Rage Cutter/pl: Difference between revisions

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== Informacje o Umiejętności  ==
== Informacje o Umiejętności  ==
<tabber>
{{tabs
PL=
|name=SI
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|tab1=PL
|-
|contents1=
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Poziom Umiejętności
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Obrażenia (Fizyczne)
{{!}}-
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Szansa na '''Leg Wound'''
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Poziom Umiejętności
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Czas Trwania '''Leg Wound'''
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Obrażenia (Fizyczne)
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Maksymalna ilość<br>Trafień
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Szansa na '''Leg Wound'''
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Koszt Many
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Czas Trwania '''Leg Wound'''
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | Czas Oczekiwania
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Maksymalna ilość<br>Trafień
|-
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Koszt Many
| align="left" style="border-style: solid; border-width: 1px" | 1
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Czas Oczekiwania
| align="center" style="border-style: solid; border-width: 1px" | 199%
{{!}}-
| align="center" rowspan="2" style="border-style: solid; border-width: 1px" | 2%
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 1
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 5 Sekund
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 199%
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 8  
{{!}} align="center" rowspan="2" style="border-style: solid; border-width: 1px" {{!}} 2%
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 200 MP
{{!}} align="center" rowspan="5" style="border-style: solid; border-width: 1px" {{!}} 5 Sekund
| align="center" rowspan="5" style="border-style: solid; border-width: 1px" | 10 Sekund
{{!}} align="center" rowspan="5" style="border-style: solid; border-width: 1px" {{!}} 8  
|-
{{!}} align="center" rowspan="5" style="border-style: solid; border-width: 1px" {{!}} 200 MP
| align="left" style="border-style: solid; border-width: 1px" | 2
{{!}} align="center" rowspan="5" style="border-style: solid; border-width: 1px" {{!}} 10 Sekund
| align="center" style="border-style: solid; border-width: 1px" | 239%
{{!}}-
|-
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 2
| align="left" style="border-style: solid; border-width: 1px" | 3  
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 239%
| align="center" style="border-style: solid; border-width: 1px" | 278%
{{!}}-
| align="center" rowspan="2" style="border-style: solid; border-width: 1px" | 3%
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 3  
|-
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 278%
| align="left" style="border-style: solid; border-width: 1px" | 4
{{!}} align="center" rowspan="2" style="border-style: solid; border-width: 1px" {{!}} 3%
| align="center" style="border-style: solid; border-width: 1px" | 318%
{{!}}-
|-
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 4
| align="left" style="border-style: solid; border-width: 1px" | 5 (M)
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 318%
| align="center" style="border-style: solid; border-width: 1px" | 378%
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | 4%
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 5 (M)
|}
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 378%
|-|
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 4%
KR=
{{!}}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|tab2=KR
|- style="background:#FCBCBC"
|contents2=
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Sword Damage (Physical) !! colspan="2" | [[Status Effects|Leg Wound]] Debuff !! rowspan="2"  | Maksymalna ilość<br>Trafień !! rowspan="2" | Koszt Many !! rowspan="2" | Czas Oczekiwania
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FCBCBC"
{{!}}- style="background:#FCBCBC"
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! rowspan="2" {{!}} Sword Damage (Physical) !! colspan="2" {{!}} [[Status Effects{{!}}Leg Wound]] Debuff !! rowspan="2"  {{!}} Maksymalna ilość<br>Trafień !! rowspan="2" {{!}} Koszt Many !! rowspan="2" {{!}} Czas Oczekiwania
{{!}}- style="background:#FCBCBC"
! Chance !! Duration
! Chance !! Duration
|-
{{!}}-
| align="left" | 1 || rowspan="2" | 55 || 258% || x% || rowspan="7" | 20 Seconds || rowspan="7" | 8 || rowspan="7"| 200 MP || rowspan="7" | 13 Seconds
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 55 {{!}}{{!}} 258% {{!}}{{!}} x% {{!}}{{!}} rowspan="7" {{!}} 20 Seconds {{!}}{{!}} rowspan="7" {{!}} 8 {{!}}{{!}} rowspan="7"{{!}} 200 MP {{!}}{{!}} rowspan="7" {{!}} 13 Seconds
|-
{{!}}-
| align="left" | 2 || 277% || x%
{{!}} align="left" {{!}} 2 {{!}}{{!}} 277% {{!}}{{!}} x%
|-
{{!}}-
| align="left" | 3 || 58 || 297% || x%
{{!}} align="left" {{!}} 3 {{!}}{{!}} 58 {{!}}{{!}} 297% {{!}}{{!}} x%
|-
{{!}}-
| align="left" | 4 || 62 || 316% || x%
{{!}} align="left" {{!}} 4 {{!}}{{!}} 62 {{!}}{{!}} 316% {{!}}{{!}} x%
|-
{{!}}-
| align="left" | 5 || 66 || 335% || x%
{{!}} align="left" {{!}} 5 {{!}}{{!}} 66 {{!}}{{!}} 335% {{!}}{{!}} x%
|-
{{!}}-
| align="left" | 6 || 70 || 355% || x%
{{!}} align="left" {{!}} 6 {{!}}{{!}} 70 {{!}}{{!}} 355% {{!}}{{!}} x%
|-
{{!}}-
| align="left" | 7 || 74 || 374% || x%
{{!}} align="left" {{!}} 7 {{!}}{{!}} 74 {{!}}{{!}} 374% {{!}}{{!}} x%
|}
{{!}}}
</tabber>
}}
<br>
<br>



Revision as of 23:49, 18 October 2014


[Specjalna Umiejętność- Vitality] Elsword stabs a Cornwell into the floor, creating a spell circle where mini-Cornwells will then erupt from the circle, damaging any targets as they rise. Each individual sword has a chance to inflict Leg Wound.


Wymagania

Klasa
Mistrz
Wymagane PU
Zaklinacz Mieczy
Lv5
80SP


Informacje o Umiejętności

Poziom Umiejętności Obrażenia (Fizyczne) Szansa na Leg Wound Czas Trwania Leg Wound Maksymalna ilość
Trafień
Koszt Many Czas Oczekiwania
1 199% 2% 5 Sekund 8 200 MP 10 Sekund
2 239%
3 278% 3%
4 318%
5 (M) 378% 4%


Tips and Details

  • Has very high vertical range.
    • However, the range of the skill does not match the animation, so although the swords' animation can continue off the user's screen, the damage range is limited to about the top of the screen.
  • Fairly difficult to catch and combo after using Rage Cutter, with Harsh Chaser and Mirage Sting the only effective catchers.
  • Contrary to its appearance, it can only be mana broken at the very start of the skill and on the last two hits.