Eun's Power: Difference between revisions

From Elwiki
(Add in NA skill names)
(k)
Line 60: Line 60:
| [[Tempest Dance]]  || -3 || +3  
| [[Tempest Dance]]  || -3 || +3  
|-
|-
| [[Gain Force]]    || +1 per Target hit (Maximum: 2) || 0
| [[Gain Force|Energy Absorption]]    || +1 per Target hit (Maximum: 2) || 0
|-  
|-  
| [[Wind Wedge]]    || -2 || +2  
| [[Wind Wedge]]    || -2 || +2  
|-
|-
| [[Pulling Pierce]] || +1 || +2  
| [[Pulling Pierce|Pulling Thrust]] || +1 || +2  
|-
|-
| [[Quick Attack]]  || -3 || 0
| [[Quick Attack|Quick Thrust]]  || -2 || 0
|-
|-
| [[Body of Steel]]  || -3 || 0
| [[Body of Steel|Steel Body]]  || -2 || 0
|-
|-
| [[Shadow Rising]]  || +1 || +1  
| [[Shadow Rising|Shadow Press]]  || +1 || +1  
|-
|-
| [[Force Spear]]    || -1 || 0  
| [[Force Spear]]    || -1 || 0  
Line 76: Line 76:
| [[Falling Dragon]] || Consume All (Minimum: 5) || 0  
| [[Falling Dragon]] || Consume All (Minimum: 5) || 0  
|-
|-
| [[Shadow Knot]]    || +1 || +4
| [[Shadow Knot|Shadoweave]]    || +1 || +4
|-
|-
|}
|}
Line 84: Line 84:
! Skill !! Orbs Gain / Consumed !! Cancel bonus  
! Skill !! Orbs Gain / Consumed !! Cancel bonus  
|-
|-
| [[Rock Crash]]          || 0  || +1  
| [[Rock Crash|Rock Smash]]          || 0  || +1  
|-
|-
| [[Double Collision]]    || +1 || +1  
| [[Double Collision|Eight Trigram Palm]]    || +1 || +1  
|-
|-
| [[Dragon Falling]]      || +1 || +2  
| [[Dragon Falling|Fall]]      || +1 || +2  
|-
|-
| [[Tiger Claw]]          || 0  || +1  
| [[Tiger Claw]]          || 0  || +1  
Line 94: Line 94:
| [[Moonlight Slash]]      || +1 || 0
| [[Moonlight Slash]]      || +1 || 0
|-
|-
| [[White Tiger]]          || +1 || 0
| [[White Tiger|Fierce Tiger Strike]]          || +1 || 0
|-
|-
| [[Low Brandish]]        || 0  || +1  
| [[Low Brandish|Earth Axis]]        || 0  || +1  
|-
|-
| [[Turbulent Wave]]      || +1 || +1  
| [[Turbulent Wave|Raging Wave]]      || +1 || +1  
|-
|-
| [[Peerlessness Slash]]  || +1 || +3  
| [[Peerlessness Slash|Matchless Truth]]  || +1 || +3  
|-
|-
| [[Suppression : Bond]]          || Consume All (Minimum: 6) || 0  
| [[Suppression : Bond|Suppression]]          || Consume All (Minimum: 6) || 0  
|-
|-
| [[Swallow Assault]]      || Consume All (Minimum: 4) || 0  
| [[Swallow Assault|Flying Kite]]      || Consume All (Minimum: 6) || 0  
|}
|}
| valign="top" |  
| valign="top" |  
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! Skill !! Orbs Gain / Consumed !! Cancel bonus  
! Skill !! Orbs Gain / Consumed !! Cancel bonus  
|-
|-
| [[Finger Bullet]]        || -4<br>+1 per Target hit (Maximum: 3) || +2  
| [[Finger Bullet|Soul Reaping]]        || -4<br>+1 per Target hit (Maximum: 3) || +2  
|-
|-
| [[Wolf Claw]]            || 0  || +1  
| [[Wolf Claw]]            || 0  || +1  
|-
|-
| [[Conversion: Mana]]    || +1 ~ 2 || 0  
| [[Conversion: Mana|Mana Swap]]    || +1 ~ 2 || 0  
|-
|-
| [[Conversion: Health]]  || +2 ~ 3  || 0  
| [[Conversion: Health|Life Swap]]  || +2 ~ 3  || 0  
|-
|-
| [[Wolf Spear]]          || -2 || +2  
| [[Wolf Spear|Wolf Fang]]          || -2 || +2  
|-
|-
| [[Hell of Tornado]]      || -4 || +4  
| [[Hell of Tornado|Infernal Circle]]      || -4 || +4  
|-
|-
| [[Prison Spear]]        || -2 || +3
| [[Prison Spear|Spear Prison]]        || -2 || +3
|-
|-
| [[Energy Wave]]          || +1 || 0  
| [[Energy Wave]]          || +1 || 0  
|-
|-
| [[Reflection]]          || -2 || 0  
| [[Reflection|Repel]]          || -2 || 0  
|-
|-
| [[High Speed]]          || -1 || 0  
| [[High Speed]]          || -1 || 0  
|-
|-
| [[Energy Bead]]          || -2 || +2  
| [[Energy Bead|Energy Burst]]          || -2 || +2  
|-
|-
| [[Resurrection]]        || Consume All (Minimum: 3) || 0
| [[Resurrection]]        || Consume All (Minimum: 3) || 0
|-
|-
| [[Steal Soul]]          || -2<br>+1 per Target hit (Maximum: 2) || +3  
| [[Steal Soul|Soul Escape]]          || -2<br>+1 per Target hit (Maximum: 2) || +3  
|-
|-
| [[Suppression : Energy]] || -5 || 0  
| [[Suppression : Energy|Suppression Energy]] || -5 || 0  
|-
|-
| [[Energy Void]]          || 0 ~ -6 || 0  
| [[Energy Void]]          || 0 ~ -6 || 0  

