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{{Languages|Anger_of_Raven}}
[[File:Angryraven.png|thumb|300px|Promotional Image for Anger of Raven Update in KR 11/03/2011]]


[[Image:Angryraven.png|right|thumb|Promotional Image for Anger of Raven Update in KR 11/03/2011]]
==Anger of Raven==
[[File:Ravenawakined.png]]<br>


=1. What is Raven's Anger/ Indignation?=
'''Anger of Raven''' is a system exclusive to [[Raven]].  
While playing as Raven, once you go into awakening, a Nasod core will appear behind Raven. Whenever Awakening is activated for the first time, the Nasod core will appear automatically. This Nasod gives Raven two new abilities, as well as a cool looking accessory to him while Raven is in awakening.


[[Image:97i878.png]]
[[File:97i878.png|thumb|right|250px|The Core's neutral state.]]
=== Basic Information ===
Upon [[Awakening Mode|awakening]], a Nasod core will appear behind Raven, which assists him both offensively and defensively. It grows as Raven deals or takes damage (at a slower rate than doing damage), or whenever he uses skills. It has three stages (starting as level 2 upon awakening) and the bigger it is, the stronger it becomes.


==2. How do I use Indignation?==
If the core is present when awakening ends, Raven will recover HP and MP based on the core's level.
The Nasod core is called out when Raven awakens. The core itself has two modes, attack and defend. The more Raven attacks in awakening, the more the Nasod core grows, and its effectiveness grows. The Nasod however, grows at a slower rate when Raven is hit.


=== Offense mode ===
[[File:20140212211600.jpg|thumb|right|250px|The Core attacking.]]
After Raven hits a foe with any skill and they survive, the core will follow with its attack, turning into a dagger-like shape that rushes at the foe at a linear angle. If no foes are hit, it will return behind Raven at the same level it was before launching. If it does hit, it pierces through all targets hit as it travels a set distance and does not knock down.


If Raven uses an active, like [[Weapon Breaker]] or [[Cut Tendon]], or a special active, like [[Shockwave]], the core will shape itself into a dark dagger, and pierces the enemy at a rapid speed. The Nasod core's attack power varies on its size and skill used, and will also ignore the enemy's defense.
* '''Actives''' increase the core level by '''one''' when attacking.
* '''Special actives''' also increase the core's level upon activation.
** '''Bravery''' skills will max the core's level.
** '''Strength''' and '''Tenacity''' skills will only increase the core's level by one or two.


[[Image:Aay8nl.png]]
After attacking, the core's level resets to zero, and it will stop reacting to skills for about a second. This makes it best to wait a moment between skills if using special actives in rapid succession, to make sure that the core will attack with each special active.
<br>
 
=== Defense mode ===
[[File:Ezx3t.png|thumb|right|250px|The Core defending.]]
 
When Raven is hit by an attack in front of him while standing, the core transforms into a shield that reduces 75% of the damage taken. This shield lasts a short time and the core loses a level each time it forms the shield. If the core is at level 1 when it defends Raven, it will disappear afterwards and will then require the usual conditions to reappear. Raven cannot move during the guarding animation.


However, if you are standing on the ground and being attacked in front of you, the Nasod core will shape itself to form a covering shield, to reduce damage to you. However, this defending act reduces the Nasod core's size. If it's too small, the core will vanish (It will come back if you attack or receive attacks, however). You cannot move during the guarding animation, but you can [[Shadow Step]] out of it. In TW version, Raven can cancel the guarding animation by moving or using other skills.
===Level 3 Awakening===
[[File:w9e1ea.png|thumb|right|250px|Raven's electric aura.]]


[[Image:Ezx3t.png]]
Raven's third awakening bead is depicted as a flaming orb. With 3 stacks of Awakening, Raven will also create a dense, small electric aura around him that shocks nearby foes at an interval. These shocks do not add to the knockdown counter nor have hitstun. It also grants Raven 5 MP per hit.
<br>


