Vibe Shot: Difference between revisions

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(not sure if stat is A or M lol)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=5 | Vibration<br>(On hit with Arrow Commands or Actives)
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Critial Increase !! rowspan=2 | Maximize Increase !! colspan=5 | Vibration<br>(On hit with Arrow Commands or Actives)
|-
|-
! Activation Chance !! Damage (Magical) !! MP Gain When Attacking Increase !! Max Number of Targets Hit !! Reactivation Cooldown
! Activation Chance !! Damage (Magical) !! MP Gain When Attacking Increase !! Max Number of Targets Hit !! Reactivation Cooldown
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| colspan="7" | {{PvE}}
| colspan="7" | {{PvE}}
|-
|-
| align="left" | 1 || 60 || 20% || rowspan="4" | 3428% || 1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds
| align="left" | 1 || 60 || 9% || 9% || 20% || rowspan="4" | 3428% || 1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds
|-
|-
| align="left" | 2 || 66 || 25% || 3%
| align="left" | 2 || 66 || 11% || 11% || 25% || 3%
|-
|-
| align="left" | 3 || 68 || 30% || 5%
| align="left" | 3 || 68 || 13% || 13% || 30% || 5%
|-
|-
| align="left" | 4 || 99 || 35% || 7%
| align="left" | 4 || 99 || 15% || 15% || 35% || 7%
|-
|-
| colspan="7" | {{PvP}}
| colspan="7" | {{PvP}}
|-
|-
| align="left" | 1 || 60 || 20% || rowspan="4" | 257% || 1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds
| align="left" | 1 || 60 || 9% || 9% || 20% || rowspan="4" | 257% || 1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds
|-
|-
| align="left" | 2 || 66 || 25% || 3%
| align="left" | 2 || 66 || 11% || 11% || 25% || 3%
|-
|-
| align="left" | 3 || 68 || 30% || 5%
| align="left" | 3 || 68 || 13% || 13% || 30% || 5%
|-
|-
| align="left" | 4 || 99 || 35% || 7%
| align="left" | 4 || 99 || 15% || 15% || 35% || 7%
|-
|-
|}
|}
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== Tips and Details ==
== Tips and Details ==
*The vibrations count as commands and do not inflict hitstun.
*The vibrations count as commands and do not inflict hitstun.
*The vibrations add to '''Rena''''s [[Awakening Mode|awakening gauge]] like a regular hit.
*The vibrations add to your [[Awakening Mode|awakening gauge]] like a regular hit.
*The vibrations cannot trigger [[Attributing Equipment|elemental effects on weapons]].
*The vibrations cannot trigger [[Attributing Equipment|elemental effects on weapons]].
<br>
<br>
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*Now counts as a command.
*Now counts as a command.
|-
|-
| 02/29/2024 || <!-- Approx 03/28/2024--> || colspan=2 align="left" |  
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |  
*{{buff|'''Critical Increase''' effect added.}}
*{{buff|'''Critical Increase''' effect added.}}
*{{buff|'''Maximize Increase''' effect added.}}
*{{buff|'''Maximize Increase''' effect added.}}

Revision as of 08:28, 27 March 2024

[Passive]
Fire a vibrating arrow by using a secret technique. Command and Active skills have a certain chance to cause a vibration damage and recover increased MP.


Requirements

Class Level Required
Grand Archer 60


Skill Information

Skill Level Level Required Critial Increase Maximize Increase Vibration
(On hit with Arrow Commands or Actives)
Activation Chance Damage (Magical) MP Gain When Attacking Increase Max Number of Targets Hit Reactivation Cooldown
PvE
1 60 9% 9% 20% 3428% 1% 3 2 Seconds
2 66 11% 11% 25% 3%
3 68 13% 13% 30% 5%
4 99 15% 15% 35% 7%
PvP
1 60 9% 9% 20% 257% 1% 3 2 Seconds
2 66 11% 11% 25% 3%
3 68 13% 13% 30% 5%
4 99 15% 15% 35% 7%


Related Skills


Tips and Details


Updates

Date Changes
KR NA PvE PvP
12/17/2009 07/20/2011
  • Vibe Shot added.
07/04/2013 07/04/2013
  • MP Gain Increase effect added upon activation.
06/25/2014 -
  • Damage fixed to deal the damage written.
02/05/2015 -
  • Activation Chance decreased.
  • MP Gain Increase when attacking decreased.
07/23/2015 12/16/2015
  • Hitstun increased.
  • Damage increased.
01/12/2017 01/24/2017
  • Tooltip error fixed.
08/24/2017 09/13/2017
  • Hitstun removed.
04/05/2018 -
  • Damage decreased.
09/20/2018 10/11/2018
  • Damage increased.
  • Activation Chance increased.
10/11/2018 10/31/2018
  • Reactivation Cooldown added.
  • Now counts as a command.
02/29/2024 03/27/2024
  • Critical Increase effect added.
  • Maximize Increase effect added.


Alternative Names

Server Name Translation
South Korea 진동 사격 Vibration Shot
Japan 振動射撃 Vibrating Shot
China (Simplified Chinese) 震动射击 Vibrating Shot
Germany Vibrierender Pfeil Vibrating Arrow
Spain Flecha vibradora Vibrating Arrow
France Flèche vibrante Vibrating Arrow
Italy Freccia Vibrante Vibrating Arrow
Poland Wibrująca Strzała Vibrating Arrow
United Kingdom Vibrating Arrow
Brazil Disparo Vibratório Vibrating Shot