Revision as of 23:25, 22 February 2014

Every character in Elsword has his/her unique features that sets them apart from other characters.

Power of Eun

Changes to UI Face.
When Ara is in Eun Mode, her battle stance changes.

By using the hairpin of Eun (design varies on her class), Ara is able to go into a 3rd awakening bead transformation called the Eun Mode. While in this mode, her appearance changes, in which her hairstyle will change(hairstyle varies on her class) and become fully white, 9 spectral tails will also appear on her back, giving her the looks of the Gumiho. Equipped accessory will not be shown in this mode. Benefits of Eun Mode will be:

  • Ara gains the standard awakening damage increase.
  • Unlike when she is in normal mode, her spirit bar will only regenerate if certain actives are used, so when she is in Eun mode, her spirit bar will automatically regenerate 1 orb when you kill a target. Do note that breaking doors or boxes in Eun Mode also recovers the spirit bar.
    • This is indicated by a small black fire surrounding her after the target dies.
    • She also gets healed (roughly 2% HP) for every enemy you kill.
  • She also gain an attack speed bonus and casting time of skills will be shortened. Values are to be tested. This similar to Deadly Chaser's Intense Showtime but minus MP cost & cooldown reduced.




Awakening Bead

Ara's 3rd Awakening Bead

Like Chung, Ara 3rd awakening bead looks different. However, it can be obtained just like any other bead. The main reason it looks different is to indicate that her Eun Mode is ready and fully functional.





Movements

Ara is the only character that has various types of movement. She can:

  • Double Jump (Lightly jump up higher than the norm)
    • Press .
  • Air Dash (Run on air)
    • While unable to jump as high as Eve, she can dash farther mid-air than Eve in one dash.
    • Press , then or to make Ara run on the air. Holding the or button (respectively) will make her continue running on air. Same thing occurs when holding / while dashing off a platform.
  • Forward Jump (Quickly bounce forward)
    • While dashing or air dashing, .


Spirit Energy

File:SpiritBar.png
A bar spirit located below her MP.

A system only exclusive to Ara.
Ara has a unique combo system which involves using Spirit Energy. Spirit Energy is shown as beads below your HP bar. New players start with a 4 bead gauge, but can expand by 1 bead every 10th level (e.g. level 20 will give you 6 beads, level 30 will give you 7 beads) up to 10 beads.

Spirit Energy depletes when using certain skills/active skills. It can also be replenished by using certain skills/active skills such as Shadow Rising or Gain Force.

