Status Effects/fr: Difference between revisions
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*Hit by "[[Ground Impact]]" Skill with [[Skill Note]]. | *Hit by "[[Ground Impact]]" Skill with [[Skill Note]]. | ||
*Hit by Desert Storm summoned by title Storm Warrior. | *Hit by Desert Storm summoned by title Storm Warrior. | ||
|- | |- | ||
| [[Image:Status Frostbite.png|center|Status Frostbite.png]] | | [[Image:Status Frostbite.png|center|Status Frostbite.png]] | ||
| Frostbite<br>(Ice in NA version) | | Frostbite<br>(Ice in NA version) | ||
| | | | ||
*Decreases | *Decreases Attack Speed by a certain percentage. | ||
*Constant drop in HP. | *Constant drop in HP. | ||
*Possible to die by this Status Effect. | *Possible to die by this Status Effect. | ||
* | *This effect has nearly similar to getting '''Soul Link'''. | ||
| | | | ||
*Hit by Nasod Ice-related Attacks (E.g, [[4-4|Leviathan]]'s Gun) | *Hit by Nasod Ice-related Attacks (E.g, [[4-4|Leviathan]]'s Gun) | ||
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*Hit by [[Icicle Wave]] Skill. | *Hit by [[Icicle Wave]] Skill. | ||
*Hit by [[Ice Storm]] Skill. | *Hit by [[Ice Storm]] Skill. | ||
*Hit by [[Gates_of_Darkness| | *Hit by [[Gates_of_Darkness/Season 3|Cold Snap Berthe]]'s roar | ||
*Hit by [[Gates_of_Darkness| | *Hit by [[Gates_of_Darkness/Season 3|Frozen Claw Berthe]]'s roar | ||
|- | |- | ||
| [[Image:Status Confusion.png|center|Status Confusion.png]] | | [[Image:Status Confusion.png|center|Status Confusion.png]] | ||
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*Defeat [[7-X|Guardian Magician of Trials]]. | *Defeat [[7-X|Guardian Magician of Trials]]. | ||
|- | |- | ||
| [[File:Status_049.png|center|Guardian of Elrios]] | | rowspan="2" | [[File:Status_049.png|center|Guardian of Elrios]] | ||
| Guardian of Elrios | | rowspan="2" | Guardian of Elrios | ||
| | | | ||
*Additional Damage and Damage Reduction increased. | *Additional Damage and Damage Reduction increased. | ||
*EXP gain increased. | *EXP gain increased. | ||
| | | | ||
*Clear [[Gates of Darkness( | *Clear [[Gates of Darkness/Season 2|Gates of Darkness (Season 2)]]. | ||
|- | |||
| | |||
*50% discount on repairs. | |||
*All Skill Level +1 '''(NOT including Hyper Actives)''' | |||
*Movement Speed is increased by 10%. | |||
*Passive MP regeneration rate is increased by 5. | |||
| | |||
*Clear [[Gates of Darkness/Season 3|Gates of Darkness (Season 3)]] (KR Only). | |||
|- | |- | ||
| [[File:Status_050.png|center|Newt's Power]] | | [[File:Status_050.png|center|Newt's Power]] | ||
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| | | | ||
*Max MP is increased by 100. | *Max MP is increased by 100. | ||
*Passive MP regeneration rate is increased by 2 | *Passive MP regeneration rate is increased by 2. | ||
| | | | ||
*Use Seraphim's Blessing (Elixir). | *Use Seraphim's Blessing (Elixir). | ||
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*Hit by Iz's ice breath. | *Hit by Iz's ice breath. | ||
*Hit by [[Blizzard Shower]]. | *Hit by [[Blizzard Shower]]. | ||
*Hit by [[Gates_of_Darkness|Abyss Berthe]]'s Ice Laser. | *Hit by [[Gates_of_Darkness/Season 3|Deep Abyss Berthe]]'s Ice Laser. | ||
|- | |- | ||
| [[File:Status_082.png|center|Fracture]] | | [[File:Status_082.png|center|Fracture]] | ||
