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Dark Knight: Difference between revisions

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==Trivia==
==Trivia==
*On '''Dark Knight'''/[[Crimson Avenger]] job path, Elesis' claymore gains a more blade-like appearance, similarly to [[Pyro Knight]]/[[Blazing Heart]], demonstrating Elesis' decision to veer away from her original, formal swordsmanship and develop new weapons/forms of combat.
*On '''Dark Knight'''/[[Crimson Avenger]] job path, Elesis' claymore gains a more blade-like appearance, similarly to [[Pyro Knight]]/[[Blazing Heart]], demonstrating Elesis' decision to veer away from her original, formal swordsmanship and develop new weapons/forms of combat.
*Interestingly enough, '''Dark Knight'''/[[Crimson Avenger]] does not use blood as a means of damage, only using it as a power boost. Her skill animations are either evil energy, or gaps being torn through space.
*Interestingly enough, '''Dark Knight'''/[[Crimson Avenger]] does not use blood as a means of damage, only using it as a power boost. Her skill animations are either evil energy or gaps being torn through space.
*Dark Knight's Blood Hit system is similar to [[Weapon Taker]]'s Overheat, as it both drains their health when they use it.
*Dark Knight's Blood Hit system is similar to [[Weapon Taker]]'s Overheat, as it both drains their health when they use it. The two classes do, however, have some major differences that should be noted:
**The two classes do, however, have some major differences that should be noted:
**Unlike Weapon Taker, Dark Knight does not acquire a damage buff after consuming HP.
***Unlike Weapon Taker, Dark Knight does not acquire a damage buff after consuming HP.
**She also has various skills that allow her to regenerate that lost HP, making her Blood Hit HP-to-damage conversion much safer and easier to use.
***She also has various skills that allow her to regenerate that lost HP, making her Blood Hit HP-to-damage conversion much safer and easier to use.
**Similarly to a [[Veteran Commander]] with [[Shadow Technique of Mercenary - Victory]], '''Dark Knight''' and [[Crimson Avenger]] don't take damage from Blood Hit activations when between 10 and 20% HP. They don't, however, require a skill to use this feature.
***Similarly to a [[Veteran Commander]] with [[Shadow Technique of Mercenary - Victory]], '''Dark Knight''' and [[Crimson Avenger]] don't take damage from Blood Hit activations when between 10 and 20% HP. They don't, however, require a skill to use this feature.
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{{Characters}}
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