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{{Languages|Core Release}}
{{Languages|Core Release}}
[[File:EveCRHeader1.png|thumb|350px|Promotional Image for Core Release Update in KR 01/28/2014]]
[[File:POD Eve.png|thumb|250px|Promotional Poster for Core Release in KR]]
[[File:POD Eve.png|thumb|150px|Promotional Poster indicating the release date]]
Every character in Elsword has their own unique features that set them apart from other characters.
Every character in Elsword has their own unique features that set them apart from other characters.
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=== Queen's Core ===
== Queen's Core ==
When Eve enters any level of awakening, Eve goes into Core Release mode and materializes the Queen's Core. The Queen's Core will follow Eve and react to help Eve by changing during offensive and defensive situations.<br>
When Eve enters [[Awakening Mode]], Eve goes into Core Release mode and materializes the Queen's Core. The Queen's Core will follow Eve and react to help Eve by changing during offensive and defensive situations.<br>
[[File:EveCR2.png]]
[[File:EveCR2.png]]
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=== Attacks and Defense ===
In Queen's Core mode, every few hits Eve does or '''Special Active''' used will level up the core. A core level up is indicated when the core lights up for 1 second. The higher the level of the core, the more damage will be dealt and number of times it is able to defend increases.  
In Queen's Core mode, every few hits Eve does or '''Special Active''' used will level up the core. A core level up is indicated when the core lights up for 1 second. The higher the level of the core, the more damage will be dealt and number of times it is able to defend increases.  
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=== Queen's Shield ===
[[File:EveCR3.png|right|300px]]
[[File:EveCR3.png|right|300px]]
'''Queen's Shield'''<br>
When Eve is attacked from the front on the ground while in Core Release mode, the Queen's Core will switch to defense mode and cover Eve in a shield that absorbs a portion of the damage. While the core covers Eve in the Shield, pressing {{CX}} will allow Eve to phase back from the target in the same manner as [[Photon Flash]]. The core loses a level after defending. However, if you are continuously attacked, the core will only lose its level once the defending sequences stop.
When Eve is attacked from the front on the ground while in Core Release mode, the Queen's Core will switch to defense mode and cover Eve in a damage reducing shield by absorbing a portion of the damage. While the core covers Eve in the Shield, pressing {{CX}} will allow Eve to phase back from the target in the same manner as [[Photon Flash]]. The core loses a level after defending. However, if you are continuously attacked, the core will only lose its level once the defending sequences stop.
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=== Queen's Laser ===
[[File:EveCR5.png|right|300px]]
[[File:EveCR5.png|right|300px]]
'''Queen's Laser'''<br>
When Eve uses an Active or Special Active and hits a target, the Queen's Core switches to offense mode and fires a blue laser at a target. The laser does multiple hits and will not knock down. The laser will lock on to the nearest target and track that target until all hits are dealt. The damage of the laser done depends on the core's level. Lasers will be shot when a skill lands a hit and the target does not die on that hit.  
When Eve uses an active or special active and hits a target, the Queen's Core switches to offense mode and fires a '''blue''' or '''red''' laser at a target. The laser does multiple hits and will not knock down. The laser will lock on to the nearest target and track that target until all hits are dealt. The damage of the laser done depends on the core's level. Lasers will be shot when a skill lands a hit and the target does not die on that hit. There are exceptions of some skills including: [[Illusion Stinger]], [[Sonic Wave]], [[Heaven's Fist - Sweeper]], [[Surface Cutting]], where the laser will be shot at the end of the skill. [[Heaven's Fist - Pressure]] doesn't trigger '''Queen's Laser'''.
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=== Powerful Queen's Core ===
There are exceptions of some skills, such as [[Illusion Stinger]], [[Sonic Wave]], [[Heaven's Fist - Sweeper]], and [[Surface Cutting]], where the laser will be shot at the end of the skill. Some skills will also not trigger Queen's Laser, such as [[Heaven's Fist - Pressure]].
[[File:EveCR4.png|right|300px]]
[[File:EveCR4.png|right|300px]]
At 3rd bead awakening, a Powerful Queen's Core is created. When Eve uses an active or special active and it hits, the Queen's Core will fire a '''red''' laser which has higher damage output and does splash damage. [[File:EveBead.png|thumb|3rd bead icons]]
