Sheath Knight/zh-hant: Difference between revisions
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→新增连段
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== | == Additional Combos == | ||
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! width="50%" | | ! width="50%" |Description | ||
! width="25%" | | ! width="25%" |Damage | ||
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| [[Image: | | [[Image:Sheathmove4.png]] | ||
| ''' | | '''Endless Slashes Combo''' | ||
A revamped combo for [[Sheath Knight]]. Elsword does his normal Z combo but then summons out his Conwell, attacking twice, launching the opponent into the air and sending the victim flying back. | |||
* | *ZZZX and XXZ can no longer be performed. | ||
| | | | ||
{{CZ}} 100% | {{CZ}} 100% Phy. Damage <br> | ||
{{CZ}} 120% | {{CZ}} 120% Phy. Damage <br> | ||
{{CZ}} 67% | {{CZ}} 67% Phy. Damage + 101% Phy. Damage <br> | ||
{{CZ}} 84% | {{CZ}} 84% Phy. Damage + 126% Phy. Damage <br> | ||
{{CZ}} 84% | {{CZ}} 84% Phy. Damage + 126% Phy. Damage | ||
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| [[Image: | | [[Image:Sheathmove2.png]] | ||
|''' | | '''Constant Slashing''' | ||
Elsword summons out his Conwell and repeatedly delivers a barrage of downward slashes at the enemy, ending it with a final slash knocking down the enemy. When pressing Z while Elsword is slashing the enemy, he ends the combo with an upward slice, launching the opponent into the air. While slashing he will be in Super Armor. Slices done by the Conwell also hits behind Elsword as well. | |||
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{{CX}} 160% | {{CX}} 160% Phy. Damage <br> | ||
{{CX}} 67% | {{CX}} 67% Phy. Damage + 101% Phy. Damage <br> | ||
{{CX}} 84% | {{CX}} 84% Phy. Damage + 126% Phy. Damage (x1~x4) <br> (PvP Damage Modifier = 0.66) <br> | ||
{{CX}} 120% | '''EITHER''' <br> | ||
''' | {{CX}} 120% Phy. Damage + 300% Phy. Damage <br> | ||
{{CZ}} 84% | '''OR''' <br> | ||
{{CZ}} 84% Phy. Damage + 126% Phy. Damage | |||
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| [[Image: | | [[Image:Sheathmove3.png]] | ||
| ''' | | '''Dash Pull''' | ||
Elsword does his normal dash combo, except after it ends, he summons out his Conwell and pulls the enemy toward him, leaving the opponent vulnerable for a combo. | |||
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{{CDR}} <br> | {{CDR}} <br> | ||
{{CZ}} 120% | {{CZ}} 120% Phy. Damage <br> | ||
{{CZ}} 85% | {{CZ}} 85% Phy. Damage + 103% Phy. Damage + 152% Phy. Damage | ||
|} | |} |