Must have reached level 99 and completed the quest [Dungeon] Master Road Entry.
Co-op boss versus Ventus & Lincy
Only 1 Resurrection Stone can be used to revive in Hell mode.
Environmental Debuff - Barrier of Wind and Spirit
The power of the Barrier presses on your body, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by Adaptation.
Master Ventus & Lincy - The El Master of Wind and his spirit companion, aiding him in battle with various support abilities.
Wind Protection: Can only be hit by players with the Wind Aura effect and nullifies all other damage.
Teleport: Ventus will sometimes teleport around the map.
Sidestep: Hops forward a short distance while passing through players.
Kick Shot: Kicks nearby players into the air and follows up with a barrage of arrows if the kick connects.
Arrow Barrage: Fires an arrow in an arc forward, following it up with another arrow and finishing off with a triple shot. The arrows stick to the floor and explode after some time. The explosion caused by the blue and green arrows leave vibrations that inflict Spirit Aura and Wind Aura respectively.
Resonating Snipe: Creates white, blue and green reticles for each player while taking aim, before firing a powerful shot. The blue and green shot leave behind vibrations that inflict Spirit Aura and Wind Aura respectively.
Spirit Protection: Can only be hit by players with the Spirit Aura effect and nullifies all other damage.
Rapid Spin: Quickly spins in circles to create a gust of wind around herself and damage players nearby, inflicting Spirit Aura.
Double Sphere: Creates 2 spirit orbs that fly forward and deal continuous damage on contact. The orbs will also start homing in on players after travelling a certain distance.
Raging Storm: Focuses wind energy into an area that erupts into a violent storm, launching players into the air and inflicting Spirit Aura.
Ventus & Lincy
While together, they are able to use all of Ventus's moves, Lincy's Rapid Spin, as well as the following additions:
Shared Protection: Lincy will sometimes provide her Spirit Protection to Ventus.
Wind Spirit Blast: Ventus jumps high into the air and him and Lincy gather wind and spirit energy in his bow before he fires 2 highly powerful homing arrows that target one player each. The arrows pierce and continuously damage players caught by them.
At the start and every 50x HP in damage:
Aposymbiosis: Ventus and Lincy split apart and act on their own with drastically reduced health shown by a special gauge. Depleting either Lincy or Ventus's health to 0 will cause them to join together once more. Damage dealt while they are apart is still dealt to the overall health as well.
Attacks highlighted in red bypass Invincibility frames. Note:
Either Wind Aura or Spirit Aura will activate automatically on players at the start of the fight.
Master Ventus (Phase 2) - The El Master of Wind after he has been depleted to half health. Ventus combining his strength with Lincy has gained flight and provides the El Search Party with the ultimate challenge.
HELL MODE ONLY
Ventus is capable of using all of his own attacks from the previous phase, except Kick Shot and Sidestep, with the following changes and additions:
Perfect Symbiosis: After merging with Lincy, Ventus is capable of flight and will always hover above the ground.
Shared Protection: Ventus can switch between Spirit Protection and Wind Protection at will by using Lincy's power.
Wind Spirit Blast: The arrows travel faster as they home in on players.
Tempest of Wind and Spirit: Harnesses the full power of both the element of wind and the power of the spirits to create an endless barrage of powerful wind arrows. One player each will be targeted with a blue or green arrow, and players must overlap these shots 4 times while avoiding the white arrows to create a barrier of wind and spirit which will protect against his final full screen arrow barrage. Ventus will be weakened afterwards.
Attacks highlighted in red bypass Invincibility frames.}}