Template:EquipmentPage/de: Difference between revisions

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| rarity={{{Seltenheit|}}}
| rarity={{{Seltenheit|}}}
| type={{{Slot|}}}
| type={{{Slot|}}}
| req={{{Level|}}}
| req={{{Level-Anforderung|}}}
| Lv={{{LvItem|}}}
| Lv={{{Level|}}}
| resell={{{Verkaufspreis|}}}
| resell={{{Verkaufspreis|}}}
| trade={{{Handelbarkeit|}}}
| trade={{{Handelbarkeit|}}}
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{{Section
{{Section
| Color0={{{Color|}}}
| Color0={{{Color|}}}
| Title0=How to Obtain
| Title0=Herkunft
| Content0=<nowiki/>
| Content0=<nowiki/>
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: left;"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: left;"
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! Methode !! Herkunft !! Anforderungen
! Methode !! Herkunft !! Anforderungen
{{!}}-
{{!}}-
{{!}} {{{Obtain|}}}
{{!}} {{{Erhalten|}}}
{{!}}}
{{!}}}
}}{{#if:{{{BaseStat|}}}|{{Section
}}{{#if:{{{BaseStat|}}}|{{Section
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}}}}{{#if:{{{IdStat|}}}|{{Section
}}}}{{#if:{{{IdStat|}}}|{{Section
| Color0={{{Color|}}}
| Color0={{{Color|}}}
| Title0=Identifiable Stats
| Title0=Identifizierbare Werte
| Content0=<nowiki/>
| Content0=<nowiki/>
'''Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to {{#ifeq: {{{Type|}}}|Equipment (Weapon)|2%|1%}}, based on their Critical stats.'''
'''Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to {{#ifeq: {{{Type|}}}|Equipment (Weapon)|2%|1%}}, based on their Critical stats.'''

Revision as of 22:02, 7 November 2016

Herkunft
Methode Herkunft Anforderungen
General Guides
{{
Story
Gameplay
Character Progression
Systems
Items
Equipment
Cash
Miscellaneous
Other Media
}}
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