Dodge and Slash: Difference between revisions
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<center>{{quotation|There's a saying that a man shouldn't pull a sword unless he intends to use it. But I beg to differ on that. If you are a person of common sense, you should be able to judge when to step back in a situation of crisis. Old friend, please cut me some slack for training. - Lowe}}</center> | <center>{{quotation|There's a saying that a man shouldn't pull a sword unless he intends to use it. But I beg to differ on that. If you are a person of common sense, you should be able to judge when to step back in a situation of crisis. Old friend, please cut me some slack for training. - Lowe}}</center> | ||
<div style="float: right;">{{#ev:youtube|2kwfaj2CEyY |300}}</div> | <div style="float: right;">{{#ev:youtube|2kwfaj2CEyY |300}}</div> | ||
'''Name:''' Hit | '''Name:''' Hit and Run (치고 빠지기) | ||
'''Description:''' Can press skill button + back button during dash to dodge backwards. Or press a skill button during slash to dodge backwards. It needs to have remaining dash count to dodge backwards. | '''Description:''' Can press skill button + back button during dash to dodge backwards. Or press a skill button during slash to dodge backwards. It needs to have remaining dash count to dodge backwards. | ||
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*During [[Sword of Victory]]'s activation '''Dodge & Slash''' is enhanced: having a one second cooldown and no mana cost. | *During [[Sword of Victory]]'s activation '''Dodge & Slash''' is enhanced: having a one second cooldown and no mana cost. | ||
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[[Category: Base Job Active Skills]] | [[Category: Base Job Active Skills]] |