Junk Break: Difference between revisions

From Elwiki
m (Text replacement - "'''[Special Active: Bravery]'''" to "{{SkillType|SA|B}}")
m (Text replacement - "04/25/2024 || -" to "04/25/2024 || <!-- Approx 05/22/2024-->")
 
(105 intermediate revisions by 13 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Junk Break}}
__NOTOC__{{Languages|Junk Break}}
<div style="float: right;">{{#ev:youtube|S7rz26PFPP0|300}}</div>
{{#ev:youtube|9YqXTBytarA|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Junk Break.PNG]]  
| [[File:Junk Break.PNG]]  
| {{SkillType|SA|B}} Casts a large drilling machine to pulverize the enemies.
| {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies.
|-
|-
|
|
Line 10: Line 10:
|-
|-
|
|
| {{SkillText|True|MPUsage|10}}
| {{SkillText|True}}
|}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Code: Nemesis]] || 35 || 92 || 50 || 59
! Class !! Level Required
|-
| [[Code: Nemesis]] || 35
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Drilling Attack (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Normal !! Awakening !! Normal !! Awakening
! Normal !! Awakening !! Normal !! Awakening
|-
|-
| align="left" | 35 || rowspan=2 | 242% || rowspan=2 | 217% || rowspan=2 | 21 || rowspan=2 | 32 || 300 MP || rowspan=2 | 22 Seconds
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 543% || 482% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced] 92 || 270 MP
| {{PvP}} || 135% || 120%
|-
| colspan="7" | '''[Enhanced]'''
|-
| {{PvE}} || 652% || 579% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 163% || 144%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA={{Traits|Eve|Junk Break|Critical, Useful|mp=300|dmg2=60|hits=34<br>(Awakening: 58)}}
! colspan=3 | Haste Junk Break !! colspan=6 | Useful Junk Break
\\KR (04/25/2024)={{Traits|Eve|Junk Break|Critical, Heavy|mp=300|cd=22}}
|- style="background:{{ColorSel|CharLight|Eve}}"
</tabber>
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=4 | Details
<br>
|- style="background:{{ColorSel|CharLight|Eve}}"
 
! rowspan=2 | Cooldown !! colspan=2 | Damage !! colspan=2 | Max Hits
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Eve}}"
{{DamagePatch
! Normal !! Awakening !! Normal !! Awakening
|<nowiki>true|Eve
|-
|dmg=652
| 50 || {{SkillText|Haste|90}} || 19.8 Seconds || 59 || {{SkillText|Useful|60}} || 145.2% || 130.2% || 35 || 62
|pvp_dmg=163
|}
|awk_dmg=579
|pvp_awk_dmg=144
|hits=20
|awk_hits=35
|hits_useful=34
|awk_hits_useful=58
|useful_penalty=0.6
|bug=true</nowiki>
|date=04/25/2024
|remove=useful_penalty, hits_useful, awk_hits_useful
|heavy=true
}}
<br>
 
== Related Skills ==
{{SkillTable
|Enhanced Nasod Weapons.PNG; Enhance Nasod's Weapon;
CUPassive1.png; Reinforced Nasod Weapons;
}}
<br>
 
== Tips and Details ==
*You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
**The damage difference is very small however, so the additional hits can still be useful for gaining more MP and Awakening Charge.
*The skill is affected by the [[Free Training]] hit count error:
**By default, it will deal 21 hits instead of 20.
**In [[Awakening Mode]], it will deal 32 hits instead of 35.
**With '''Useful''', it will deal 35 hits instead of 34.
**With '''Useful''' in [[Awakening Mode]], it will deal 62 hits instead of 58.
<br>
<br>


