Anonymous

Wally's Underground Laboratory/fr: Difference between revisions

From Elwiki
no edit summary
No edit summary
No edit summary
Line 19: Line 19:
| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:Fire_Crossbow_Soldier.jpg|60px]]
|[[File:Fire_Crossbow_Soldier.jpg|60px]]
|'''Fire Crossbow Soldier''' - These crossbowmen are similar to those at [[2-5]], except it has high attack speed (when not in the '''Bunker'''), can activate super armor and shoot up to three arrows in a row. Their arrows can cause the burning ailment.  Their super armor will end before they can attack. Also, whenever attacked they will gain super armor for the duration of their stun animation.<br>  
|'''Fantassin incendiaire''' - These crossbowmen are similar to those at [[2-5]], except it has high attack speed (when not in the '''Bunker'''), can activate super armor and shoot up to three arrows in a row. Their arrows can cause the burning ailment.  Their super armor will end before they can attack. Also, whenever attacked they will gain super armor for the duration of their stun animation.<br>  
|-
|-
|[[File:Poison_Crossbow_Soldier.jpg|60px]]
|[[File:Poison_Crossbow_Soldier.jpg|60px]]
|'''Poison Crossbow Soldier''' - These crossbowmen are similar to those at [[2-5]],  except it has high attack speed (when not in the '''Bunker'''), can activate super armor and shoot up to three arrows in a row. Their arrows can cause the poison ailment.  Their super armor will end before they can attack.<br>
|'''Fantassin empoisonneur''' - These crossbowmen are similar to those at [[2-5]],  except it has high attack speed (when not in the '''Bunker'''), can activate super armor and shoot up to three arrows in a row. Their arrows can cause the poison ailment.  Their super armor will end before they can attack.<br>
|-
|-
|[[File:Castle_2X.png|60px]]
|[[File:Castle_2X.png|60px]]
Line 28: Line 28:
|-
|-
|[[File:Royal_Guardian.jpg|60px]]
|[[File:Royal_Guardian.jpg|60px]]
|'''Royal Guardian''' - These Knights are similar to '''Wally's Guardian''' in [[2-5]], but can activate super armor if hit 10 times.  Their super armor will last until the end of their counter attack.  These will randomly enter a defense stance when under attack.  Their attack speed was significantly increased after the Hunting Fields patch.<br>  
|'''Garde du corps''' - These Knights are similar to '''Wally's Guardian''' in [[2-5]], but can activate super armor if hit 10 times.  Their super armor will last until the end of their counter attack.  These will randomly enter a defense stance when under attack.  Their attack speed was significantly increased after the Hunting Fields patch.<br>  
|-
|-
|[[File:Royal_Big_Brother.jpg|60px]]
|[[File:Royal_Big_Brother.jpg|60px]]
|'''Royal Big Brother''' - These Knights are similar to '''Vergent''' in [[2-5]] and will activate super armor if hit 10 times. Their super armor will last until the end of their counter attack.  Their attack speed was significantly increased after the Hunting Fields patch.<br>  
|'''Kasskrân''' - These Knights are similar to '''Vergent''' in [[2-5]] and will activate super armor if hit 10 times. Their super armor will last until the end of their counter attack.  Their attack speed was significantly increased after the Hunting Fields patch.<br>  
|-
|-
|[[File:Infected_Rat.jpg|60px]]
|[[File:Infected_Rat.jpg|60px]]
|'''Infected Rat''' - Their attack style is very similar to the Giant Phorus, but their attacks can poison you. (Except Bull Attack)
|'''Rat de laboratoire''' - Their attack style is very similar to the Giant Phorus, but their attacks can poison you. (Except Bull Attack)
|-
|-
|[[File:Uool_2X.png|60px]]
|[[File:Uool_2X.png|60px]]
|'''??''' - These Knights are similar to '''Big Soldier''' in [[2-5]]. They use their metal gauntlets to punch you.
|'''Observateur du château Robo''' - These Knights are similar to '''Big Soldier''' in [[2-5]]. They use their metal gauntlets to punch you.
|-
|-
|[[File:Illy_2X.png|60px]]
|[[File:Illy_2X.png|60px]]
|'''??''' - These Knights are similar to '''Little Soldier''' in [[2-5]]. Careful, don't get stabbed by it!