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| Frostbite<br>(Ice in NA version) | | Frostbite<br>(Ice in NA version) | ||
| | | | ||
*Decreases | *Decreases Attack Speed by a certain percentage. | ||
*Constant drop in HP. | *Constant drop in HP. | ||
*Possible to die by this Status Effect. | *Possible to die by this Status Effect. | ||
*Now this effect has nearly similar to getting '''Soul Link'''. | |||
| | | | ||
*Hit by Nasod Ice-related Attacks (E.g, [[4-4|Leviathan]]'s Gun) | *Hit by Nasod Ice-related Attacks (E.g, [[4-4|Leviathan]]'s Gun) | ||
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*Hit by [[7-2|Coral Sea Serpent]]'s ''Frost Breath'' and ''Frost Tornado''. | *Hit by [[7-2|Coral Sea Serpent]]'s ''Frost Breath'' and ''Frost Tornado''. | ||
*Hit by [[Elemental Master]]'s ''Frostbite Sphere'' Combo. | *Hit by [[Elemental Master]]'s ''Frostbite Sphere'' Combo. | ||
*Hit by [[High Magician ]]'s [[Freezing Point Research]] | *Hit by [[High Magician]]'s [[Freezing Point Research]] | ||
*Hit by bubbles from [[Hamel|Laguz]] | *Hit by bubbles from [[Hamel|Laguz]] | ||
*Hit by [[Freeze Rune]] Skill. | *Hit by [[Freeze Rune]] Skill. | ||
*Hit by [[Icicle Wave]] Skill. | *Hit by [[Icicle Wave]] Skill. | ||
*Hit by [[Ice Storm]] Skill. | *Hit by [[Ice Storm]] Skill. | ||
*Hit by [[Gates_of_Darkness| | *Hit by [[Gates_of_Darkness/Season 3|Cold Snap Berthe]]'s roar | ||
*Hit by [[Gates_of_Darkness| | *Hit by [[Gates_of_Darkness/Season 3|Frozen Claw Berthe]]'s roar | ||
|- | |- | ||
| [[File:Status_095.png|center|Confusion]] | | [[File:Status_095.png|center|Confusion]] | ||
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*? | *? | ||
|- | |- | ||
| [[File:Status_143.png|center|Giant's Potion]] | | rowspan="2" | [[File:Status_143.png|center|Giant's Potion/Blessed Giant Potion]] | ||
| Giant's Potion (Elixir) | | Giant's Potion (Elixir) | ||
| | | | ||
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*Use the Giant Potion (Elixir). | *Use the Giant Potion (Elixir). | ||
|- | |- | ||
| rowspan=" | | Blessed Giant's Potion (Elixir) | ||
| | |||
*Character's size is increased by 30%, and all combos/skills adjust in size accordingly. | |||
*You are much more vulnerable to attacks, as you are now easier to hit. | |||
*Critical hit rate is increased by 15%. | |||
| | |||
*Use the Blessed Giant Potion (Elixir). | |||
|- | |||
| rowspan="3" | [[File:Status_144.png|center|Flaming Body/Blazing Bomb/Blessed Blazing Bomb]] | |||
| Blaze Step | | Blaze Step | ||
| | | | ||
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*Use Blazing Bomb (Elixir). | *Use Blazing Bomb (Elixir). | ||
|- | |- | ||
| [[File:Status_145.png|center|Tracker's Soul]] | | Blessed Blazing Bomb | ||
| | |||
*Running/walking/attacking can cause a burst of flame-balls to erupt from your body. | |||
*These flame-balls stagger and burn enemies. | |||
*The cooldown between waves of flame-balls is about 3 seconds. | |||
| | |||
*Use Blessed Blazing Bomb (Elixir). | |||
|- | |||
| rowspan="3" | [[File:Status_145.png|center|Tracker's Soul/Blessed Tracker's Soul/Tracker's Madness]] | |||
| Tracker's Soul (Elixir) | | Tracker's Soul (Elixir) | ||
| | | | ||
*Each time you attack, | *Each time you attack, a green lasers will appear and hit the enemy twice you just hit. | ||