At level 3 Awakening, a Powerful Queen's Core is created. Unlike the normal Queen's Core, the Queen's Laser fired by this core will be colored red and can deal splash damage to groups of enemies. In addition, if the target is moved while they are being hit by the laser, the Powerful Queen's Core will adjust its trajectory to lock onto the target. [[File:EveBead.png|thumb|3rd bead icons]]
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== Feature Information ==
== Feature Information ==
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| align=left | 3 || 198% || 4.5% || 30 MP
| align=left | 3 || 198% || 4.5% || 30 MP
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*The damage listed does not include the awakening mode damage increase modifier.
*The damage listed does not include the awakening mode damage increase modifier and is based on your average attack power.
*When the red laser (3rd core awakening) hits one enemy, this enemy will be only affected by the laser damage, not splash damage, splash damage is an additional damage when there is multiples enemies.
** For example, if there is 2 enemies closer enough each one will receive 6 hits from laser(198%) plus 6 hits from splash(72%).
*Core regeneration is capped at level 3 core plus two hits resulting in 5% HP and 100 MP returned. This is a total of 23 basic Z or X hits.
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== Tips and Details ==
== Tips and Details ==
*Queen's Laser '''ignores defense and guard''' in PvE. '''Ignore guard''' in PvP.
*Queen's Laser ignores defense and guard in PvE and ignores guard in PvP.
*Extra hits between each core level will contribute to an increase to HP and MP recovery values on top of each core level's value.
*Extra hits between each core level will contribute to an increase to HP and MP recovery values on top of each core level's value.
**Recovery from the core is linear and dependent on the number of hits contributed into the core.
**Recovery from the core is linear and dependent on the number of hits contributed to the core.
**It takes approximately 7 basic Z or X hits to reach the next core level.
**It takes approximately 7 command hits to reach the next core level.
**The core gained upon awakening is level 1 and already has 2 hits contributing towards the next core level. This means that 5 hits will be enough to raise the core to level 2.
**The core gained upon awakening is level 1 and already has 2 hits contributing towards the next core level. This means that 5 hits will be enough to raise the core to level 2.
**Every basic Z or X hit contributes to approximately 0.22% HP and 4.35 MP returned when the core expires.
**Every command hit contributes to approximately 0.22% HP and 4.35 MP returned when the core expires.
*Damage does not include the awakening attack bonus and is based on (physical attack + magic attack)/2.
**Core regeneration is capped at level 3 core plus two hits resulting in 5% HP and 100 MP returned. This is a total of 23 command hits.
*For Powerful Queen's Core, (level 3 awakening), the Laser and Powerful hits are done simultaneously for a total of ten hits on a single target.
*For Powerful Queen's Core (level 3 awakening), the Laser and Powerful hits are done simultaneously for a total of 12 hits on a single target.
**Powerful Queen's Core does splash damage. E.g., if two targets are close enough, each target will be hit 15 times (5 from Laser, 10 from Powerful).  If there are three targets each will be hit 20 times.
**Powerful Queen's Core does splash damage. As a result, for each additional target that are at close range, they will receive six additional Powerful Laser hits.
*'''Queen's Core''' gains 1-3 levels when '''Special Actives''' are used. Using a Tenacity skill gains one core level, using a Strength skill gains two core levels, and using a Bravery skill gains three core levels.  
*Queen's Core gains 1-3 levels when Special Actives are used. Using a Tenacity skill gains one core level, using a Strength skill gains two core levels, and using a Bravery skill gains three core levels.  
*If '''Queen's Core''' expires while in the middle of its own attack animation, it will refund HP and MP normally.
*If Queen's Core expires while in the middle of its own attack animation, it will refund HP and MP normally.
*Although the core will track the enemies, it is still possible for the enemies to be pushed out of range.
*Although the core will track the enemies, it is still possible for the enemies to be pushed out of range.
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== Trivia ==
== Trivia ==
*Eve's '''Core Release System''''s concept is very similar to [[Raven]]'s [[Anger of Raven]] feature, but with a few very important differences.
*Eve's '''Core Release System''''s concept is very similar to [[Raven]]'s [[Anger of Raven]] feature but with a few very important differences.
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Revision as of 04:18, 22 December 2018

