Monster Card System

From Elwiki
Promotional image of the Monster Card System

What are Monster Cards?

Monster Cards are consumable items that can only used in dungeons. They cannot be used in the Hunting Fields. They will represent a certain monster, miniboss, or NPC that will help you fight against any opponent using the same attacks that they possess in the dungeons that they appear in. They can also be used in the Free Training as training dummies.

Characteristics of Summoned Monsters

Most Monster Cards share certain characteristics.

  • The summoned monster will stay on the field for 180 seconds.
  • The card will have a 250 second cooldown after being used.
  • Their attacks will not knockdown.
  • If the monster moves too far from you or if you move too far from the monster, they will automatically teleport back to your side.
  • The monster will not be affected by buffs such as the Aura Accelerators.
  • Any summoned monster that die will not be considered a kill. Therefore, it will not contribute to stamina consumption, quest requirements, or title requirements.
  • The summoned monster's stats is dependent on the summoner's level. They will not be affected by the user's stats.

Obtaining Monster Cards

There are a few ways that you can obtain Monster Cards, such as:

  • Collecting them from killed monsters or minibosses in dungeons
  • Obtaining them as a reward from certain events
  • Obtaining them from Field Boss Cubes
  • Purchasing them from other players, via the Market or directly trading
  • Exchanging 12 Competitor's Coins to Camilla (Applicable only to Epic NPC Cards)
  • Crafting them with a character who chooses Alchemist job (Applicable only to some Epic NPC Cards and Unique Monster Cards)

List of Monsters

Ruben

Elder

Bethma

Altera

Feita

Velder

Hamel

Sander

Lanox

Atlas

Elysion

Epic NPCs

Unlike other Monster Cards, the Epic NPC Cards can be obtained only through exchanging 12 Competitor's Coin to Camilla or trading with another player that has it. They're also obtainable from Field Boss Cubes. Unlike other Cards, they are not usable in the Training Room and will not appear in the Room's drop down menu.

Unique Monster Card

These cards can only be obtained by crafting them with a character that chose the Alchemist profession. These cards can only be crafted if your character has reached the required Alchemist level. Unlike the other Monster Cards, these 3 cards have a duration of 240 seconds instead of 180.

Exclusive Summon Card

Exclusive Summon cards functions differently from Monster cards or Epic NPC cards. When these cards are used, the summoned monster will appear and use a certain move before disappearing. They will not remain to fight for you afterwards. These cards can be obtained by crafting them as an Alchemist or via certain events.

Image Monster Name Attack
Ancient Nasod Princess Apple Heaven's Fist - Pressure
Green Forest Ranger Lime Airelinna
Royal Guard's Ice Princess Noah Blizzard Shower
Lord of Pain Valak Nuclear
Code:Q-Proto_00 Generate Black Hole and Junk Break (simultaneously)


Special

Pre-Release Event Cards

Release Event Cards

Others


Tips and Details

  • The monsters/NPCs from Monster Cards are affected by party buffs.
  • Lowe's Armor Break reduces 30% All Defense and does not stack with the Sword Knight's one.
  • Lime's Airelinna - Sylph uses the old skill at Level 1. Increases Physical/Magical Attack by 5%, Action Speed by 5% (additive), Movement/Jump Speed by 7.5% (multiplicative) and stacks with Airelinna.
  • Lime's Low Kick decreases Action Speed by 20% (multiplicative).
  • Valak's Weapon Break decreases Physical/Magical Attack by 50%.
  • Karis's Suppression reduces 40% All Defense and 15% All Speed for 2 seconds. It does not stack with other Suppression skills.
  • Speka's Anti-Magic is the same as Void Princess's and does not stack with it. It also does not stack with Oz Sorcerer's.


Trivia

Battle Chief Baryon


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