| | | | ||
*Use Tracker's Soul (Elixir). | *Use Tracker's Soul (Elixir). | ||
|- | |- | ||
| [[File:Status_146.png|center|Baby Cradle]] | | Blessed Tracker's Soul (Elixir) | ||
| Baby Fairy Cradle (Elixir) | | | ||
*Each time you attack, a green lasers will appear and hit the enemy three times you just hit. | |||
| | |||
*Use Blessed Tracker's Soul (Elixir). | |||
|- | |||
| Tracker's Madness (Elixir) | |||
| | |||
*Each time you attack, three green lasers will appear and hit the enemy three times you just hit. | |||
| | |||
*Use Tracker's Madness (Elixir). | |||
|- | |||
| rowspan="2" | [[File:Status_146.png|center|Baby Fairy's Cradle/Blessed Baby Fairy's Cradle ]] | |||
| Baby Fairy's Cradle (Elixir) | |||
| | | | ||
*A golden fairy-like image floats behind your character | *A golden fairy-like image floats behind your character | ||
*Every 10 seconds, you recover a percentage of HP and | *Every 10 seconds, you recover a percentage of HP and 30 MP. | ||
| | | | ||
*Use Baby Fairy Cradle (Elixir). | *Use Baby Fairy Cradle (Elixir). | ||
|- | |- | ||
| [[File:Status_147.png|center|Denip's Ice Orb]] | | Blessed Baby Fairy's Cradle (Elixir) | ||
| | |||
*A golden fairy-like image floats behind your character | |||
*Every 8 seconds, you recover a percentage of HP and 30 MP. | |||
| | |||
*Use Blessed Baby Fairy Cradle (Elixir). | |||
|- | |||
| rowspan="2" | [[File:Status_147.png|center|Denip's Ice Orb/Blessed Denif's Ice Orb]] | |||
| Denip's Ice Orb (Elixir) | | Denip's Ice Orb (Elixir) | ||
| | | | ||
*Running/walking/attacking can cause a burst of snowflakes to erupt from your body. | *Running/walking/attacking can cause a burst of snowflakes to erupt from your body. | ||
*Enemies hit by the snowflakes are inflicted with Frostbite. | *Enemies hit by the snowflakes are inflicted with Frostbite and lower the water resistance. | ||
| | | | ||
*Use Denip's Ice Orb (Elixir). | *Use Denip's Ice Orb (Elixir). | ||
|- | |- | ||
| [[File:Status_148.png|center|Ventus' | | Blessed Denif's Ice Orb (Elixir) | ||
| | |||
*Running/walking/attacking can cause a burst of snowflakes to erupt from your body. | |||
*Enemies hit by the snowflakes are inflicted with Frostbite and lower the water resistance. | |||
| | |||
*Use Blessed Denif's Ice Orb (Elixir). | |||
|- | |||
| rowspan="3" | [[File:Status_148.png|center|Ventus' Wings/Blessed Ventus' Wings/Ventus' Wing]] | |||
| Ventus' Wings (Elixir) | | Ventus' Wings (Elixir) | ||
| | | | ||
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*Use Ventus' Wings (Elixir). | *Use Ventus' Wings (Elixir). | ||
|- | |- | ||
| [[File:Status_149.png|center|Rosso's Blazing Ring]] | | Blessed Ventus' Wings (Elixir) | ||
| | |||
*A blue aura surrounds your character, | |||
*Movement speed is increased by 20% | |||
*Wind resistance is increased by 200 | |||
*Evasion rate is increased by 20% | |||
| | |||
*Use Blessed Ventus' Wings (Elixir). | |||
|- | |||
| Ventus' Wing (Elixir) | |||
| | |||
*A blue aura surrounds your character, | |||
*Movement speed is increased by 30% | |||
*Wind resistance is increased by 500 | |||
*Evasion rate is increased by 30% | |||
*Piercing is increased by 10% | |||
| | |||
*Use Ventus' Wing (Elixir). | |||
|- | |||
| rowspan="3" | [[File:Status_149.png|center|Rosso's Blazing Ring/Blessed Rosso's Blazing Ring/Rosso's Calamity Wheel]] | |||