Promotional Poster for Core Release in KR

Every character in Elsword has their own unique features that set them apart from other characters.

Core Release System


On 01/28/2014 in the Korean server, Eve received a new system, the Core Release system. Core Release is a system exclusive to Eve.

Queen's Core

When Eve enters Awakening Mode, Eve goes into Core Release mode and materializes the Queen's Core. The Queen's Core will follow Eve and react to help Eve by changing during offensive and defensive situations.

In Queen's Core mode, every few hits Eve does or Special Active used will level up the core. A core level up is indicated when the core lights up for 1 second. The higher the level of the core, the more damage will be dealt and number of times it is able to defend increases.

Queen's Shield

When Eve is attacked from the front on the ground while in Core Release mode, the Queen's Core will switch to defense mode and cover Eve in a shield that absorbs a portion of the damage. While the core covers Eve in the Shield, pressing will allow Eve to phase back from the target in the same manner as Photon Flash. The core loses a level after defending. However, if you are continuously attacked, the core will only lose its level once the defending sequences stop.





Queen's Laser

When Eve uses an Active or Special Active and hits a target, the Queen's Core switches to offense mode and fires a blue laser at a target. The laser does multiple hits and will not knock down. The laser will lock on to the nearest target and track that target until all hits are dealt. The damage of the laser done depends on the core's level. Lasers will be shot when a skill lands a hit and the target does not die on that hit.

There are exceptions of some skills, such as Illusion Stinger, Sonic Wave, Heaven's Fist - Sweeper, and Surface Cutting, where the laser will be shot at the end of the skill. Some skills will also not trigger Queen's Laser, such as Heaven's Fist - Pressure.

At level 3 Awakening, a Powerful Queen's Core is created. Unlike the normal Queen's Core, the Queen's Laser fired by this core will be colored red and can deal splash damage to groups of enemies. In addition, if the target is moved while they are being hit by the laser, the Powerful Queen's Core will adjust its trajectory to lock onto the target.

3rd bead icons

Feature Information

Core Level Damage Max Hits Damage
Reduction
HP Recovery MP Recovery
Laser Splash (Powerful) Laser Splash (Powerful)
1 66% 72% 6 6 75% 1.5% 10 MP
2 132% 3% 20 MP
3 198% 4.5% 30 MP
  • The damage listed does not include the awakening mode damage increase modifier and is based on your average attack power.


Specialization (Not available anymore)

Character  Specialization A  Specialization B
File:EveNEW.png
Core charging speed +x% (Max: 40%) x% Chance of core not diminishing after use (Max: 50%)


Tips and Details

  • Queen's Laser ignores defense and guard in PvE and ignores guard in PvP.
  • Extra hits between each core level will contribute to an increase to HP and MP recovery values on top of each core level's value.
    • Recovery from the core is linear and dependent on the number of hits contributed to the core.
    • It takes approximately 7 command hits to reach the next core level.
    • The core gained upon awakening is level 1 and already has 2 hits contributing towards the next core level. This means that 5 hits will be enough to raise the core to level 2.
    • Every command hit contributes to approximately 0.22% HP and 4.35 MP returned when the core expires.
    • Core regeneration is capped at level 3 core plus two hits resulting in 5% HP and 100 MP returned. This is a total of 23 command hits.
  • For Powerful Queen's Core (level 3 awakening), the Laser and Powerful hits are done simultaneously for a total of 12 hits on a single target.
    • Powerful Queen's Core does splash damage. As a result, for each additional target that are at close range, they will receive six additional Powerful Laser hits.
  • Queen's Core gains 1-3 levels when Special Actives are used. Using a Tenacity skill gains one core level, using a Strength skill gains two core levels, and using a Bravery skill gains three core levels.
  • If Queen's Core expires while in the middle of its own attack animation, it will refund HP and MP normally.
  • Although the core will track the enemies, it is still possible for the enemies to be pushed out of range.


Trivia

  • Eve's Core Release System's concept is very similar to Raven's Anger of Raven feature but with a few very important differences.


Updates

  • 05/14/2014 KR
    • No longer ignore defense in PvP.
  • 11/02/2017 (KR) / 11/15/2017 (NA)
    • Core MP Recovery decreased.



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