Harsh Chaser: Difference between revisions
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m (Text replacement - "Skill Attributes" to "Skill Attributes") |
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! MP Usage !! Cooldown | ! MP Usage !! Cooldown | ||
{{!}}- | {{!}}- | ||
{{!}} ? {{!}}{{!}} MP cost increase but skill will ignore defense and guard{{!}}{{!}}39 MP {{!}}{{!}} | {{!}} ? {{!}}{{!}} MP cost increase but skill will ignore defense and guard{{!}}{{!}}39 MP {{!}}{{!}} 57 {{!}}{{!}}Cooldown time reduced to 70%{{!}}{{!}} 3.5 Seconds | ||
{{!}}} | {{!}}} | ||
}} | }} |