| Rosso's Blazing Ring (Elixir) | | Rosso's Blazing Ring (Elixir) | ||
| | | | ||
*Running/walking/attacking generates a flame aura around your character. | *Running/walking/attacking generates a flame aura around your character. | ||
*Enemies in range of the flame aura will be inflicted with Burn. | *Enemies in range of the flame aura will be inflicted with Burn and lower the fire resistance. | ||
*The flames are affected by Fire resist, so monsters with high resistance may not be burned. | *The flames are affected by Fire resist, so monsters with high resistance may not be burned. | ||
| | | | ||
*Use Rosso's Blazing Ring (Elixir). | *Use Rosso's Blazing Ring (Elixir). | ||
|- | |- | ||
| [[File:Status_150.png|center|Giant Hand Potion]] | | Blessed Rosso's Blazing Ring (Elixir) | ||
| | |||
*Running/walking/attacking generates a flame aura around your character. | |||
*Enemies in range of the flame aura will be inflicted with Burn and lower the fire resistance. | |||
*The flames are affected by Fire resist, so monsters with high resistance may not be burned. | |||
| | |||
*Use Blessed Rosso's Blazing Ring (Elixir). | |||
|- | |||
| Rosso's Calamity Wheel (Elixir) | |||
| | |||
*Running/walking/attacking generates a flame aura around your character. | |||
*Enemies in range of the flame aura will be inflicted with Burn and lower the fire resistance. | |||
*The flames ignore Fire resist. | |||
| | |||
*Use Rosso's Calamity Wheel (Elixir). | |||
|- | |||
| rowspan="2" | [[File:Status_150.png|center|Giant Hand Potion/Blessed Giant Hand Potion]] | |||
| Giant Hand Potion (Elixir) | | Giant Hand Potion (Elixir) | ||
| | | | ||
*Your character's hands and weapon significantly increase in size. | *Your character's hands and weapon significantly increase in size. | ||
* | *Additional damage is increased by 10% | ||
| | | | ||
*Use Giant Hand Potion (Elixir). | *Use Giant Hand Potion (Elixir). | ||
|- | |||
| Blessed Giant Hand Potion (Elixir) | |||
| | |||
*Your character's hands and weapon significantly increase in size. | |||
*Additional damage is increased by 15% | |||
| | |||
*Use Blessed Giant Hand Potion (Elixir). | |||
|- | |- | ||
| [[File:Status_151.png|center|?]] | | [[File:Status_151.png|center|?]] | ||
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| | | | ||
*? | *? | ||
|- | |||
| [[File:Status_243.png|center|Seal of Darkness]] | |||
| Seal of Darkness | |||
| | |||
*MP obtained when attacking/attacked is increased by a percentage. | |||
| | |||
*Use/be in range of a teammate's [[Seal of Darkness]]. | |||
|- | |||
| [[File:Status_244.png|center|Seal of Punishment]] | |||
| Seal of Punishment | |||
| | |||
*Critical damage is increased by a percentage. | |||
*Chance of critical hit affecting you is decreased by a percentage. | |||
| | |||
*Use/be in range of a teammate's [[Seal of Punishment]]. | |||
|- | |- | ||
| [[File:Status_Event01.png|center|Trade Restricted]] | | [[File:Status_Event01.png|center|Trade Restricted]] | ||
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*Gained when standing inside the aura emitted by Shadow Defenders in Hamel. | *Gained when standing inside the aura emitted by Shadow Defenders in Hamel. | ||
|} | |} | ||
{{MainGuides/fr}} | {{MainGuides/fr}} |