Stoic Thresholds: Difference between revisions

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{{Languages|Stoic Thresholds}}
{{Languages|Stoic Thresholds}}
[[File:Dark Phoru.png|right|thumb|300px|[[1-3|Ancient Phoru]]'s brief change in appearance after reaching the Stoic Threshold]]
[[File:Dark Phoru.png|right|thumb|300px|[[White Mist Swamp|Ancient Phoru]]'s brief change in appearance after reaching the Stoic Threshold]]
== What is a Stoic Threshold? ==
== What is a Stoic Threshold? ==
A Stoic Threshold is a feature possessed by certain bosses and monsters of Elsword. The main purpose behind this mechanic is to prevent bosses from being stunlocked. A monster's Stoic Threshold is the number of hits that they could take before they automatically enter Super Armored status. All attacks will contribute to the Stoic Threshold, '''even if the attack does not provide hitstun'''. Any hits that are inflicted upon them when they are already under in Super Armor will not count towards the Stoic Threshold.  
A Stoic Threshold is a feature possessed by certain bosses and monsters of Elsword. The main purpose behind this mechanic is to prevent bosses from being stunlocked. A monster's Stoic Threshold is the number of hits that they could take before they automatically enter Super Armored status. All attacks will contribute to the Stoic Threshold, '''even if the attack does not provide hitstun'''. Any hits that are inflicted upon them when they are already under in Super Armor will not count towards the Stoic Threshold.  


When a monster reached their Stoic Threshold, they will obtain Super Armor for a brief amount of time and their appearance will temporarily change to pitch black with a red outline. Any target within close proximity will be pushed back and knocked down, similar to the effect of [[Stoic - Strong]]. This will be considered an attack, meaning it can trigger certain skills / Character-exclusive systems and is affected by evasion. It will also contribute to your hit counter at the dungeon results screen, which means you must take this feature into account when performing speed runs for certain [[titles]].  
When a monster reached their Stoic Threshold, they will obtain Super Armor for a brief amount of time, changing their outlines to red. Any target within close proximity will be pushed back and knocked down, similar to the effect of [[Iron Body - Strong]] before the 07/27/2017 patch on the Korean Server. This will be considered an attack, meaning it can trigger certain skills / character-exclusive systems. It will also contribute to your hit counter at the dungeon results screen, which means you must take this feature into account when performing speed runs for certain [[Titles]].  


