Rage Cutter: Difference between revisions
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<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
<tabber> | |||
NA= | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Cooldown | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Cooldown | ||
|- | |- | ||
| align=" | | align="left" style="border-style: solid; border-width: 1px" | 1 | ||
| align="center" style="border-style: solid; border-width: 1px" | 199% | | align="center" style="border-style: solid; border-width: 1px" | 199% | ||
| align="center" rowspan="2" style="border-style: solid; border-width: 1px" | 2% | | align="center" rowspan="2" style="border-style: solid; border-width: 1px" | 2% | ||
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| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 10 Seconds | | align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 10 Seconds | ||
|- | |- | ||
| align=" | | align="left" style="border-style: solid; border-width: 1px" | 2 | ||
| align="center" style="border-style: solid; border-width: 1px" | 239% | | align="center" style="border-style: solid; border-width: 1px" | 239% | ||
|- | |- | ||
| align=" | | align="left" style="border-style: solid; border-width: 1px" | 3 | ||
| align="center" style="border-style: solid; border-width: 1px" | 278% | | align="center" style="border-style: solid; border-width: 1px" | 278% | ||
| align="center" rowspan="2" style="border-style: solid; border-width: 1px" | 3% | | align="center" rowspan="2" style="border-style: solid; border-width: 1px" | 3% | ||
|- | |- | ||
| align=" | | align="left" style="border-style: solid; border-width: 1px" | 4 | ||
| align="center" style="border-style: solid; border-width: 1px" | 318% | | align="center" style="border-style: solid; border-width: 1px" | 318% | ||
|- | |- | ||
| align=" | | align="left" style="border-style: solid; border-width: 1px" | 5 (M) | ||
| align="center" style="border-style: solid; border-width: 1px" | 378% | | align="center" style="border-style: solid; border-width: 1px" | 378% | ||
| align="center" style="border-style: solid; border-width: 1px" | 4% | | align="center" style="border-style: solid; border-width: 1px" | 4% | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#FCBCBC" | |||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Sword Damage(Physical) !! colspan="2" | [[Status Effects|Leg Wound]] Debuff !! rowspan="2" | Max Hits !! rowspan="2" |MP Usage !! rowspan="2" | Cooldown | |||
|- style="background:#FCBCBC" | |||
! Chance !! Duration | |||
|- | |||
| align="left" | 1 || rowspan="2" | 50 || 520% || x% || rowspan="8" | 20 Seconds || rowspan="8" | 8 || rowspan="8"| 40 MP || rowspan="8" | 6 Seconds | |||
|- | |||
| align="left" | 2 || 543% || x% | |||
|- | |||
| align="left" | 3 || x || x% || x% | |||
|- | |||
| align="left" | 4 || x || x% || x% | |||
|- | |||
| align="left" | 5 || x || x% || x% | |||
|- | |||
| align="left" | 6 || x || x% || x% | |||
|- | |||
| align="left" | 7 || x || x% || x% | |||
|- | |||
| align="left" | 8 || x || x% || x% | |||
|} | |||
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{{ISKRSkills}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Has very high vertical range. | *Has very high vertical range. |
Revision as of 13:33, 26 August 2013
[Special Active- Vitality] Elsword stabs a Cornwell into the floor, creating a spell circle where mini-Cornwells will then erupt from the circle, damaging any targets as they rise. Each individual sword has a chance to inflict Leg Wound. |
Requirements
Infinity Sword |
Skill Information
- NA
Skill Level | Sword Damage | Leg Wound Chance | Leg Wound Duration | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|---|
1 | 199% | 2% | 5 Seconds | 8 Hits | 200 MP | 10 Seconds |
2 | 239% | |||||
3 | 278% | 3% | ||||
4 | 318% | |||||
5 (M) | 378% | 4% |
|-| KR=
Skill Level | Level Required | Sword Damage(Physical) | Leg Wound Debuff | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|
Chance | Duration | ||||||
1 | 50 | 520% | x% | 20 Seconds | 8 | 40 MP | 6 Seconds |
2 | 543% | x% | |||||
3 | x | x% | x% | ||||
4 | x | x% | x% | ||||
5 | x | x% | x% | ||||
6 | x | x% | x% | ||||
7 | x | x% | x% | ||||
8 | x | x% | x% |
Tips and Details
- Has very high vertical range.
- Fairly difficult to catch and combo after using Rage Cutter, with Harsh Chaser and Mirage Sting the only effective catchers.
- Contrary to its appearance, it can only be mana broken at the very start of the skill and on the last two hits.
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KR=
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