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__NOTOC__{{Languages|Scare Chase}}
__NOTOC__{{Languages|Scare Chase}}
<div style="float: right;">{{#ev:youtube|pWDRK9dyFQU|300}}</div>
{{#ev:youtube|pWDRK9dyFQU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Scare_Chase.png]]
| [[File:Scare_Chase.png]]
| {{SkillType|SA|T}} Launch a homing missile after reloading the cannon.
| {{SkillType|SA|T}} Launch a homing missile after reloading the cannon.
|-
|-
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== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Chung|Guardian]] || 1 || 71 || 11 || 17
| [[Chung]] || 1
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Character Level !! colspan="3" | Damage !! rowspan="2" | Explosion<br>Radius !! colspan="3" | Max Hits !! rowspan="2" | Homing<br>Duration !! rowspan="2" | Ammo<br>Reloaded !! rowspan="2" | Ammo<br>Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Reload<br>(Physical) !! Shell<br>(Physical) !! Explosion<br>(Magical) !! Reload !! Shell !! Explosion
|-
|-
| align="left" | 1 || 100% || 664% || 1066% || rowspan="2" | 400 Units || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds
! rowspan="2" | Mode !! colspan="3" | Damage <!--!! rowspan="2" | Explosion Radius--> !! rowspan="2" | Missile Duration !! rowspan="2" | Cannonball Reload !! rowspan="2" | Cannonball Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced] 71 || 120% || 797% || 1279%
! {{tt|Cannon Hit<br>(Physical)|Unlisted, see [[#Tips and Details]]}} !! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|}
|-
 
| colspan="9" | '''Normal'''
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 100% || 258% || 777% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Character Level !! colspan="3" | Damage
| {{PvP}} || 100% || 196% || 592%
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Reload<br>(Physical) !! Shell<br>(Physical) !! Explosion<br>(Magical)
| colspan="9" | '''[Enhanced]'''
|-
|-
| align="left" | 1 || 100% || 232% || 533%
| {{PvE}} || 100% || 309% || 932% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | [Enhanced] 71 || 120% || 278% || 639%
| {{PvP}} || 100% || 236% || 711%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Chung|Scare Chase|Empowered, Gigantic|130|130}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Chung}}"
 
! colspan=5 | Empowered Scare Chase !! colspan=2 | Gigantic Scare Chase
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Chung}}"
{{Damage|true|Chung
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !!  colspan=3 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect
| dmg = 309, 932
|- style="background:{{ColorSel|CharLight|Chung}}"
| pvp_dmg = 236, 711
! colspan=3 | Damage
| empowered = 1.3
|- style="background:{{ColorSel|CharLight|Chung}}"
| passive1=Modified Warhead
! Reload !! Shell !! Explosion
| suffix1=([[Centurion]])
|-
}}
| 11 || rowspan=2 | {{SkillText|Empowered|130}} || 130% || 863.2% || 1285.8% || rowspan=2 | 17 || rowspan=2 | {{SkillText|Gigantic|130}}
*Does not include '''Cannon Hit'''.
|-
<br>
| [Enhanced] 71 || 156% || 1036.1% || 1662.7%
|}