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== List of Stoic Thresholds ==
== List of Stoic Thresholds ==
{{Development}}
{| class="wikitable" border="1" style="border-collapse: collapse; text-align: center" width=100%
{| class="wikitable" border="1" style="border-collapse: collapse; text-align: center" width=100%
|-
|-
! width=10% | Dungeon
! width=10% | Area
! width=15% | Opponent
! width=15% | Opponent
! width=7% | Threshold Count
! width=7% | Threshold Count
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! width=61% | Details
! width=61% | Details
|-
|-
| rowspan=4 |  [[2-x|2-X]] || Royal Guardian || 10 Hits || ||
| rowspan=10 |  [[Wally's Underground Laboratory]] || Royal Guardian || 10 Hits || 0 Seconds ||
|-
|-
| Royal Big Brother || 10 Hits || ||
| Royal Big Brother || 10 Hits || 0 Seconds ||
|-
|-
| Infected Rat || 20 Hits || ||
| Infected Rat || 20 Hits || 2 Seconds ||
|-
|-
| Wally No. 7 || 25 Hits || || Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser!''.
| Brutal Fire Cross || 30 Hits || 5 Seconds ||
|-
|-
| rowspan=2 | [[3-1]] || Scorpion King || 20 Hits || 2 Seconds||
| Brutal Poison Arrow || 30 Hits || 5 Seconds ||
|-
|-
| Lizardman Warrior || 20 Hits || ||
| Brutal Kauno || 30 Hits || 5 Seconds ||
|-
|-
| [[3-2]] || Berauk || 20 Hits || ||
| Brutal Zes || 30 Hits || 5 Seconds ||
|-
|-
| [[3-3]] || Saurus Supervisor || 20 Hits || ||
| Brutal Uool || 30 Hits || 5 Seconds ||
|-
|-
| [[3-3]], [[3-x|3-X]] || Shadow Warrior || 20 Hits || ||
| Brutal Illy || 30 Hits || 5 Seconds ||
|-
|-
| [[3-4]], [[3-x|3-X]] || Dark Berauk || 20 Hits || ||
| Wally No. 7 || 25 Hits || 5 Seconds || Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser!''.
|-
|-
| [[3-4]] || Kayak the Shaman || 30 Hits || ||
| rowspan=8 | [[Dragon Nest: Abyss]] || Saurus Guardian || 18 Hits || 0 Seconds ||
|-
|-
| rowspan=2 | [[3-5]] || Nasod Driller || 20 Hits || ||
| Brainwished Lizardman Saurus || 30 Hits || 5 Seconds ||
|-
|-
| Wally No. 8 MK-2 || 20 Hits || ||  
| Brainwashed Lizardman Chieftain || 30 Hits || 5 Seconds ||
|-
|-
| rowspan=2 | [[3-6]] || Wally No. 9 Armor || 20 Hits || 3 Seconds ||
| Brainwished Lizardman Warrior || 30 Hits || 5 Seconds ||
|-
|-
| Wally No. 9 || 30 Hits || ||
| Shadow Warrior || 20 Hits || 3 Seconds ||
|-
|-
| rowspan=6 | [[3-x|3-X]] || Saurus Guardian || 18 Hits || ||
| Dark Berauk || 20 Hits || 3 Seconds ||
|-
|-
| Saurus General || 30 Hits || ||
| Kayak the Shadow Shaman || 25 Hits || 3 Seconds ||
|-
|-
| Lizardman General || 30 Hits || ||
| Kayak the Shadow Shaman (Clone) || 20 Hits || 3 Seconds ||
|-
|-
| Captain Vescoo || 30 Hits || ||
| rowspan=2 | [[Transporting Tunnel: Contaminated Area]] || Enroded Nasod Miner || 30 Hits || 5 Seconds ||
|-
|-
| Kayak the Shadow Shaman || 25 Hits || ||
| Enroded Nasod Driller || 30 Hits || 5 Seconds ||
|-
|-
| Kayak the Shadow Shaman (Clone) || 20 Hits || ||
| [[Pilgrim's Site]], [[Dead Man's Hill]] || Bater || 30 Hits || 5 Seconds ||  
|-
|-
| [[4-1]] || Raven || || ||
| rowspan=2 | [[The Prosperity Road]], [[The Peace Road]], [[Harmony Road]], [[Port Lurensia]] || Lanos || 30 Hits || 5 Seconds ||  
|-
|-
| [[4-2]] || Corrupt Nasod Driller || || ||
| Shinee || 25 Hits || 3 Seconds ||  
|-
|-
| [[4-3]] || Sonic Bat || 20 Hits|| 8 Seconds ||
| [[Velder's Hallucination]] || Joaquin's Hallucination || 30 Hits || 3 Seconds ||
|-
|-
| rowspan=2 | [[4-4]], [[4-6]] || Ignis || || ||
| [[Elime's Wave]], [[Stricken City]], [[Circular Waterway]], [[Noah's Grave]] || Stone God || 30 Hits || 5 Seconds ||  
|-
|-
| Leviathan || || ||
| [[Magmanta's Cave]] || Magmanta || 60 Hits || 1 Second || Instead of a normal reaction when reaching the Stoic Threshold, Magmanta will instead use ''Prepare Attack'' and escape into the background.
|-
|-
| [[4-5]], [[4-6]] || Crow Rider || 40 Hits || ||
