High Magician/ko: Difference between revisions
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|name=Aisha | |name=Aisha | ||
|color={{ColorSel|Character|Aisha}} | |color={{ColorSel|Character|Aisha}} | ||
|image=[[ | |image=[[File:Portrait - High Magician.png|300px|center]] | ||
|class=[[ | |class=[[File:Mini Icon - High Magician.png]] High Magician | ||
|weapon=Staff, Elemental Magic | |weapon=Staff, Elemental Magic | ||
|age=17 | |age=17 | ||
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= High Magician = | = High Magician = | ||
=== Specialty === | === Specialty === | ||
The '''High Magician''' gains more firepower, abilities, and an expanded mana pool. She gains abilities that revolve around the four elements: Ice, Fire, Wind and Lightning. Her skills all have very diverse properties and can cause many status effects, such as burning and freezing .This allows her to wipe out whole areas of enemies with her Blizzard Shower or target individuals with Magic Missile or Chain Lightning at her will. This, combined with her high magical damage and long ranged fireball combos, makes her the perfect class to have in a party to watch your back. | The '''High Magician''' gains more firepower, abilities, and an expanded mana pool. She gains abilities that revolve around the four elements: Ice, Fire, Wind and Lightning. Her skills all have very diverse properties and can cause many status effects, such as burning and freezing .This allows her to wipe out whole areas of enemies with her Blizzard Shower or target individuals with Magic Missile or Chain Lightning at her will. This, combined with her high magical damage and long ranged fireball combos, makes her the perfect class to have in a party to watch your back. | ||
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<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{tabs | {{tabs | ||
|containerstyle=width: 500px;|name=tree|tab1=NA|contents1={{:Skill Tree: High Magician}} |tab2=KR|contents2={{:Skill Tree: High Magician KR}}}} | |containerstyle=width: 500px;|name=tree|tab1=NA|contents1={{:Skill Tree: High Magician}} |tab2=KR|contents2={{:Skill Tree: High Magician KR}}}} | ||
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<br> | <br> | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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|- | |- | ||
| [[ | | [[File:hm1.png]] | ||
| '''Fireball Combo''' | | '''Fireball Combo''' | ||
Fires 2 fireballs that pierce through 2 targets and then fires a larger fireball backwards. Fireballs can be absorbed/reflected. | Fires 2 fireballs that pierce through 2 targets and then fires a larger fireball backwards. Fireballs can be absorbed/reflected. | ||
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{{CLX}} 270% Mag. Damage | {{CLX}} 270% Mag. Damage | ||
|- | |- | ||
| [[ | | [[File:Combo - High Magician 2.png|520px]] | ||
| '''Surrounding Explosion''' | | '''Surrounding Explosion''' | ||
Fires two fireballs and then makes a fiery explosion that surrounds you, burning any nearby enemy and strike down causing a explosion launching any enemies caught. If attacked just before the first hit of surrounding fire, the animation will still carry on and attack the enemy, creating an opening for a combo. Both hits of surrounding fire require 10 MP each. | Fires two fireballs and then makes a fiery explosion that surrounds you, burning any nearby enemy and strike down causing a explosion launching any enemies caught. If attacked just before the first hit of surrounding fire, the animation will still carry on and attack the enemy, creating an opening for a combo. Both hits of surrounding fire require 10 MP each. | ||
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{{CX}} 210% Mag. Damage | {{CX}} 210% Mag. Damage | ||
|- | |- | ||
| [[ | | [[File:Combo - High Magician 4.png|520px]] | ||
| '''Fireball Dash''' | | '''Fireball Dash''' | ||
Run behind the opponent and launches out two fireballs that burn them. Fireballs can be absorbed/reflected. | Run behind the opponent and launches out two fireballs that burn them. Fireballs can be absorbed/reflected. | ||
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{{CX}} 270% Mag. Damage | {{CX}} 270% Mag. Damage | ||
|- | |- | ||
| [[ | | [[File:HMCombo4.jpg]] | ||
| '''Melee Fireball''' | | '''Melee Fireball''' | ||
Does two smacks with your staff and ends the combo with two fireball attacks. Fireballs can be absorbed/reflected. Do note that the last fireball cannot be charged like the standard XXXX combo. | Does two smacks with your staff and ends the combo with two fireball attacks. Fireballs can be absorbed/reflected. Do note that the last fireball cannot be charged like the standard XXXX combo. | ||
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{{CX}} 270% Mag. Damage | {{CX}} 270% Mag. Damage | ||
|- | |- | ||
| [[ | | [[File:Combo - High Magician 1.png|520px]] | ||