|'''Assassin du château Robo''' - These Knights are similar to '''Little Soldier''' in [[2-5]]. Careful, don't get stabbed by it!
|-
|-
|[[File:Mini_Wally_No._8_-Punch-.jpg|60px]]
|[[File:Mini_Wally_No._8_-Punch-.jpg|60px]]
|'''Mini Wally No.8 -Punch-''' - These are smaller, brown colored variants of [[2-5|Wally No. 8]]. They have only the most basic abilities all Wally robots have on Normal Mode.  They can hover, punch, use a spinning attack similar to [[Windmill]], and do a downward smash when they are hovering.  In Hell and Luto Modes, a large amount of debris will fall randomly to either side of itself each time it smashes the ground.<br>
|'''Mini-Robo N82''' - These are smaller, brown colored variants of [[2-5|Wally No. 8]]. They have only the most basic abilities all Wally robots have on Normal Mode.  They can hover, punch, use a spinning attack similar to [[Windmill]], and do a downward smash when they are hovering.  In Hell and Luto Modes, a large amount of debris will fall randomly to either side of itself each time it smashes the ground.<br>
|-
|-
|[[File:Mini_Wally_No._8_-Laser-.jpg|60px]]
|[[File:Mini_Wally_No._8_-Laser-.jpg|60px]]
|'''Mini Wally No.8 -Laser-''' - These are smaller, red colored variants of [[2-5|Wally No. 8]]. They will fire a large laser out of their heads. When they do, the screen will darken like it would if a player used a skill.  The laser's hitbox forms a bit away from itself, making standing right in front of these as they are shooting perfectly safe.<br>
|'''Mini-Robo N85''' - These are smaller, red colored variants of [[2-5|Wally No. 8]]. They will fire a large laser out of their heads. When they do, the screen will darken like it would if a player used a skill.  The laser's hitbox forms a bit away from itself, making standing right in front of these as they are shooting perfectly safe.<br>
|-
|-
|[[File:Mini_Wally_No._8_-Missile-.jpg|60px]]
|[[File:Mini_Wally_No._8_-Missile-.jpg|60px]]
|'''Mini Wally No.8 -Missle-''' - These are smaller, yellow colored variants of [[2-5|Wally No. 8]]. They will activate super armor and launch homing missiles out of both arms. In Hell and Luto Modes, they can also launch a spread of missiles into the air that will come down on both sides of itself (Similar to '''Wally No 8 MK2''' have).
|'''Mini-Robo N87''' - These are smaller, yellow colored variants of [[2-5|Wally No. 8]]. They will activate super armor and launch homing missiles out of both arms. In Hell and Luto Modes, they can also launch a spread of missiles into the air that will come down on both sides of itself (Similar to '''Wally No 8 MK2''' have).
|-
|-
|[[File:190mm_Howitzer.png|60px]]
|[[File:190mm_Howitzer.png|60px]]
|'''190mm Howitzer''' - The Black Crow is equipped with an on board defense cannon, the 190mm Howitzer.
|'''Canon 190mn''' - The Black Crow is equipped with an on board defense cannon, the 190mm Howitzer.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| General=<span style="display:none">{{</span>
| General=<span style="display:none">{{</span>
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]
|'''??'''
|'''Feu croisé impitoyable'''
|
|
'''Notes:'''
'''Notes:'''
Line 63: Line 63:
|-
|-
|[[File:Poison_Crossbow_Soldier_Elite.png|60px]]
|[[File:Poison_Crossbow_Soldier_Elite.png|60px]]
|'''??'''
|'''Impitoyable Anos venimeux'''
|
|
'''Notes:'''
'''Notes:'''
Line 70: Line 70:
|-
|-
|[[File:Royal_Guardian_Elite.png|60px]]
|[[File:Royal_Guardian_Elite.png|60px]]
|'''??'''
|'''Impitoyable Kuno'''
|
|
'''Notes:'''
'''Notes:'''
Line 77: Line 77:
|-
|-
|[[File:Royal_Big_Brother_Elite.png|60px]]
|[[File:Royal_Big_Brother_Elite.png|60px]]
|'''??'''
