA|T}} Cast a prism that slows movement of all enemies who become trapped inside.
| {{SkillType|SA|T}} Cast a prism that slows movements of all enemies who become trapped inside.
|-
|-
|
|
| {{SkillText|DP Skill Recovery|24}}
| {{SkillText|DP Recovery|24}}
{{SkillText|DMP Usage|1|Particle Prism}}
|-
{{SkillText|True|1.2}}
|
| {{SkillText|DMP Usage|1|Particle Prism}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class          !! Level Required
|-
|-
| [[Add|Tracer]] || 15
! Class !! Level Required
|-
| [[Add]] || 5
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=3 | Mode !! rowspan=3 | Prism Unfold<br>(Magical) !! colspan=3 | {{se|092|Move Slowdown||ed}} !! rowspan=3 | Prism Duration !! rowspan=3 | MP Usage !! rowspan=3 | DP Recovery<br>(During Dissolution) !! rowspan=3 | Cooldown
! rowspan="2" | Level Required !! rowspan="2" | Prism Damage<br>(Magical) !! colspan="2" | [[Status Effects/Move Slowdown|Move Slowdown]] !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Movement/Jump Speed Decrease !! rowspan=2 | Duration
! Movement/Jump Speed Decrease<br>(With 1 DMP) !! Duration
|-
! Normal !! With DMP
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 2092% || rowspan=2 | 69% || rowspan=2 | 81% || rowspan=2 | 1 Second || rowspan=2 | 6.9 Seconds || rowspan=2 | 120 MP || rowspan=2 | 24 DP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 15 || 1535% || rowspan=2 | 69% (81%) || rowspan=2 | 6.9 Seconds || rowspan=2 | 120 MP || rowspan=2 | 24 DP || rowspan=2 | 14 Seconds
| {{PvP}} || 705%
|-
|-
| align="left" | [Enhanced] || 1841%
| colspan="9" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Level Required !! Prism Damage (Magical)
|-
|-
| align="left" | 15 || 491%
| {{PvE}} || 2510% || rowspan=2 | 69% || rowspan=2 | 81% || rowspan=2 | 1 Second || rowspan=2 | 6.9 Seconds || rowspan=2 | 120 MP || rowspan=2 | 24 DP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] || 589%
| {{PvP}} || 845%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Add|Particle Prism|Haste, Gigantic|cd=14}}
|- style="background:{{ColorSel|CharLight|Add}}"
<br>
! colspan=2 | Haste Particle Prism !! Gigantic Particle Prism
 
|- style="background:{{ColorSel|CharLight|Add}}"
== Related Skills ==
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
===[[Doom Bringer]]===
|- style="background:{{ColorSel|CharLight|Add}}"
{{SkillTable
! Cooldown
|i=1
|-
|
| {{SkillText|Haste|80}} || 11.2 Seconds || {{SkillText|Gigantic|120}}
PsychicTracerPassive2.png; Particle Storm;
|}
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
DoomBringerPassive1.png; Blood Boil;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
[[File:ParticlePrismOld.png|thumb|Old Icon. It was changed after [[Lunatic Psyker]] release in KR.]]
*Enemies trapped inside the prism can only escape either by jumping out from the top, falling through the bottom (on a platform), or using a pass-through skill or teleport such as [[Roll]] or [[Teleport]].
*If the opponent is trapped inside the prism, the target is unable to escape unless they use [[Teleport]] or use a 'pass' type combo.
*The skill does not inflict hitstun at all, and due to its short skill delay, it cannot be used to start a combo with efficiently.
**The skill itself does not fully trap targets. If the target can double jump or have enough Jump Speed, they can jump out of the prism. If the prism is placed on a platform, the target to drop out of it with the {{CD}} button.
**However, if an enemy is already in the middle of receiving hitstun, the hitstun will simply continue after the skill delay, allowing it to be used during a combo.
*The hit from '''Particle Prism''' does not provide a hitstun, but it has a very long skill delay to compensate.
*Using the skill a second time due to cooldown reduction effects will cause the previous prism to disappear.
*Before the 02/04/2016 KR Patch, this skill can be countered, but due to a bug, a counter attack sound will constantly appear every time Add attacks his opponent.
*Using the skill second time (via either [[Seal of Time]] or triggering [[Time Control]]), will cause the previous prism to disappear.
**A minor graphic glitch occurs when you use this skill second time, the prism graphic will not shown properly.
**The glitched prism can still be seen on the opponent's client.
*In NA, this skill's tooltip incorrectly states that consuming 1 Dynamo Mutation Point will increase the range of this skill instead of increasing the effectiveness of the debuff.
*In NA, this skill's tooltip incorrectly states that consuming 1 Dynamo Mutation Point will increase the range of this skill instead of increasing the effectiveness of the debuff.
<br>
<br>


== Updates ==
== Gallery ==
*12/18/2014 KR
<gallery>
**Cooldown and MP Cost increased.
File:ParticlePrismOld.png|Old Icon of '''Particle Prism'''.
*09/24/2015 KR
</gallery>
**Added leftover effects from Skill Note.
<br>
*02/04/2016 KR
 
