Dark Magician
Full Name
Aisha Landar
Class
Dark Magician
Weapon
Staff
Extra Abilities
Dark Magic
Age
17
Race
Human
Height
159 cm (5 ft 3 in)
Physical Attack Power Increase
Magical Attack Power Increase
Class Tree
{{

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Release Date
27 March 2008
8 December 2010
4 May 2011
Statistics
Speed
Slow
Range
Medium
Difficulty
Hard
Magical
This genius magician won't be stopped just because it's a little dangerous!


Dark Magician

[A magician who uses Dark Magic]

Background

  • In-game Version
  • Nexon Version

A magician who uses Dark Magic.

Aisha chose dark magic to quickly use powerful magic.

The more powerful the magic, the greater the rebound she must endure.

However, even such risks cannot stop a Dark Magician from pursuing the endless depths of dark magic.

She is resolved on enduring its dangers and is fully committed to pursuing and controlling dark magic.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Dark Magician's Lost Memory   will change your job to Dark Magician.

Dark Magician
 Dark Magician 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Dark Magician class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Realizing that it won't be easy getting back the stolen El and her missing ring, Aisha decided that she needed to act fast in order to become stronger. Thinking of ways to use powerful magic quicker, Aisha decides to get a hold of dark energy.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Dark Magician 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Dark Magician 1/4
Description

Unlike the traditional dark magic, specializing on illusion and binding magic, the more destructive branch of dark magic came to be when Elrios was low on mana after the Great Explosion.
First, it's time to harness dark energy. Let's defeat enemies to gain more energy.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500   N/A   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Dark Magician 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Dark Magician 2/4
Description

Dark energy was different from the mana she used before. There was a saying among magicians that mana originated from darkness. She only wanted to become stronger, but now she wanted to learn more about dark mana.
Maybe Chacha Buch knows more as someone who specializes in curses.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500   N/A   N/A
ED 2,300   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Dark Magician 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Dark Magician 3/4
Description

Chacha Buch warns that dark mana may be powerful, but the rebound is also strong.
Magicians chase their curiosity. Even if it's dangerous, she is willing to risk it as long as it sates her thirst for knowledge.
Dark magic gathers at the end of her staff. It's now time to test this power.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500   1st Job Change Promotion Cube x1   N/A
ED 2,300   [Cobo] 1st Job Useful Items Cube x1   N/A
EP 0   N/A   N/A
AP 0
}}


Upon reaching Lv. 35, a Dark Magician can job advance to a Void Princess.

Skill Tree

Skills Passives
    Level 15
        Level 25
      Level 30
        Level 35
        Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

  : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
 

After doing the standard    combo, retreat backwards while creating a dark fireball. The dark fireball remains stationary and only inflicts hitstun for the first 6 hits.

  324% Mag. Damage
  324% Mag. Damage
  57% Mag. Damage x10 (6MP)

 

After doing the standard     combo, retreat backwards while creating a dark fireball. The dark fireball remains stationary and only inflicts hitstun for the first 6 hits.

 
  189% Phy. Damage
  371% Phy. Damage
  57% Mag. Damage x10 (6 MP)

 

After doing the standard    combo, fire a dark fireball from the tip of your staff. The dark fireball slowly moves diagonally downward before coming to a halt, inflicting hitstun for the first 5 hits.

 
  222% Mag. Damage
  136% Mag. Damage x9 (5 MP)

      

After doing the standard     combo, catch the launched enemies with a magic globe that knocks them down at the end.

  324% Mag. Damage
  324% Mag. Damage
  155% Mag. Damage
  55% Mag. Damage x6 (10 MP)

      

     is reworked to fire a dark fireball instead of a magic globe. The dark fireball remains stationary and only inflicts hitstun for the first 6 hits.

  161% Phy. Damage
  198% Phy. Damage
  290% Phy. Damage
  57% Mag. Damage x11 (6 MP)

Updates

Date Changes
KR NA
06/26/2014 05/20/2015
  •     Dark Fireball MP cost changed from 10 to 6. Maximum hit count increased. Hits become gradually slower and hitstun only occurs during the first 6 hits.
04/20/2015 -
06/08/2015 -
08/06/2015 01/13/2016
02/18/2016 -
  • Fixed the directional input in     always being  , even when facing left.
07/18/2019 08/14/2019
  •        Dark Fireball now inflicts heavy hitstun, keeping enemies airborne.


Skills

Special Active

Active


Gallery

Full Gallery: Aisha/Gallery

Artwork

Miscellaneous


Trivia

  • The dark magic that Dark Magician uses is pure dark magic, which is different from magic using dark El energy.


Alternative Names

Server Name Translation
  South Korea 다크 매지션 Dark Magician
  Japan ダークマジシャン Dark Magician
  Taiwan (Traditional Chinese) 暗黑術師 Dark Magician
  China (Simplified Chinese) 暗黑术师 Dark Magician
  Germany Okkultmagierin Occult Magician
  Spain Maga ocultista Occultist Magician
  France Magicienne de l'occulte Occult Magician
  Italy Maghetta dell'Occulto Occult Mage
  Poland Czarodziejka Okultyzmu Occultism Sorceress
  United Kingdom Occult Mage
  Thailand นักเวทย์มนต์ดำ Dark Magician
  Brazil Maga do Oculto Occult Mage


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