You even receive a bonus when awakening time is over. Depending on core size, you receive an amount of HP and MP. You actually receive a tiny portion without the core even being present. Approximately 10% HP and 100MP received when the core is at its biggest.
==Feature Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background-color: {{ColorSel|CharLight|Raven}}"
! rowspan="2" | Core Level !! colspan="2" | Damage !! colspan="2" | Max Hits !! rowspan="2" | Damage<br> Reduction !! rowspan="2" | HP Recovery !! rowspan="2" | MP Recovery
|- style="background-color: {{ColorSel|CharLight|Raven}}"
! Core !! Aura !! Core !! Aura
|-
| align="left" | 1 || 792% || rowspan="3" | 300% || rowspan="3" | 1 || rowspan="3" | 1/2.5<br>seconds || rowspan="3" | 75% || 3% || 10 MP
|-
| align="left" | 2 || 1056% || 4% || 20 MP
|-
| align="left" | 3 || 1320% || 5% || 30 MP
|}
*The damage is based on your average attack power and is not affected by the attack bonus from Awakening.
<br>
<br>


==3. What does Lv3 Awakening do?==
== Specialization <font color = red> (Not available anymore) </font> ==


[[Image:Ravenawakined.png]]
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; width: 100%;"
|-
! width="6%" | Character
! width="46%" | [[File:HQ Shop Item 72550.png|35px]] Specialization A
! width="46%" | [[File:HQ Shop Item 72560.png|35px]] Specialization B
|-
| [[File:Icon - Raven.png|center|link=Raven]] || Core charging speed +x% (Max: 40%) || x% Chance of core not diminishing after use (Max: 50%)
|}


If Raven activates awakening on the 3rd orb (It is a flaming orb now), he will create a dense, small electric cloud around him, dealing semi-constant damage.
== Core Related Skills ==
The damage dealt from the cloud does not add to the knockdown counter, and does not stun.
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;"
Raven will gain 5mp each spark. It's a great MP gainer as Raven passes through lots of mobs.
|-
The electric cloud deals damage every 2.5 seconds per opponent.
| valign="top" |
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;"
! Class !! Skill Name
|-
| [[Rage Hearts]] || [[File:RageHeartsPassive2.png|27px]] [[Awakened Rage]]
|}
| valign="top" |
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;"
! Class !! Skill Name
|-
| [[Nova Imperator]] || [[File:Nova Imperator - Passive 1.png|27px]] [[Last Resort]]
|}
|-
| valign="top" |
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;"
! Class !! Skill Name
|-
| [[Venom Taker]] || [[File:VenomTakerPassive1.png|27px]] [[Valasia]]
|-
| [[Venom Taker]] || [[File:VenomTakerPassive2.png|27px]] [[Path of Revenge]]
|-
| [[Revenant]] || [[File:RevenantPassive1.png|27px]] [[Path of the Dead]]
|}
|}


[[Image:w9e1ea.png]]
==Tips and Details==
 
*Nasod core's attack '''ignores defense and guard''' in PvE. '''Ignore guard''' in PvP.
==4. Tips and Details==
*The Nasod core no longer attacks when [[Blade Master]]'s [[Bloody Accel]] is activated. Instead, it will increase the core to maximum level.
* Blade Master's Bloody Accel should be used carefully during awakening. If the opponent survives the Nasod Core attack afterwards, the opponent will have time to escape or even counterattack.
**[[Reckless Fist]]'s [[Archenemy]] also does not launch core upon activation.
** After 29/3/12 KR patch, the Nasod Core no longer launches.
*Level 3 awakening should be used cautiously in [[Velder's Hallucination]] boss fight, because if you are in electric aura mode and Joaquin uses the puppet debuff, you can shock your allies too.
*Lv 3 awaken should be used cautiously in [[5-x]] boss fight, because if you are in the shock field mode and Hoakin debuffs you with the puppet debuff, you can shock your allies too.
**A glitch occurs where you will still damage your allies even after the debuff is over. It is best to wait for it to end before continuing to fight.
** A bug occurs where you will still damage your allies even after the debuff is over. (Best wait for it to end before continuing fighting.)
*If the aura generated from the Nasod core kills an enemy, the core will not attack.
*Hyper active skills do not cause the Nasod core to attack.
*When launching the Nasod core, the animation for the Nasod core gaining a level will be shown as active and special active hits will cause it to gain a level, but the damage dealt will be when the skill was activated.
*The electric aura can be [[Counter Attack|countered]].