|'''Impitoyable Jas'''
|
|
'''Notes:'''
'''Notes:'''
Line 84: Line 84:
|-
|-
|[[File:UoolElite.png|60px]]
|[[File:UoolElite.png|60px]]
|'''??'''
|'''Mur impitoyable'''
|
|
'''Notes:'''
'''Notes:'''
Line 91: Line 91:
|-
|-
|[[File:Illy_Elite.png|60px]]
|[[File:Illy_Elite.png|60px]]
|'''??'''
|'''Impitoyable Illy'''
|
|
'''Notes:'''
'''Notes:'''
Line 99: Line 99:
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:Wally_No._7.jpg|60px]]
|[[File:Wally_No._7.jpg|60px]]
|'''Wally No. 7''' - '''Wally No. 7''' - is an upgraded form of '''[[2-5|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.
|'''Robo N7''' - '''Wally No. 7''' is an upgraded form of '''[[2-5|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.
|
|
-''Thrust:'' Wally will spin his arms to attack you.
-''Thrust:'' Wally will spin his arms to attack you.
Line 125: Line 125:
|-
|-
|[[File:Mini_Cannon.png|60px]]
|[[File:Mini_Cannon.png|60px]]
|'''Mini Cannon''' - Fires explosives out of one of three cannons (Left, Up, and Right), generally fires from the cannon closest to the player.  Similar to the ones that appear in [[4-1|4-1]].
|'''Mini canon''' - Fires explosives out of one of three cannons (Left, Up, and Right), generally fires from the cannon closest to the player.  Similar to the ones that appear in [[4-1|4-1]].
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|[[File:NasodInspector.png|60px]]
|[[File:NasodInspector.png|60px]]
|'''Nasod Inspector''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.
|'''Deus ex Nasod''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.
|
|
===Defense Mode===
===Blindage===
There is a '''Signal Lantern''' located at the center of '''Nasod Inspector''''s chest.  At the beginning of the battle it is inactive.  When damaged Nasod Inspector will activate it.
There is a '''Signal Lantern''' located at the center of '''Nasod Inspector''''s chest.  At the beginning of the battle it is inactive.  When damaged Nasod Inspector will activate it.
<br>
<br>
Line 144: Line 144:
The defense boost is high enough that all damage of the type it resists will be reduced to 1.(No Damage in KR)
The defense boost is high enough that all damage of the type it resists will be reduced to 1.(No Damage in KR)
<br>
<br>
===Moves===
===Mouvements===
'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage.  
'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage.  
<br>
<br>
Line 198: Line 198:
| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:Nasod_Inspector.jpg|Image of Nasod Inspector.
File:Nasod_Inspector.jpg|Image du Deus ex Nasod.
File:HQ_Boss_Wally7.png|Wally No. 7's Skill Cut in (Unused)
File:HQ_Boss_Wally7.png|Démo de compétence de Robo N7 (jamais utilisée).
</gallery>
</gallery>
| Video=
[http://www.youtube.com/watch?v=DQBFmT2q9GA '''Blade Master VS Nasod Inspector''']
[http://www.youtube.com/watch?v=aK2gG_1Nucs '''NA ElOfficer Runs 2-x''']
| Trivia=<span style="display:none">{{</span>
| Trivia=<span style="display:none">{{</span>
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.
*Avant, les blindages du Deus ex Nasod n'augmentaient que de peu sa défense plutôt que de lui donner assez de défense pour être protéger complètement contre certains types de dégâts. Cela changeait de blindages plus souvent et regagnait moins de PV également.
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity. Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.
*Il y a une troisième plateforme à gauche qui est assez haute pour être protéger des attaques du Deus ex Nasod sauf de ses étincelles jaunes et bleues permettant aux joueurs de l'attaquer sans impunité. Les étincelles jaunes tombent en 2 vagues : l'une fait moins de dégâts que l'autre et l'une tombe plus vite que l'autre.
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place. Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.
*Dans la première version de ce donjon, il n'y avait pas de Deus ex Naos, à la place une plus grande version du Robo N7 qui sert maintenant en boss intermédiaire, il combattait avec 1 mini-Robo rouge et jaune. Il y avait des monstres différents aussi, comme des esprits sorciers et rats géants. Le donjon était aussi plus court.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
ElEditors
36,221

edits