Code: Recovery

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Code: Recovery

CodeRecovery.png Code: Recovery

Code: Recovery is an ability that is exclusive to Eve.

With the "Recovery Code", Eve can extract energy from MP to gain HP. When pressing V (default key and only available where combat is possible), Eve will consume 30 MP and recover 5% HP. The cooldown time of this effect is 30 seconds. This ability will grant additional effects after Eve advances to her 1st Job Class.

Upgraded Versions

CENEW.png Code: Recovery - Trick Key

After advancing to Code: Exotic/Code: Nemesis, Code: Recovery will be upgraded to Code: Recovery - Trick Key.

By combining the "Recovery Code" and the "Exotic Code", Eve improves Code: Recovery and gain better ability of gliding. When extracting energy, Eve will consume 20 MP and recover 5% HP. Afterwards, Eve will receive a buff for 10 seconds, allowing her to perform 3 additional diagonal air dashes when gliding in the air.


CANEW.png Code: Recovery - Attention

After advancing to Code: Architecture/Code: Empress, Code: Recovery will be upgraded to Code: Recovery - Attention.

By combining the "Recovery Code" and the "Architecture Code", Eve improves Code: Recovery and can gather all of her summoned units. If there are no summon unit, the next summon skill's MP Usage will be decreased by 50%. When extracting energy, Eve will consume 10 MP and recover 2% HP. Afterwards, all summoned units will gather around Eve at once. The cooldown time of Code: Recovery is also reduced to 3 seconds.

Updates

  • 04/21/2016 (KR) / 05/18/2016 (NA)
    • HP Recovery decreased.
    • MP Usage decreased.
    • Cooldown decreased.
    • Summons will face Eve's direction after gathering.
    • If there are no summoned units, the next summon skills' MP Usage will be decreased.
  • 09/29/2016 KR
    • Fixed issue where making Ferdinand not disappearing when using Code: Recovery - Attention before it disappears.
  • 10/13/2016 (KR) / 11/23/2016 (NA)
    • 50% MP decrease for next summon skill if there are no summons decreased to 25%.


CLNEW.png Code: Recovery - Breaker

After advancing to Code: Electra/Code: Battle Seraph, Code: Recovery will be upgraded to Code: Recovery - Breaker.

By combining the "Recovery Code" and the "Electra Code", Eve improves Code: Recovery and can break shields easily. When extracting energy, Eve will consume 40 MP and recover 5% HP. Afterwards, Eve will receive a buff for 10 seconds, allowing attacks that passes through Force Fields to ignore opponent's defense and guard.

Updates

  • 04/21/2016 (KR) / 05/18/2016 (NA)
    • MP Usage increased.
    • The attacks through the Force Fields will ignore victim's defense.
  • 08/11/2016 KR


Ability Information

Class Name HP Recovery MP Usage Cooldown Additional Effect
Effect Duration
Another Code Code: Recovery 5% 30 MP 30 seconds (None) N/A
Code: Exotic
Code: Nemesis
Code: Recovery - Trick Key 5% 20 MP 30 seconds Ability to perform 3 additional diagonal air dashes when gliding 10 seconds
Code: Architecture
Code: Empress
Code: Recovery - Attention 2% 10 MP 3 seconds Gather all summoned units towards you
Lower the next summon skill's MP cost by 25%
(only if no summoned units are on the field)
N/A
Code: Electra
Code: Battle Seraph
Code: Recovery - Breaker 5% 40 MP 30 seconds Attacks will ignore Guard and Defense when passing through a Force Field 10 seconds




Character Systems
Wotsposter2.png

Way of the Sword


When playing as Elsword, you will have access to a special gauge known as Way of the Sword. This gauge will enable you to activate Aura of Vitality or Aura of Destruction for a period of time. Depending on the type of commands (Z.png/X.png) or skills you use, the gauge will lean towards either vitality or destruction.

While the Aura of Vitality is active, you will gain more MP from vitality-based attacks, while the MP cost for vitality-based skills will be reduced. Your speed will also be increased. While the Aura of Destruction is active, you will immediately bounce back any attack that hits you, knocking down nearby enemies and triggering super armor for 6 seconds in which time you cannot trigger the effect again. All destruction-based attacks will also deal vastly more damage.

Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge will receive benefits while in their respective aura.