Status Effects: Difference between revisions
From Elwiki
m (Renamed to "Ice" in order to differentiate from Frostbite and Frozen.) |
|||
Line 200: | Line 200: | ||
*Hit by "[[Delayed Fire]]" Skill | *Hit by "[[Delayed Fire]]" Skill | ||
|- | |- | ||
| [[File:ShieldDebuff.png|center|File:ShieldDebuff.png]] | |||
| Shield Debuff | |||
| | |||
*Target recieves additonal damage. | |||
| | |||
*Enemies inside [[Atomic Shield]] recieve this debuff | |||
|- | |||
| [[Image:Status Bleeding.png|center|Status Bleeding.png]] | | [[Image:Status Bleeding.png|center|Status Bleeding.png]] | ||
| Bleed | | Bleed |
Revision as of 09:14, 27 January 2013
Special Status Effects
Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character.
Status | Name | Effect | How to activate |
---|---|---|---|
Burned |
|
| |
Frozen |
|
| |
Poisoned |
|
| |
Petrified |
|
| |
Broken Armour |
|
| |
Broken Weapon |
|
| |
Power Chain |
|
| |
Fracture |
|
| |
Speed Reduction |
|
| |
Blind |
|
| |
Dark Cloud Poison |
|
| |
Frostbite (Ice in NA version) |
|
| |
Confusion |
|
| |
Senile |
|
| |
Targeted |
|
| |
Stunned |
|
| |
Flattened |
|
| |
Monster Stun |
|
| |
Leg Wound |
|
| |
Marked By Delay Fire |
|
| |
Shield Debuff |
|
| |
Bleed |
|
|
Unique Status Effects
Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.
General Guides
{{
}}
Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media
Status | Effect | How to activate |
---|---|---|
Super Armour |
|
|
Invulnerability |
|
|
Heavy Stance |
|
|
Panic |
|
|
Agility |
|
|
Giant |
|
|
Dwarf |
|
|
Awakening |
|
|
Big Head |
|
|
Mechanized Agility |
|
|
Phoenix Talon Agility |
|
|
Dark Elf Agility |
|
|
Aura of Darkness |
|
|
Bubble Stun |
|
|
Curse |
|
|
Ice |
|
|