Growth: Difference between revisions

From Elwiki
mNo edit summary
 
Line 1: Line 1:
__NOTOC__[[File:GrowthGauge.png|right|thumb|200px|Growth Gauge, empty (left) and full (right).]]
__NOTOC__[[File:GrowthGauge.png|right|thumb|200px|Growth Gauge, empty (left) and full (right).]]
Upon advancing to '''[[Rusty Child]]''', a new gauge will appear next to your Skill Slot, consisting of a blue flower with empty petals representing '''Growth''' stages.<br><br>Gain one stage per <font color="fa77ba">'''[Laby's Friend?]'''</font> skill used while a <font color="#ff2bad">'''[Memory of the Forest]'''</font> is on the field, up to a maximum of 5.<br>Enhances the response attack and sacrifice attack for each Growth stage.<br>Growth stages also affect certain passives.<br><br>Gaining Growth has a cooldown of 2 seconds, and only one <font color="#ff2bad">'''[Memory of the Forest]'''</font> can be active on the field at any time. Sacrificing one will always consume all '''Growth''' stages from the gauge. <font color="#ff2bad">'''[Memory of the Forest]'''</font> skills are fully affected by buffs the caster receives after they've already been summoned. If a <font color="#ff2bad">'''[Memory of the Forest]'''</font> skill is in a [[Transcendence]] Skill Slot, it will only gain damage on its initial summoning attack. <font color="#ff2bad">'''[Memory of the Forest]'''</font> skills also do not go on cooldown until they are sacrificed. Additionally, any response skill will always gain the effect of 1 Growth stage at minimum when used.
Upon advancing to '''[[Rusty Child]]''', a new gauge will appear next to your Skill Slot, consisting of a blue flower with empty petals representing '''Growth''' stages.<br><br>Gain one stage per {{color|#fa77ba|[Laby's Friend?]|b=1}} skill used while a {{color|#ff2bad|[Memory of the Forest]|b=1}} is on the field, up to a maximum of 5.<br>Enhances the response attack and sacrifice attack for each Growth stage.<br>Growth stages also affect certain passives.<br><br>Gaining Growth has a cooldown of 2 seconds (0.5 seconds after the KR 05/09/2024 patch), and only one {{color|#ff2bad|[Memory of the Forest]|b=1}} can be active on the field at any time. Sacrificing one will always consume all '''Growth''' stages from the gauge. {{color|#ff2bad|[Memory of the Forest]|b=1}} skills are fully affected by buffs the caster receives after they've already been summoned. If a {{color|#ff2bad|[Memory of the Forest]|b=1}} skill is in a [[Transcendence]] Skill Slot, it will only gain damage on its initial summoning attack. {{color|#ff2bad|[Memory of the Forest]|b=1}} skills also do not go on cooldown until they are sacrificed. Additionally, any response skill will always gain the effect of 1 Growth stage at minimum when used.
<br>
<br>


==Related Skills==
==Related Skills==
{{SkillTable|
{{SkillTable|
DaydreamerPassive4.png; Not Alone;
DaydreamerPassive4.png; Not Alone Locked-Expert;
DaydreamerTPassive1.png; Awakened Will: Daydreamer;
DaydreamerTPassive1.png; Awakened Will: Daydreamer;
DaydreamerTPassive2.png; Equivalent Exchange;
DaydreamerTPassive2.png; Equivalent Exchange Locked-Trans2;
}}
}}


=== {{color|#ff2bad|[Memory of the Forest]}} ===
=== {{color|#ff2bad|[Memory of the Forest]}} Skills ===
{{SkillTable|
{{SkillTable|
RustyChildSkill4.png; Poco...!;
RustyChildSkill4.png; Poco...!;
Line 18: Line 18:
}}
}}


=== {{color|#fa77ba|[Laby's Friend?]}} ===
=== {{color|#fa77ba|[Laby's Friend?]}} Skills ===
{{SkillTable|
{{SkillTable|
RustyChildSkill2.png; Poke It?;
RustyChildSkill2.png; Poke It?;
Line 26: Line 26:
RustyChildSkill8.png; Bramble, Grow!;
RustyChildSkill8.png; Bramble, Grow!;
DaydreamerSkill1.png; This Will Sting;
DaydreamerSkill1.png; This Will Sting;
DaydreamerSkill4.png; Fantasy;
DaydreamerSkill4.png; Fantasy Locked-Advanced;
DaydreamerSkill6.png; Mirror Shield;
DaydreamerSkill6.png; Mirror Shield;
DaydreamerTSkill3.png; Spinning Thorns;
DaydreamerTSkill3.png; Spinning Thorns;
Line 35: Line 35:
RustyChildSkill5.png; Go Away!/Mod;
RustyChildSkill5.png; Go Away!/Mod;
DaydreamerTSkill4.png; Flower Garden/Mod;
DaydreamerTSkill4.png; Flower Garden/Mod;
}}
}}


== Updates ==
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- class="charlight-Laby"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 49: Line 48:
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*{{buff|Growth gain cooldown decreased}}
|-
| 05/09/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*{{buff|Growth gain cooldown decreased}}
*{{buff|Growth gain cooldown decreased}}
|}
|}

Latest revision as of 17:15, 8 May 2024

Growth Gauge, empty (left) and full (right).

Upon advancing to Rusty Child, a new gauge will appear next to your Skill Slot, consisting of a blue flower with empty petals representing Growth stages.

Gain one stage per [Laby's Friend?] skill used while a [Memory of the Forest] is on the field, up to a maximum of 5.
Enhances the response attack and sacrifice attack for each Growth stage.
Growth stages also affect certain passives.

Gaining Growth has a cooldown of 2 seconds (0.5 seconds after the KR 05/09/2024 patch), and only one [Memory of the Forest] can be active on the field at any time. Sacrificing one will always consume all Growth stages from the gauge. [Memory of the Forest] skills are fully affected by buffs the caster receives after they've already been summoned. If a [Memory of the Forest] skill is in a Transcendence Skill Slot, it will only gain damage on its initial summoning attack. [Memory of the Forest] skills also do not go on cooldown until they are sacrificed. Additionally, any response skill will always gain the effect of 1 Growth stage at minimum when used.

Related Skills

[Memory of the Forest] Skills

[Laby's Friend?] Skills

Updates

Date Changes
KR NA PvE PvP
02/21/2019 -
  • Growth gain cooldown decreased
09/11/2019 09/25/2019
  • Growth gain cooldown decreased
05/09/2024
  • Growth gain cooldown decreased