== Tips and Details  ==
== Trivia ==
*Junk Break is completely anti-situational, virtually guaranteeing full hits on whatever mob it is used on, regardless of size, Super Armor, or weight. It is possible for the enemy to be pushed out of its range if the enemy is positioned at the direct end of it, however.
*An older version of this skill is used by '''[[Code: Q-Proto_00]]''' alongside an older version of [[Generate Black Hole]] when summoned by an [[Monster Card System|Exclusive Summon Card]].
*The afterdelay can be cancelled by using a throwing consumable.
*In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher. This is also applies when Eve is moving with high speed and using the skills when she has not fully stop, the drill's position may vary (such as if Eve fall down a platform while casting, the drills appear with a more vertical formation).
*There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks.
<br>
<br>


==Updates==
==Updates==
*03/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
**Increased Initial damage.
|-
**Decreased Final damage.
! colspan=2 | Date !! colspan=2 | Changes
*12/13/2012 KR
|-
**Decreased damage output without Awakening.
! KR !! NA !! PvE !! PvP
**Added Awakening version of the skill.
|-
***Increased Drill animation speed and hit rate.
| 08/06/2009 || 11/23/2011 || colspan=2 align="left" |
*03/27/2014 KR
*'''Junk Break''' added.
**Fixed damage display error during awakening.
|-
*11/06/2014 KR
| 03/29/2012 || - || colspan=2 align="left" |
**Changed so it doesn't push and lift targets.
*{{buff|Initial damage increased.}}
**Base damage increased.
*{{nerf|Final damage decreased.}}
*04/20/2015 KR
|-
**Unable to hit the enemies above or below the platform.
| 12/13/2012 || - || colspan=2 align="left" |
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
*{{buff|Increase '''Drilling Attack''' animation speed when in Awakening effect added.}}
*08/20/2015 KR
*{{nerf|Decreased damage output without Awakening.}}
**Moved from [[Code: Exotic]] to [[Code: Nemesis]].
|-
*04/07/2016 KR
| 03/27/2014 || - || colspan=2 align="left" |
**Fixed issue where the skill remains after riding the mount.
*Fixed damage display error during awakening.
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|Changed so it doesn't push and lift targets.}}
*{{buff|Normal '''Drilling Attack''' damage increased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Unable to hit enemies above or below the platform.}}
*{{nerf|Hitbox changes to follow the visual effect, so it becomes smaller.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*Moved from [[Code: Exotic]] to [[Code: Nemesis]].
|-
| 04/07/2016 || - || colspan=2 align="left" |
*Fixed an issue where the skill remains after riding a mount.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |
*Fixed an issue where damage and max hits are higher than specified on the tooltip.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 07/18/2019 || - || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill.}}
|-
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|Invincibility frames during Awakening increased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|'''Damage''' increased.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*'''Haste''' trait changed to '''Critical'''.
*[Enhanced] changed from MP Usage Decrease to Damage Increase.
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | 
*{{buff|No longer knocks down enemies.}}
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*{{buff|Skill casting speed is changed to be uniform between normal and awakened. (Based on the awakened state)}}
*Time stop when casting the skill is changed to be uniform between normal and awakened. (Based on the normal state)
*'''Useful''' trait changed to '''Heavy'''.
|}
<br>
<br>


Line 84: Line 178:
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=???           |KRName=Junk Break
|KR=정크 브레이크           |KRName=Junk Break
|FR=Pluie de débris |FRName=Debris Shower
|FR=Pluie de débris |FRName=Junk Shower
|UK=Devastating Blow
|UK=Devastating Blow
|JP=ジャンクブレイク  |JPName=Junk Break
|JP=ジャンクブレイク  |JPName=Junk Break
|CN=风暴之钻  |CNName=Storm Drill
|CN=风暴之钻  |CNName=Storm Drill
|DE=Trümmerschlag |DEName=Junk Strike
|ES=Golpe destructor |ESName=Destructive Strike
|IT=Colpo Devastante |ITName=Devastating Strike
|PL=Miażdżący Cios |PLName=Crushing Strike
|BR=Broca de Ferro |BRName=Iron Drill
}}
}}
<br>
<br>
 
{{SkillNav - Code: Nemesis}}
{{CNSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]