=== {{PvP}} ===
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 | Empowered Scare Chase
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Level Required !! colspan=3 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Reload !! Shell !! Explosion
|-
|-
| 11 || 130% || 301.6% || 692.9%
| valign="top" |  
|-
===[[Fatal Phantom]]===
| [Enhanced] 71 || 156% || 361.4% || 830.7%
{{SkillTable
|i=1|
SI_RemodelMag.PNG; Remodel Magazine;
Gas_Piston_System.png; Gas Piston System Locked-Expert;
DCTrans5.png; Endless Chase Locked-Trans2;
FPPhantom_Shooter.png; Phantom Shooter;
}}
| valign="top" |
===[[Centurion]]===
{{SkillTable
|i=1|
ConvertedWarhead.png; Modified Warhead;
Reload.png; Reload Mastery;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*If used at melee range, the cannon slam knocks foes back about 200 range before firing the missile.  
*The unlisted '''Cannon Hit''' is not affected by the '''[Final Enhanced]''' effect, but it is affected by the '''Empowered''' skill trait and its damage is converted to magic damage on the class paths where this is applicable.
**Those targets are most likely going to be hit by the missile.
**This hit will push enemies back slightly, usually exactly in front of where the missile will appear, ensuring they are hit by it right away.
*The explosion range is approximately the size of [[Hornet Sting|Hornet Sting]]'s explosion.
*The missile will home in on the closest target, including barricades and boxes.
*[[Scare Chase]] homes in on the closest target including barricades and boxes.
**As with other homing skills, the missile will not target any targets that are in invincibility frames during the moment the skill was cast.
*[[Scare Chase]]'s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
*The skill has two separate skill freeze durations. Enemies within the missile's homing radius near you will be stopped for long enough for the missile to home in on them and connect, though enemies further away can move immediately after the missile is fired.
*[[Scare Chase]] will not target you if you are in invincibility frames (i.e. Awakening (DP Activation), certain Actives, Special Actives) during the moment Scare Chase was cast.
*Despite requiring a cannonball, the skill can be cast even without, as it will always reload one first.
*[[Scare Chase]] can be used when you don't have any ammo because Chung will reload one before launching.
<br>
<br>


== Trivia ==
== Trivia ==
*If a victory animation interrupts [[Scare Chase]]'s casting, a blast will come out from '''Chung''''s cannon midway through the animation.
*If a victory animation interrupts [[Scare Chase]]'s casting, a blast will come out from '''Chung''''s cannon midway through the animation.
*Potentially due to the skill always using the cannonball reloaded by its own effect to fire the missile, [[Centurion]]'s [[Mobile Shelling|Enhanced Cannonballs]] cannot be consumed by this skill.
<br>
<br>


== Updates ==
==Updates==
*11/07/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**Shell attack damage greatly increased.
|-
*07/10/2014 KR
! colspan=2 | Date !! colspan=2 | Changes
**Damage increased.
|-
*08/20/2015 KR
! KR !! NA !! PvE !! PvP
**MP Usage decreased to 100 MP.
|-
*01/21/2016 KR
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
**Skill cutin type error fixed.
*'''Scare Chase''' added.
*03/10/2016 KR
|-
**Fixed issue where the skill is affected by The Ring of Strength (II).
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*04/21/2016 (KR) / 05/18/2016 (NA)
*{{buff|'''Bullet Attack''' damage greatly increased.}}
**MP cost increased.
|-
**PvP modifier increased.
| 07/10/2014 || - || colspan=2 align="left" |
**PvP range decreased.
*{{buff|'''Damage''' increased.}}
*12/29/2016 KR
|-
**Shell damage increased.
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
**Explosion damage decreased.
*{{buff|'''MP Usage''' decreased to 100 MP.}}
|-
| 01/21/2016 || - || colspan=2 align="left" |
*Skill cutin type error fixed.
|-
| 03/10/2016 || - || colspan=2 align="left" |
*Fixed issue where the skill is affected by The Ring of Strength (II).
|-
| rowspan=2 | 04/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" |
*{{nerf|'''MP Usage''' increased.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|PvP modifier increased.}}
*{{nerf|Range decreased.}}
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Bullet Attack''' damage increased.}}
*{{nerf|'''Blast''' damage decreased.}}
|-
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{nerf|'''Bullet Attack''' damage decreased.}}
*{{buff|'''Blast''' damage increased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=스케어 체이스  |KRName=Scare Chase
|KR=스케어 체이스  |KRName=Scare Chase
|FR=Poursuivant explosif |FRName=Explosive Seeker
|FR=Poursuivant explosif |FRName=Explosive Chaser
|UK=Explosive Seeker
|UK=Explosive Seeker
|JP=スケアチェイス|JPName=Scare Chase
|JP=スケアチェイス|JPName=Scare Chase
|CN=加农追击炮 |CNName=Cannon Chase
|CN=加农追击炮 |CNName=Cannon Chase
|BR=Perseguição Aérea |BRName=Air Chase
|DE=Explosiver Verfolger |DEName=Explosive Chaser
|ES=Remate explosivo |ESName=Explosive Finish
|IT=Inseguitore Esplosivo |ITName=Explosive Chaser
|PL=Wybuchowy Prześladowca |PLName=Explosive Chaser
}}
}}
<br>
<br>
{{ChSkills}}
{{SkillNav - Chung}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]