| [[Temple of Frozen Water]] || Avalanche || 60 Hits || 10 Seconds || Avalanche does possess a Stoic Threshold but any targets that are near him will not be knocked away.
|-
|-
| rowspan=4 | [[4-x|4-X]] || Infected Nasod Excavator || || ||
| [[Halls of Water]] || Ran || 20 Hits || 10 Seconds ||
|-
|-
| Infected Nasod Driller || || ||
| rowspan=13 | [[Temple of Trials]] || Brutal Walker || 30 Hits || 5 Seconds ||
|-
|-
| Infected Wally No.9 || || ||
| Brutal Defender || 30 Hits || 5 Seconds ||
|-
|-
| Infected Nasod Scorpion King || || ||
| Brutal Charger || 30 Hits || 5 Seconds ||
|-
|-
| [[5-1]] || Dullahan || || ||
| Brutal Voider || 30 Hits || 5 Seconds ||
|-
|-
| [[5-2]] || Teach the Tyrant || || ||
| Brutal Trickster || 30 Hits || 5 Seconds ||
|-
|-
| [[6-1]] || Uno Hound || 20 Hits || ||
| Twinky Linker || 30 Hits || 5 Seconds ||
|-
|-
| [[6-4]] || Crazy Puppet || || || Crazy Puppet does possess a Stoic Threshold but any targets that are near him will not be knocked away.
| Cold-hearted Brutal Walker || 30 Hits || 5 Seconds ||
|-
|-
| [[6-5]] || Spriggan || || ||
| Cold-hearted Brutal Stinger || 30 Hits || 5 Seconds ||
|-
|-
| [[6-X]] || Joaquin's Hallucination || || ||
| Cold-hearted Brutal Charger || 30 Hits || 5 Seconds ||
|-
|-
| [[7-1]], [[7-7]] || Shadow Stinger || 30 Hits || ||
| Cold-hearted Brutal Defender || 30 Hits || 5 Seconds |||
|-
|-
| [[7-1]] || Shadow Master || || || Instead of a normal reaction when reaching the Stoic Threshold, Shadow Master will instead use ''Shadow Storm''.
| Cold-hearted Brutal Trickster || 30 Hits || 5 Seconds ||
|-
|-
| rowspan=2 | [[7-4]], [[7-7]] || Fallen Chloe || 20 Hits || ||
| Cold-hearted Brutal Bobosse || 30 Hits || 5 Seconds ||
|-
|-
| Victor || 30 Hits || ||
| Shadow Priest || 30 Hits || 5 Seconds ||
|-
|-
| [[7-5]], [[7-7]] || Giant Hammer Bobosse || 30 Hits || ||
| [[Temple of the Wind]], [[Caluso Tribe Territory]], [[Sandtilus Grave]], [[Behemoth Crater]] || Cerberus || 30 Hits || 5 Seconds ||  
|-
|-
| rowspan=2 |[[7-5]] || Missing Red Knight || 25 Hits || 4 Seconds ||
| [[Sandtilus]] || Karis || 50 Hits || 20 Seconds ||
|-
|-
| Magmanta || 60 Hits || || Instead of a normal reaction when reaching the Stoic Threshold, Magmanta will instead use ''Prepare Attack'' and escape into the background.  
| [[Volcanic Flame Entrance]], [[Grand Cavern: Chasm of the Divided Land]] || Traitor Ignia || 3 Hits || 0 Seconds || Stoic Threshold can only be activated during '''Flame Shield'''.
|-
|-
| rowspan=2 |[[7-6]] || Ice Stinger || || ||
| [[Collapsing Temple of Fire]] || Bound Ifritan || ?? Hits || ?? Seconds ||
|-
|-
| Avalanche || || || Avalanche does possess a Stoic Threshold but any targets that are near him will not be knocked away.
| rowspan=2 | [[Grand Cavern: Chasm of the Divided Land]] || Demon General Scar || 25 Hits || 0 Seconds ||
|-
|-
| rowspan=2 | [[7-7]] || Fallen Red Knight || 25 Hits || 4 Seconds ||
| Demon General Scar (Awaken) || 35 Hits || 0 Seconds ||
|-
|-
| Ran || 20 Hits || 10 Seconds ||
| rowspan=2 | [[Add's Energy Fusion Theory]] || Energy Frame: Type - Bug Walk || ?? Hits || ?? Seconds ||
|-
|-
| rowspan=16 | [[7-X]] || Brutal Walker || 30 Hits || ||
| Apocalypse Type - Void || 5 Hits || ?? Seconds ||
|-
| Brutal Defender || 30 Hits || ||
|-
| Brutal Charger || 30 Hits || ||
|-
| Brutal Voider || 30 Hits || ||
|-
| Brutal Trickster || 30 Hits || ||
|-
| Twinky Linker || 30 Hits || ||
|-
| Brutal Stinger  || 30 Hits || ||
|-
| Brutal Sniper || 30 Hits || ||
|-
| Brutal Bobosse || 30 Hits || ||
|-
| Cold-hearted Brutal Walker || || ||
|-
| Cold-hearted Brutal Stinger || || ||
|-
| Cold-hearted Brutal Charger || || ||
|-
| Cold-hearted Brutal Defender || || ||
|-
| Cold-hearted Brutal Trickster || || ||
|-
| Cold-hearted Brutal Bobosse || || ||
|-
| Cold-hearted Ancient Magmanta || || ||
|-
| [[8-1]] || Giant Waldo || 50 Hits || 5 Seconds ||
|-
| [[8-3]] || Trock Cerberus || || ||
|-
| [[8-5]] || Karis || 50 Hits || 20 Seconds ||
|}
|}
 