**Counter attack sound error after be countered fixed.
==Updates==
*04/21/2016 (KR) / 05/18/2016 (NA)
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
**Screen freeze duration decreased.
|-
*12/15/2016 KR
! colspan=2 | Date !! colspan=2 | Changes
**Size error fixed.
|-
*12/29/2016 KR
! KR !! NA !! PvE !! PvP
**Damage decreased.
|-
*04/27/2017 KR
| 12/19/2013 || 06/25/2014 || colspan=2 align="left" |
**PvE damage increased.
*'''Particle Prism''' added.
*07/27/2017 KR
|-
**Damage increased.
| 01/16/2014 || - || colspan=2 align="left" |
*Icon changed from [[File:ParticlePrismOld.png|30px]] to [[File:AddSkill3.png|30px]]
|-
| 12/18/2014 || 07/01/2015 || colspan=2 align="left" |
*{{buff|Cooldown increased.}}
*{{buff|MP Cost increased.}}
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*{{buff|Added leftover effects from Skill Note.}}
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*Counter attack sound error after be countered fixed.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|Screen freeze duration decreased.}}
|-
| 12/15/2016 || - || colspan=2 align="left" |
*Size error fixed.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 4/27/2017 || - || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 ||04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*Changed from Level 15 to Level 5.
|}
<br>
<br>


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|FR=Prisme particulaire |FRName=Particle Prism
|FR=Prisme particulaire |FRName=Particle Prism
|DE= Partikel-Prisma |DEName= Particle Prism
|DE= Partikel-Prisma |DEName= Particle Prism
|BR= Prisma de Partícula |BRName= Particle Prism
|BR= Prisma de Partículas |BRName= Particle Prism
|JP=パーティクルプリズム |JPName=Particle Prism
|JP=パーティクルプリズム |JPName=Particle Prism
|CN=微粒子棱镜 |CNName=Particle Prism
|CN=微粒子棱镜 |CNName=Particle Prism
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}}
}}
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{{SkillNav - Add}}
{{AddSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]

Latest revision as of 17:07, 29 December 2023

[Special Active: Tenacity]
Cast a prism that slows movements of all enemies who become trapped inside.
DP Recovery Skill
  • Recover 24 DP when the skill is used
  • DP is not recovered while in Dynamo Configuration Mode (Awakening)
Dynamo Mutation Point
  • Uses 1 Dynamo Mutation Point with Awakening.
  • For each mutation point used, the effectiveness of the Movement Speed Debuff will increase.
    (Skill can be used without Mutation Points)
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Add 5


Skill Information

Mode Prism Unfold
(Magical)
 Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown Prism Duration MP Usage DP Recovery
(During Dissolution)
Cooldown
Movement/Jump Speed Decrease Duration
Normal With DMP
Normal
PvE 2092% 69% 81% 1 Second 6.9 Seconds 120 MP 24 DP 14 Seconds
PvP 705%
[Enhanced]
PvE 2510% 69% 81% 1 Second 6.9 Seconds 120 MP 24 DP 14 Seconds
PvP 845%


Skill Traits

Haste Particle PrismGigantic Particle Prism
Attribute EffectCooldownAttribute Effect
Cooldown decreased to 80%11.2 SecondsSkill size increased to 120%


Related Skills

Doom Bringer


Tips and Details

  • Enemies trapped inside the prism can only escape either by jumping out from the top, falling through the bottom (on a platform), or using a pass-through skill or teleport such as Roll or Teleport.
  • The skill does not inflict hitstun at all, and due to its short skill delay, it cannot be used to start a combo with efficiently.
    • However, if an enemy is already in the middle of receiving hitstun, the hitstun will simply continue after the skill delay, allowing it to be used during a combo.
  • Using the skill a second time due to cooldown reduction effects will cause the previous prism to disappear.
  • In NA, this skill's tooltip incorrectly states that consuming 1 Dynamo Mutation Point will increase the range of this skill instead of increasing the effectiveness of the debuff.


Gallery


Updates

Date Changes
KR NA PvE PvP
12/19/2013 06/25/2014
  • Particle Prism added.
01/16/2014 -
  • Icon changed from to
12/18/2014 07/01/2015
  • Cooldown increased.
  • MP Cost increased.
09/24/2015 03/03/2016
  • Added leftover effects from Skill Note.
02/04/2016 03/16/2016
  • Counter attack sound error after be countered fixed.
04/21/2016 05/18/2016
  • Screen freeze duration decreased.
12/15/2016 -
  • Size error fixed.
12/29/2016 01/11/2017
  • Damage decreased.
4/27/2017 -
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Damage increased.
04/05/2018 04/18/2018
  • Damage increased.
07/18/2019 08/14/2019
  • Changed from Level 15 to Level 5.


Alternative Names

Server Name Translation
South Korea 파티클 프리즘 Particle Prism
Japan パーティクルプリズム Particle Prism
Taiwan (Traditional Chinese) 粒子稜鏡 Particle Prism
China (Simplified Chinese) 微粒子棱镜 Particle Prism
Germany Partikel-Prisma Particle Prism
Spain Prisma de partículas Particle Prism
France Prisme particulaire Particle Prism
Italy Prisma di particelle Particle Prism
Poland Pryzmat Cząsteczkowy Particle Prism
Brazil Prisma de Partículas Particle Prism