Latest revision as of 05:11, 30 March 2024

[Special Active: Tenacity]
Launch a homing missile after reloading the cannon.
Cannonball Consumption
  • Uses 1 cannonball
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Chung 1


Skill Information

Mode Damage Missile Duration Cannonball Reload Cannonball Usage MP Usage Cooldown
Unlisted, see #Tips and Details
Cannon Hit
(Physical)
Bullet Attack
(Physical)
Blast
(Magical)
Normal
PvE 100% 258% 777% 7 Seconds 1 1 120 MP 8 Seconds
PvP 100% 196% 592%
[Enhanced]
PvE 100% 309% 932% 7 Seconds 1 1 120 MP 8 Seconds
PvP 100% 236% 711%


Skill Traits

Empowered Scare ChaseGigantic Scare Chase
Attribute EffectAttribute Effect
Damage increased to 130%Skill size increased to 130%


Total Damage

ModeBaseModified Warhead (Centurion)
NormalEmpoweredNormalEmpowered
PvE1,241%1,613.3%1,526.43%1,984.36%
PvP947%1,231.1%1,055.91%1,372.68%
  • Does not include Cannon Hit.


Related Skills

Fatal Phantom

Centurion


Tips and Details

  • The unlisted Cannon Hit is not affected by the [Final Enhanced] effect, but it is affected by the Empowered skill trait and its damage is converted to magic damage on the class paths where this is applicable.
    • This hit will push enemies back slightly, usually exactly in front of where the missile will appear, ensuring they are hit by it right away.
  • The missile will home in on the closest target, including barricades and boxes.
    • As with other homing skills, the missile will not target any targets that are in invincibility frames during the moment the skill was cast.
  • The skill has two separate skill freeze durations. Enemies within the missile's homing radius near you will be stopped for long enough for the missile to home in on them and connect, though enemies further away can move immediately after the missile is fired.
  • Despite requiring a cannonball, the skill can be cast even without, as it will always reload one first.


Trivia

  • If a victory animation interrupts Scare Chase's casting, a blast will come out from Chung's cannon midway through the animation.
  • Potentially due to the skill always using the cannonball reloaded by its own effect to fire the missile, Centurion's Enhanced Cannonballs cannot be consumed by this skill.


Updates

Date Changes
KR NA PvE PvP
12/23/2010 07/27/2012
  • Scare Chase added.
11/07/2013 02/12/2014
  • Bullet Attack damage greatly increased.
07/10/2014 -
  • Damage increased.
08/20/2015 01/27/2016
  • MP Usage decreased to 100 MP.
01/21/2016 -
  • Skill cutin type error fixed.
03/10/2016 -
  • Fixed issue where the skill is affected by The Ring of Strength (II).
04/21/2016 05/18/2016
  • MP Usage increased.
  • None
  • PvP modifier increased.
  • Range decreased.
12/29/2016 01/11/2017
  • Bullet Attack damage increased.
  • Blast damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
  • Damage decreased.
  • Bullet Attack damage decreased.
  • Blast damage increased.
06/14/2018 06/27/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 스케어 체이스 Scare Chase
Japan スケアチェイス Scare Chase
China (Simplified Chinese) 加农追击炮 Cannon Chase
Germany Explosiver Verfolger Explosive Chaser
Spain Remate explosivo Explosive Finish
France Poursuivant explosif Explosive Chaser
Italy Inseguitore Esplosivo Explosive Chaser
Poland Wybuchowy Prześladowca Explosive Chaser
United Kingdom Explosive Seeker
Brazil Perseguição Aérea Air Chase