| '''Revamp Melee Fireball''' (KR only) | | '''Revamp Melee Fireball''' (KR only) | ||
Does two smacks with your staff and release a fire road. Holding the {{CX}} after the fire road will allow you to fire numerous fireballs. Fireballs can be absorbed/reflected. | Does two smacks with your staff and release a fire road. Holding the {{CX}} after the fire road will allow you to fire numerous fireballs. Fireballs can be absorbed/reflected. | ||
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{{CHoldX}} ??% Mag. Damage | {{CHoldX}} ??% Mag. Damage | ||
|- | |- | ||
| [[ | | [[File:Combo - High Magician 3.png|520px]] | ||
| '''Electric Shock''' (KR only) | | '''Electric Shock''' (KR only) | ||
After making a spell circle in midair, release lightning zaps from the tip of your staff. Holding the {{CX}} after the first lightning will allow you to release more lightning zaps. | After making a spell circle in midair, release lightning zaps from the tip of your staff. Holding the {{CX}} after the first lightning will allow you to release more lightning zaps. | ||
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=== Artwork === | === Artwork === | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
File: | File:Portrait - High Magician.png|'''High Magician''''s Portrait. | ||
Fire Flower01.png|Whenever Aisha cast a fire spell, this symbol will appear. In the files of Elsword, this symbol is called the 'Fire Flower'. It appears in [[Blaze Step]]. | Fire Flower01.png|Whenever Aisha cast a fire spell, this symbol will appear. In the files of Elsword, this symbol is called the 'Fire Flower'. It appears in [[Blaze Step]]. | ||
File:XXvXXFlameRing.png|High Magician/Elemental Master's Flame Ring Sigil used on the new XXvXX combo and >>ZXXX Combo | File:XXvXXFlameRing.png|High Magician/Elemental Master's Flame Ring Sigil used on the new XXvXX combo and >>ZXXX Combo | ||
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}} | }} | ||
{{ | {{Characters/ko}} |
Latest revision as of 19:28, 23 March 2024
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High Magician
Specialty
The High Magician gains more firepower, abilities, and an expanded mana pool. She gains abilities that revolve around the four elements: Ice, Fire, Wind and Lightning. Her skills all have very diverse properties and can cause many status effects, such as burning and freezing .This allows her to wipe out whole areas of enemies with her Blizzard Shower or target individuals with Magic Missile or Chain Lightning at her will. This, combined with her high magical damage and long ranged fireball combos, makes her the perfect class to have in a party to watch your back.
Background
The High magician comes with more fire power and improved abilities. After communing with all of the elements that exist in this world, she has discovered a unified theory of natural magic. This makes her both extremely powerful and maybe a little wild. Her fireballs are no less than mini suns that can melt a monster's face off.
First Class Advancement
After completing the Magician quest chain, Aisha can decide between advancing as High Magician, Dark Magician or Battle Magician.
High Magician can also be obtained by using the Item Mall item: High Magician's Lost Memory.
High Magician
- Collect a Necklace from William Phoru in Suburbs of Wally's Castle on Very Hard(☆☆☆).
- Collect 2 High Quality Lubricants from Crossbow Soldiers at Wally's Castle on any difficulty.
- Clear Wally's Castle on Hard Mode(☆☆) or above while taking less than 50 hits.
- Talk to Echo, the Alchemist of Elder.
- After talking, re-enter Elder to complete quest.
At Lv35, a High Magician can advance into an Elemental Master.
Skill Tree
- Skill Traits unlocked at Level 40.
- Final Enhanced Skill unlocked upon advancing to 2nd job class.
Additional Commands
Skills
Gallery
Artwork
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High Magician's Portrait.
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Whenever Aisha cast a fire spell, this symbol will appear. In the files of Elsword, this symbol is called the 'Fire Flower'. It appears in Blaze Step.
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High Magician/Elemental Master's Flame Ring Sigil used on the new XXvXX combo and >>ZXXX Combo
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Aisha's Blizzard Shower Sigil
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Aisha's Chain Lightning/Lightning Shower Sigil
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Aisha's Lightning Shower Emblem
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Meditation Sigil
Miscellaneous
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Comparison between old and new models after 08/06/2015 (KR)
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Idle pose and Promo avatar.(Including Weapon awakening form)
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Old combo that was removed and given to her Base Job.
Alternative Names