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Transporting Tunnel: Contaminated Area/fr: Difference between revisions

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Text replacement - "\[\[Wind[_ ]Ward([^]]*)\]\]" to "Wind Wall$1"
m (Text replacement - "\[\[Nature[_ ]Force([^]]*)\]\]" to "Nature's Force$1")
m (Text replacement - "\[\[Wind[_ ]Ward([^]]*)\]\]" to "Wind Wall$1")
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*Solo Method: Wind Ward (Must have enough damage to defeat spores with Wind Ward)
*Solo Method: Wind Ward (Must have enough damage to defeat spores with Wind Ward)
#Fight Type-H normally until any spore(s) comes close.
#Fight Type-H normally until any spore(s) comes close.
#[[Wind Ward]] both Type-H and the spore(s)\Alternatively [[Freezing Arrow - Sting]] if Wind Ward is not available.
#[[Wind Wall]] both Type-H and the spore(s)\Alternatively [[Freezing Arrow - Sting]] if Wind Ward is not available.
#Retreat when Type-H is near a Storm Blade threshold.
#Retreat when Type-H is near a Storm Blade threshold.
#Catch and repeat until Type-H is defeated.
#Catch and repeat until Type-H is defeated.
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*[[Sharp Fall]] and [[Heaven's Fist - Pressure]] to stun the boss and deny it its stoic.
*[[Sharp Fall]] and [[Heaven's Fist - Pressure]] to stun the boss and deny it its stoic.
**These can also deal damage without triggering [[Storm Blade]] sometimes, but usually Type-H will do it anyways.
**These can also deal damage without triggering [[Storm Blade]] sometimes, but usually Type-H will do it anyways.
*[[Wind Ward]] can be used to prevent Type-H from coming in contact with a spore in an emergency.
*[[Wind Wall]] can be used to prevent Type-H from coming in contact with a spore in an emergency.
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