== Gallery ==
<gallery>
File:Status 061.png|Unused '''Anger''' buff icon.
File:Status 062.png|Unused '''Turbulent Anger''' buff icon.
</gallery>
<br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 11/03/2011 || 11/07/2012 || colspan=2 align="left" |
*'''Anger of Raven''' added.
|-
| 05/14/2014 || - || align="left" |
*None
| align="left" |
*{{nerf|No longer ignore defense.}}
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|Can manabreak while core shield is activated.}}
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
*{{nerf|Core MP Recovery decreased.}}
|}
<br>
{{SpecialAbilities}}
{{SpecialAbilities}}
{{Guides}}

Latest revision as of 06:07, 23 February 2024

Promotional Image for Anger of Raven Update in KR 11/03/2011

Anger of Raven


Anger of Raven is a system exclusive to Raven.

The Core's neutral state.

Basic Information

Upon awakening, a Nasod core will appear behind Raven, which assists him both offensively and defensively. It grows as Raven deals or takes damage (at a slower rate than doing damage), or whenever he uses skills. It has three stages (starting as level 2 upon awakening) and the bigger it is, the stronger it becomes.

If the core is present when awakening ends, Raven will recover HP and MP based on the core's level.

Offense mode

The Core attacking.

After Raven hits a foe with any skill and they survive, the core will follow with its attack, turning into a dagger-like shape that rushes at the foe at a linear angle. If no foes are hit, it will return behind Raven at the same level it was before launching. If it does hit, it pierces through all targets hit as it travels a set distance and does not knock down.

  • Actives increase the core level by one when attacking.
  • Special actives also increase the core's level upon activation.
    • Bravery skills will max the core's level.
    • Strength and Tenacity skills will only increase the core's level by one or two.

After attacking, the core's level resets to zero, and it will stop reacting to skills for about a second. This makes it best to wait a moment between skills if using special actives in rapid succession, to make sure that the core will attack with each special active.

Defense mode

The Core defending.

When Raven is hit by an attack in front of him while standing, the core transforms into a shield that reduces 75% of the damage taken. This shield lasts a short time and the core loses a level each time it forms the shield. If the core is at level 1 when it defends Raven, it will disappear afterwards and will then require the usual conditions to reappear. Raven cannot move during the guarding animation.

Level 3 Awakening

Raven's electric aura.

Raven's third awakening bead is depicted as a flaming orb. With 3 stacks of Awakening, Raven will also create a dense, small electric aura around him that shocks nearby foes at an interval. These shocks do not add to the knockdown counter nor have hitstun. It also grants Raven 5 MP per hit.

Feature Information

Core Level Damage Max Hits Damage
Reduction
HP Recovery MP Recovery
Core Aura Core Aura
1 792% 300% 1 1/2.5
seconds
75% 3% 10 MP
2 1056% 4% 20 MP
3 1320% 5% 30 MP
  • The damage is based on your average attack power and is not affected by the attack bonus from Awakening.


Specialization (Not available anymore)

Character Specialization A Specialization B
Core charging speed +x% (Max: 40%) x% Chance of core not diminishing after use (Max: 50%)

Core Related Skills

Class Skill Name
Rage Hearts Awakened Rage
Class Skill Name
Nova Imperator Last Resort
Class Skill Name
Venom Taker Valasia
Venom Taker Path of Revenge
Revenant Path of the Dead

Tips and Details

  • Nasod core's attack ignores defense and guard in PvE. Ignore guard in PvP.
  • The Nasod core no longer attacks when Blade Master's Bloody Accel is activated. Instead, it will increase the core to maximum level.
  • Level 3 awakening should be used cautiously in Velder's Hallucination boss fight, because if you are in electric aura mode and Joaquin uses the puppet debuff, you can shock your allies too.
    • A glitch occurs where you will still damage your allies even after the debuff is over. It is best to wait for it to end before continuing to fight.
  • If the aura generated from the Nasod core kills an enemy, the core will not attack.
  • Hyper active skills do not cause the Nasod core to attack.
  • When launching the Nasod core, the animation for the Nasod core gaining a level will be shown as active and special active hits will cause it to gain a level, but the damage dealt will be when the skill was activated.
  • The electric aura can be countered.

Gallery


Updates

Date Changes
KR NA PvE PvP
11/03/2011 11/07/2012
  • Anger of Raven added.
05/14/2014 -
  • None
  • No longer ignore defense.
07/27/2017 08/09/2017
  • Can manabreak while core shield is activated.
11/02/2017 11/15/2017
  • Core MP Recovery decreased.


General Guides
{{
Story
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