|[Special Active: Strength] Shoot orbs of darkness. The orb will transform into a special web.|
Allies within the web will recover 10% MP per second. (PvP: 1%) (Can also be used midair)
|Final Enhanced Skill
|Available for Memorize
|Level Required||Dark Web (Magical)||Dark Web||Max Hits||MP Usage||Cooldown|
|MP Recovery||Duration||Center Web||Surrounding Webs|
|35||935%||10% x 3||3 Seconds||4||3||7||200 MP||14 Seconds|
|Level Required||Dark Web (Magical)||Dark Web|
|35||337%||1% x 3|
|Heavy Dark Web||Regenerating (2) Dark Web|
|Attribute Effect||Cooldown||Attribute Effect||Cooldown|
|Damage increased to 144%
Cooldown increased to 120%
|16.8 Seconds||50% chance of lowering cooldown to 70%||9.8 Seconds|
|Center Web||Surrounding Web||Max||Center Web||Surrounding Web||Max||Center Web||Surrounding Web||Max||Center Web||Surrounding Web||Max|
Tips and Details
- While the web lasts for 3 seconds, it deals a hit when it first forms, thus dealing damage 4 times.
- The bead of darkness will stop at walls and does not interact with enemies otherwise.
- Each web from this skill has its own hitbox. As a result, it can deal more damage to larger enemies but it is nearly impossible to land all hits since the webs are spread across a wide area.
- Only the center web recovers MP.
- Only the first hit will deal hitstun. This is actually better in PvP because you can use a freeze frame and cancel the opponent's Mana Break. You can hit with 3 webs easily when the opponent is in the air and using a freeze frame with good timing will deal high damage.
- In the past, Dark Web was much smaller and had the unique property of completely freezing allies and enemies in place while giving allies invincibility frames. The web would also steal the MP from enemies captured in it.
|South Korea||다크 웹||Dark Web|
|Germany||Dunkles Netz||Dark Net|
|Spain||Red oscura||Dark Web|
|France||Filet ténébreux||Dark Net|
|Italy||Rete oscura||Dark Net|
|Poland||Ciemna Sieć||Dark Net|
|United Kingdom||Dark Net|
|Dark Magician Skills|