Titles/Elysion: Difference between revisions

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*Clear [[10-3]] on Very Hard with SS rank once
*Clear [[10-3]] on Very Hard with SS rank once
| Defeat 300 Atlas Region Mini Bosses
| Defeat 300 Atlas Region Mini Bosses
| 2% chance of casting [[Media:Double.png|'''''double attack''''']] when attacking (not including special actives)<br>2% chance of summoning [[Media:Lightning_attack.png|'''''Lightning''''']] <font color=red> '''(Dungeon)'''</font><br>Petrifying Effect +2% (if you use Petrifying)
| 2% chance of casting [[Media:Double.png|'''''double attack''''']] when attacking (not including special actives)<br>2% chance of summoning [[Media:Lightning_attack.png|'''''Lightning''''']] <font color=red> '''(Dungeon)'''</font><br>Petrifying Effect +2% (when using light attributed weapon)
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|-
| align="center" | [[Image:AngelHunter.png]]
| align="center" | [[Image:AngelHunter.png]]

Revision as of 08:30, 18 December 2016

Icon Title Discovery Obtain Stats
The Rules of the Jungle Clear 10-1 once Clear 10-1 on Very Hard with SS rank 10 times Max HP +20% (Dungeon)
ED received +10% (Dungeon)
EXP received +10% (Dungeon)
Unlimited Magic Refill Clear 10-1 on Very Hard with SS rank once Clear 10-1 on Very Hard 200 times MP Gain when attacking +1.5%
MP Gain when attacked +1%
Nasod Hunter Clear 10-2 on Very Hard once Clear 10-2 on Very Hard within 2 minutes 30 seconds 10 times +30% damage against CODE_C monsters (Dungeon)
+30% evasion against CODE_C monsters cannot be overlapped
Quick Charge Clear 10-2 on Very Hard with SS rank once Clear 10-2 on Very Hard 300 times Awakening Charge Speed +5%
Awakening Time +7.5%
Critical Hit Rate +4%
Dicetium Iron Wall Shield Clear 10-3 on Very Hard once Clear 10-3 on Very Hard 10 times without consuming Resurrection Stones Physical Defense +80
Magical Defense +80
Reduced Damage +2%
Commander's Dignity Clear 10-3 on Very Hard with SS rank once Clear 10-3 on Very Hard 1000 times 3% chance of summoning CODE-Maya when attacking (+20% Physical Attack, +20% Magic Attack, +20 Attack Speed for 6 seconds)
Specialization A +5%
Specialization B +5%
CODE_A Core
  • Clear 10-1 on Very Hard with SS rank once
  • Clear 10-2 on Very Hard with SS rank once
  • Clear 10-3 on Very Hard with SS rank once
Defeat 300 Atlas Region Mini Bosses 2% chance of casting double attack when attacking (not including special actives)
2% chance of summoning Lightning (Dungeon)
Petrifying Effect +2% (when using light attributed weapon)
Angel Hunter Clear 10-4 once Clear 10-4 on Very Hard with SS rank 10 times +30% damage against Hernacyd monsters (Hernia Orb, Hernia Shield Excluded) (Dungeon)
+30% evasion against Hernacyd monsters (Hernia Ovb, Hernia Shield Excluded) cannot be overlapped
Nervous Guide Go the wrong way in 10-4 once. Go the wrong way in 10-4 100 times. Attack Speed +3%
Reduced Damage +3%
Movement Speed +3%
Jump Speed +3%
Physical Defense +3%
Magical Defense +3%
PooPang✰! Clear 10-5 once Clear 10-5 on Very Hard with SS rank 10 times +30% damage against Poopang monsters (Dungeon)
+30% evasion against Poopang monsters cannot be overlapped
Herbaon's Friend Clear 10-5 once Clear 10-5 on Very Hard with SS rank within 2 minutes 30 seconds 10 times 5% chance of summoning Poopang when attacking (Dungeon)
Light Attribute Resist +100
2% chance of casting Starlight Strike when attacking
Petrifying Chance +1% (if you use Petrifying)
Maximize +6%
Ruler of the Sky Clear 10-5 once Defeat Herbaon in 10-5 on Very Hard 200 times Movement Speed +10%
Jump Speed +10%
Attack Speed +10%
Awakening Charge Speed +5%
Shadow of the Sun ? Kill Solace after he awakens to Phase 2 within 60 seconds 50 times +30% damage against 10-6 monsters (Dungeon)
+15% evasion against Solace cannot be overlapped
MP Gain when attacking +15%
MP Gain when attacked +15%
Those Who Faced the Sun Clear 10-6 once Clear 10-6 on Very Hard with SS rank within 5 minutes 30 seconds 5 times Attack Speed +7%
Movement Speed +15%
Jump Speed +15%
All cooldowns are decreased by 10% when hitting 10 times. (Chance Capture)
Descent To Shadow Kill Solace once Clear 10-6 Very Hard and achieve all the following 5 times:
  • Take under 30 hits
  • Achieve SS Rank
  • Clear without use of resurrection stones
Critical Hit Rate +6%
Maximize +6%
Decrease target's Element Resistance by 20 when attacking (Max: 10 stacks)
Increase next attack damage by 5% when cause 10 hits when attacking
Those Who Resist Fate Kill Solace once Clear 10-6 on Very Hard 800 times Physical Attack +5%
Magical Attack +5%
Critical Hit Rate +3%
Additional Damage +3%
Maximize +3%
Max HP +10%
Eclipse
(Before 09/06/2016 KR)
Acquire Those Who Resist Fate Kill Solace after he awakens to Phase 2 within 60 seconds 10 times Critical Hit Rate +5%
Maximize +5%
Attack Speed +5%
When attacking, 5% chance to recover 1% HP
When attacking, 3% chance to summon Solace's Swords
Eclipse
(Before 12/01/2016 KR)
Critical Hit Rate +5%
Maximize +5%
Attack Speed +5%
When attacking, 5% chance to recover 1% HP
5% chance of super armor for 6 seconds when hit (all damage reduced by 30%) (Cooldown of 30 seconds)
When hit by a killing blow, leave 1 HP and become invincible for 5 seconds. (Cooldown of 180 seconds) cannot be overlapped
When attacking, 3% chance to summon Solace's Swords
Eclipse
(After 12/01/2016 KR)
Critical Hit Rate +5%
Maximize +5%
Attack Speed +5%
When attacking, 5% chance to recover 1% HP
5% chance of super armor for 6 seconds (3 seconds in PvP) when hit (all damage reduced by 30%) (Cooldown of 30 seconds)
When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) cannot be overlapped
When attacking, 3% chance to summon Solace's Swords
Blessing Sun ?? Clear 10-7 on Very Hard 250 times Item Drop Rate +5% (Dungeon)
Physical Defense +10%
Magical Defense +10%
Reduced Damage +10% (Dungeon)
Max HP +20%
El's Tower is really powerful ?? Clear 10-7 on Very Hard and achieve all the following 30 times:
  • Take 0 hits from El's Towers' Defense Magic
When attacking, 1% chance to summon Magic Circle: Flame (Dungeon)
When attacking, 1% chance to summon Magic Circle: Freezing (Dungeon)
When attacking, 1% chance to summon Magic Circle: Miasma (Dungeon)
When attacking, 1% chance to summon Magic Circle: Thunder (Dungeon)
When attacking, 1% chance to summon Magic Circle: Storm (Dungeon)
When attacking, 1% chance to summon Magic Circle: Darkness (Dungeon)
Attack Speed +5%