Latest revision as of 02:38, 20 April 2024

[Special Active: Bravery]
Cast a large drilling machine to pulverize the enemies.
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Code: Nemesis 35


Skill Information

Mode Drilling Attack (Magical) Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
Normal
PvE 543% 482% 20 35 300 MP 22 Seconds
PvP 135% 120%
[Enhanced]
PvE 652% 579% 20 35 300 MP 22 Seconds
PvP 163% 144%


Skill Traits

  • NA
  • KR (04/25/2024)
Critical Junk BreakUseful Junk Break
Attribute EffectMP UsageAttribute EffectMax Hits
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPMax Hits increased
Damage decreased to 60%
34
(Awakening: 58)


Total Damage

  • NA
  • KR (04/25/2024)
 : Damage values may not be reflected in Free Training.
ModeBase
RegularAwakening Mode
NormalUsefulNormalUseful
PvE13,040%13,300.8%20,265%20,149.2%
PvP3,260%3,325.2%5,040%5,011.2%


Related Skills


Tips and Details

  • You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
  • The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
  • While awakened, the Useful trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
    • The damage difference is very small however, so the additional hits can still be useful for gaining more MP and Awakening Charge.
  • The skill is affected by the Free Training hit count error:
    • By default, it will deal 21 hits instead of 20.
    • In Awakening Mode, it will deal 32 hits instead of 35.
    • With Useful, it will deal 35 hits instead of 34.
    • With Useful in Awakening Mode, it will deal 62 hits instead of 58.


Trivia


Updates

Date Changes
KR NA PvE PvP
08/06/2009 11/23/2011
  • Junk Break added.
03/29/2012 -
  • Initial damage increased.
  • Final damage decreased.
12/13/2012 -
  • Increase Drilling Attack animation speed when in Awakening effect added.
  • Decreased damage output without Awakening.
03/27/2014 -
  • Fixed damage display error during awakening.
11/06/2014 04/29/2015
  • Changed so it doesn't push and lift targets.
  • Normal Drilling Attack damage increased.
04/20/2015 -
  • Unable to hit enemies above or below the platform.
  • Hitbox changes to follow the visual effect, so it becomes smaller.
08/20/2015 01/27/2016
04/07/2016 -
  • Fixed an issue where the skill remains after riding a mount.
01/25/2017 02/08/2017
  • Damage decreased.
03/30/2017 04/12/2017
  • Fixed an issue where damage and max hits are higher than specified on the tooltip.
04/27/2017 05/10/2017
  • Damage increased.
  • None
02/22/2018 04/18/2018
  • Damage increased.
04/05/2018
  • Damage increased.
  • Damage decreased.
08/23/2018 09/06/2018
  • Damage decreased.
07/18/2019 -
  • You can move faster after casting the skill.
08/01/2019 08/14/2019
  • You can move faster after casting the skill during Awakening.
  • Invincibility frames during Awakening increased.
03/12/2020 04/08/2020
  • You can move faster after casting the skill during Awakening.
  • Damage increased.
05/27/2021 06/23/2021
  • Haste trait changed to Critical.
  • [Enhanced] changed from MP Usage Decrease to Damage Increase.
10/13/2022 11/09/2022
  • No longer knocks down enemies.
04/25/2024
  • Skill casting speed is changed to be uniform between normal and awakened. (Based on the awakened state)
  • Time stop when casting the skill is changed to be uniform between normal and awakened. (Based on the normal state)
  • Useful trait changed to Heavy.


Alternative Names

Server Name Translation
South Korea 정크 브레이크 Junk Break
Japan ジャンクブレイク Junk Break
China (Simplified Chinese) 风暴之钻 Storm Drill
Germany Trümmerschlag Junk Strike
Spain Golpe destructor Destructive Strike
France Pluie de débris Junk Shower
Italy Colpo Devastante Devastating Strike
Poland Miażdżący Cios Crushing Strike
United Kingdom Devastating Blow
Brazil Broca de Ferro Iron Drill