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{{Guides}}
{{Guides}}

Latest revision as of 09:01, 29 July 2022

Ancient Phoru's brief change in appearance after reaching the Stoic Threshold

What is a Stoic Threshold?

A Stoic Threshold is a feature possessed by certain bosses and monsters of Elsword. The main purpose behind this mechanic is to prevent bosses from being stunlocked. A monster's Stoic Threshold is the number of hits that they could take before they automatically enter Super Armored status. All attacks will contribute to the Stoic Threshold, even if the attack does not provide hitstun. Any hits that are inflicted upon them when they are already under in Super Armor will not count towards the Stoic Threshold.

When a monster reached their Stoic Threshold, they will obtain Super Armor for a brief amount of time, changing their outlines to red. Any target within close proximity will be pushed back and knocked down, similar to the effect of Iron Body - Strong before the 07/27/2017 patch on the Korean Server. This will be considered an attack, meaning it can trigger certain skills / character-exclusive systems. It will also contribute to your hit counter at the dungeon results screen, which means you must take this feature into account when performing speed runs for certain Titles.


List of Stoic Thresholds

Area Opponent Threshold Count Duration Details
Wally's Underground Laboratory Royal Guardian 10 Hits 0 Seconds
Royal Big Brother 10 Hits 0 Seconds
Infected Rat 20 Hits 2 Seconds
Brutal Fire Cross 30 Hits 5 Seconds
Brutal Poison Arrow 30 Hits 5 Seconds
Brutal Kauno 30 Hits 5 Seconds
Brutal Zes 30 Hits 5 Seconds
Brutal Uool 30 Hits 5 Seconds
Brutal Illy 30 Hits 5 Seconds
Wally No. 7 25 Hits 5 Seconds Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use Thrust, Smash, Homing Missile or Laser!.
Dragon Nest: Abyss Saurus Guardian 18 Hits 0 Seconds
Brainwished Lizardman Saurus 30 Hits 5 Seconds
Brainwashed Lizardman Chieftain 30 Hits 5 Seconds
Brainwished Lizardman Warrior 30 Hits 5 Seconds
Shadow Warrior 20 Hits 3 Seconds
Dark Berauk 20 Hits 3 Seconds
Kayak the Shadow Shaman 25 Hits 3 Seconds
Kayak the Shadow Shaman (Clone) 20 Hits 3 Seconds
Transporting Tunnel: Contaminated Area Enroded Nasod Miner 30 Hits 5 Seconds
Enroded Nasod Driller 30 Hits 5 Seconds
Pilgrim's Site, Dead Man's Hill Bater 30 Hits 5 Seconds
The Prosperity Road, The Peace Road, Harmony Road, Port Lurensia Lanos 30 Hits 5 Seconds
Shinee 25 Hits 3 Seconds
Velder's Hallucination Joaquin's Hallucination 30 Hits 3 Seconds
Elime's Wave, Stricken City, Circular Waterway, Noah's Grave Stone God 30 Hits 5 Seconds
Magmanta's Cave Magmanta 60 Hits 1 Second Instead of a normal reaction when reaching the Stoic Threshold, Magmanta will instead use Prepare Attack and escape into the background.
Temple of Frozen Water Avalanche 60 Hits 10 Seconds Avalanche does possess a Stoic Threshold but any targets that are near him will not be knocked away.
Halls of Water Ran 20 Hits 10 Seconds
Temple of Trials Brutal Walker 30 Hits 5 Seconds
Brutal Defender 30 Hits 5 Seconds
Brutal Charger 30 Hits 5 Seconds
Brutal Voider 30 Hits 5 Seconds
Brutal Trickster 30 Hits 5 Seconds
Twinky Linker 30 Hits 5 Seconds
Cold-hearted Brutal Walker 30 Hits 5 Seconds
Cold-hearted Brutal Stinger 30 Hits 5 Seconds
Cold-hearted Brutal Charger 30 Hits 5 Seconds
Cold-hearted Brutal Defender 30 Hits 5 Seconds
Cold-hearted Brutal Trickster 30 Hits 5 Seconds
Cold-hearted Brutal Bobosse 30 Hits 5 Seconds
Shadow Priest 30 Hits 5 Seconds
Temple of the Wind, Caluso Tribe Territory, Sandtilus Grave, Behemoth Crater Cerberus 30 Hits 5 Seconds
Sandtilus Karis 50 Hits 20 Seconds
Volcanic Flame Entrance, Grand Cavern: Chasm of the Divided Land Traitor Ignia 3 Hits 0 Seconds Stoic Threshold can only be activated during Flame Shield.
Collapsing Temple of Fire Bound Ifritan ?? Hits ?? Seconds
Grand Cavern: Chasm of the Divided Land Demon General Scar 25 Hits 0 Seconds
Demon General Scar (Awaken) 35 Hits 0 Seconds
Add's Energy Fusion Theory Energy Frame: Type - Bug Walk ?? Hits ?? Seconds
Apocalypse Type - Void 5 Hits ?? Seconds


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