Grendized Alterasia Type-E Dual Weapon: Difference between revisions
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|hPAtk=true ||hMAtk=true ||hHP=true | |hPAtk=true ||hMAtk=true ||hHP=true | ||
|LuCielBA= 4856 {{!}}{{!}} 4630 {{!}}{{!}} 0 | |LuCielBA= 4856 {{!}}{{!}} 4630 {{!}}{{!}} 0 | ||
|LuCielNB= | |LuCielNB= 5277 {{!}}{{!}} 5473 {{!}}{{!}} 1022 | ||
|LuCielDL= 5699 {{!}}{{!}} 5051 {{!}}{{!}} 1022 | |LuCielDL= 5699 {{!}}{{!}} 5051 {{!}}{{!}} 1022 | ||
}} | }} | ||
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| Gallery= | | Gallery= | ||
<gallery> | <gallery> | ||
File: | File:Grendized Alterasia TypeE Weapon - Lu.png|Weapon's appearance (Lu) | ||
File: | File:Grendized Alterasia TypeE Weapon - Ciel.png|Weapon's appearance (Ciel) | ||
</gallery> | </gallery> | ||
}} | }} | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 08:29, 15 September 2015
- English
[Weapon (Lu/Ciel)] Alterasia weapons are made stronger from the toxicity. It is very sharp and has an exquisite color with a distinct shape. | |
Grendized Alterasia Type-E Dual Weapon
Rarity
Unique
Item Type
Equipment (Weapon)
Level Requirement
70
Item Level
88
Reselling Price
47,520 ED
Trading
Impossible
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Crafting | Altera Village (Agatha) |
Alterasia Type-E Dual Weapon |
Base Stats
Class | Physical Attack | Magical Attack | HP |
---|---|---|---|
Demon Power | 4856 | 4630 | 0 |
Dreadlord | 5699 | 5051 | 1022 |
Noblesse | 5277 | 5473 | 1022 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 2%, based on their Critical stats.
Possible Stat | Row 1 | Row 2 |
---|---|---|
Effects | Effects | |
All Elemental Resistance | +12 | +5 |
Action Speed | +509 | +170 |
Movement Speed | +1526 | +509 |
Jump Speed | +1526 | +509 |
Additional Damage | +509 | +170 |
Damage Reduction | +509 | +170 |
Critical | +509 | +170 |
HP | +5107 | +1702 |
Awakening Charge Speed | +509 | +170 |
Awakening Time | +6% | +2.25% |
Physical Attack Level | +2.25 | +0.75 |
Magical Attack Level | +2.25 | +0.75 |
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media