Skill Linking

A system only exclusive to Ara.
Ara is able to cancel active skills by using another skill/active skill right before the previous skill used ends. This will cancel the active skill's final hit which prevents KD, but also gains extra Spirit Energy depending on the skill. For example, if you used Shadow Knot (which usually gains 1 spirit energy when used) and cancel with Tiger Claw, you will gain 5 Spirit Energy instead (1 from using Shadow Knot + 4 from cancel bonus as stated in description).

Finally, after filling your gauge between 5-10 beads, you can unleash certain skills which requires no MP but instead depletes all Spirit Energy and deals damage multiplied by the amount of beads collected such as; Falling Dragon, Suppression : Bond, Swallow Assault and Resurrection.

List of Energy Conversion

  • NA

Ara

Skill Orbs Gain / Consumed Cancel bonus
Tempest Dance -3 +3
Energy Absorption +1 per Target hit (Maximum: 2) 0
Wind Wedge -2 +2
Pulling Thrust +1 +2
Quick Thrust -2 0
Steel Body -2 0
Shadow Press +1 +1
Force Spear -1 0
Falling Dragon Consume All (Minimum: 5) 0
Shadoweave +1 +4

Little Hsien / Sakra Devanam

Skill Orbs Gain / Consumed Cancel bonus
Rock Smash 0 +1
Eight Trigram Palm +1 +1
Fall +1 +2
Tiger Claw 0 +1
Moonlight Slash +1 0
Fierce Tiger Strike +1 0
Earth Axis 0 +1
Raging Wave +1 +1
Matchless Truth +1 +3
Suppression Consume All (Minimum: 6) 0
Flying Kite Consume All (Minimum: 6) 0

Little Devil / Yama Raja

Skill Orbs Gain / Consumed Cancel bonus
Soul Reaping -4
+1 per Target hit (Maximum: 3)
+2
Wolf Claw 0 +1
Mana Swap +1 ~ 2 0
Life Swap +2 ~ 3 0
Wolf Fang -2 +2
Infernal Circle -4 +4
Spear Prison -2 +3
Energy Wave +1 0
Repel -2 0
High Speed -1 0
Energy Burst -2 +2
Resurrection Consume All (Minimum: 3) 0
Soul Escape -2
+1 per Target hit (Maximum: 2)
+3
Suppression Energy -5 0
Energy Void 0 ~ -6 0

|-| KR=

Ara

Skill Orbs Gain / Consumed Cancel bonus
Tempest Dance -3 +3
Gain Force +1 per Target hit (Maximum: 2) 0
Wind Wedge -2 +2
Pulling Pierce +1 +2
Quick Attack -2 0
Body of Steel -2 0
Shadow Rising +1 +1
Force Spear -1 0
Falling Dragon Consume All (Minimum: 5) 0
Shadow Knot +1 +4

Little Hsien / Sakra Devanam

Skill Orbs Gain / Consumed Cancel bonus
Rock Crash 0 +1
Double Collision +1 +1
Dragon Falling +1 +2
Tiger Claw 0 +1
Moonlight Slash +1 0
White Tiger +1 0
Low Brandish 0 +1
Turbulent Wave +1 +1
Peerlessness Slash +1 +3
Suppression : Bond Consume All (Minimum: 6) 0
Swallow Assault Consume All (Minimum: 6) 0

Little Devil / Yama Raja

Skill Orbs Gain / Consumed Cancel bonus
Finger Bullet -4
+1 per Target hit (Maximum: 3)
+2
Wolf Claw 0 +1
Conversion: Mana +1 ~ 2 0
Conversion: Health +2 ~ 3 0
Wolf Spear -2 +2
Hell of Tornado -4 +4
Prison Spear -2 +3
Energy Wave +1 0
Reflection -2 0
High Speed -1 0
Energy Bead -2 +2
Resurrection Consume All (Minimum: 3) 0
Steal Soul -2
+1 per Target hit (Maximum: 2)
+3
Suppression : Energy -5 0
Energy Void 0 ~ -6 0


Trivia

File:AraDifferent.png
When Ara is in Eun mode.(Compared to a awakened Tactical Trooper, Ara does not have the awaken aura for her Eun Mode.)
  • In Eun mode, Ara strangely lacks the awakening aura.
  • In the Japanese Version of the game, when Ara enters Eun mode, the pitch of her voice is noticeably lower.



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