Magic Knight/fr

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Chevalier-Mage
Nom Elsword
Spécialisation Chevalier-Mage
Arme(s) Épée, Magie, Boules de feu
Arbre de classe Elsword > Chevalier-Mage > Chevalier Runique
Feel the burn!


Chevalier-Mage

Spécialité

The Magic Knight is a swordsman with magical abilities. He has a flaming fist that throws fireballs to both distract and destroy. This gives the otherwise close quarter fighter a few ranged attacks that can be combined to make the hot headed Elsword an incendiary opponent. The Magic Knight is uniquely suited to control large mobs.

Magic Knight can also be obtained by using the Cash Shop item: Magic Knight's Medal


Histoire

During his travels, Elsword found out that he was very vulnerable to magical type attacks. He decides to go to Echo for help, who told him the only way to cover up this weakness was to become a Magic Knight. Elsword decides to become one in order to cover up this weakness. He absorbed some magical powers through a ritual, and became a Magic Knight. Being able to use magic attacks now allows Elsword to become a more balanced character, specializing in both Melee and Ranged attacks.

Première quête de spécialisation

Elsword nécessite d'être au minimum niveau 15 pour réaliser la quête de première spécialisation.
Après avoir complété la première série de quêtes de spécialisation, Elsword peut choisir entre devenir un Chevalier-Mage, un Chevalier de l'épée ou un Chevalier de Cornwell

Chevalier-Mage

  1. Kill Wally No.8 2-5 (Any Difficulty)
  2. Collect 7 Mickeys Tails 2-3 very hard from mickeys
  3. Clear Wally's Castle on Hard with at least a B rank or above.
  4. Collect the 'Exequatur of Velder Principality' from Wally's Guardians at Wally's Caste on Very Hard mode.


At Lv35, a Magic Knight can advance into a Rune Slayer.

Arbre de compétences

  • NA
Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.

|-| KR=

Option 1 Fixed Option 2 Fixed
Level 15
Level 25

Level 30
Level 35

Level 40


Combos additionnels

Image Description Dommages
NOTE: Les dégâts des boules de feu sont calculés avant Boule de feu améliorée.
Knockback Slash

An upgraded dash attack. Elsword now hits three times for his dash attack plus the final hit dealing large damage, while having heavy knockback.


120% Phy. Damage
160% Phy. Damage
200% Phy. Damage

File:Mk2.png

Fireball Dash

Elsword does his dash attack and slides toward the opposite direction, launching out a large fireball that can pierce through enemies.

  • Post KR 2/14 patch:
    • Lesser delay after shooting fireball(Rune for Rune Slayer).
    • Shorter dash distance on X command.


120% Phy. Damage
160% Phy. Damage
270% Mag. Damage

File:Mk3.png

Aerial Fireball

After dashing into the air, Elsword summons out a fireball that deals magical damage (doesn't knock down).

  • Post KR 2/14 patch:
    • Removed hang time after shooting fireball.


200% Phy. Damage
200% Mag. Damage


Compétences


Anecdotes

  • Magic Knight does not have any Buff skill in which his mystical blades will act as a extension of his own sword, unlike Armageddon Blade or Phantom Sword.
  • On Magic Knight's ingame model pants, it is shown to have flames on them, however the official artwork doesn't.



Characters