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Epic NPCs: Difference between revisions

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'''Epic NPCs''' are a feature added to a new type of Player Vs Player mode called ''Matchmaking'', where players fight other random players that match their skill level and rank. However, what do Epic NPCs have anything to do with this? There is a rare occurrence where a player can search a player through this Matchmaking feature, and at times will encounter an Epic NPC. An Epic NPC is not a real player but an AI that uses advanced techniques and combos. There are currently 10 NPCs, each representing a different class, that certain NPC will use that class's skills along with exclusive and special properties. NPC's are widely known to be extremely challenging, but the reward for beating them are special titles and an abnormal amount of Ranking Points (20RP~30RP).<br>
'''Epic NPCs''' are a feature added to a new type of Player Vs Player mode called ''Matchmaking'', where players fight other random players that match their skill level and rank. However, what do Epic NPCs have anything to do with this? There is a rare occurrence where a player can search a player through this Matchmaking feature, and at times will encounter an Epic NPC. An Epic NPC is not a real player but an AI that uses advanced techniques and combos. There are currently 10 NPCs, each representing a different class which will use the class's skills along with exclusive and special properties. NPCs are widely known to be extremely challenging, but the reward for beating them are special titles (and an abnormal amount of Ranking Points (20RP~30RP) and Match points, regardless of win/loss, though obviously winning grants more).<br>
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Special [[Titles]] are also unlocked after beating a certain Epic NPC for a certain number of times. These titles are difficult to obtain, but the stat boosts obtained from the titles are known to be some of the best in the game.
Special [[Titles]] are also unlocked after beating a certain Epic NPC for a certain number of times. These titles are difficult to obtain, but the stat boosts obtained from the titles are known to be some of the best in the game.
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* Epic NPCs all have a passive that permits extremely fast passive mana regeneration, as well as heightened MP regen when hitting, and when being hit. To prevent them from constantly mana breaking, they have a cooldown on mana break installed in their AI. Their passive mana regeneration is set at approximately 10 MP per second. Some NPCs, however, despite this mana bonus, will still have some difficulty in regenerating mana - Edan is an example, because he constantly burns mana thanks to his repeated abuse of Shadow Step and 99% chance of Emergency Escape.  
* Epic NPCs all have a passive that permits extremely fast passive mana regeneration, as well as heightened MP regen when hitting, and when being hit. To prevent them from constantly mana breaking, they have a cooldown on mana break installed in their AI. Their passive mana regeneration is set at approximately 10 MP per second. Some NPCs, however, despite this mana bonus, will still have some difficulty in regenerating mana - Edan is an example, because he constantly burns mana thanks to his repeated abuse of Shadow Step and 99% chance of Emergency Escape.  
* Epic NPC loading is similar to the dungeon system; a host is chosen (the oldest player in the room) and will act as a temporary server to the other players. Thus, while the oldest character in the room will have minimal lag against the NPCs, the other characters may find the NPCs to be fairly laggy. When making an Epic NPC hunting party, it is wise to chose a host who has good ping to the other players, as well as a strong and stable connection.
* Epic NPC loading is similar to the dungeon system; a host is chosen (the oldest player in the room) and will act as a temporary server to the other players. Thus, while the oldest character in the room will have minimal lag against the NPCs, the other characters may find the NPCs to be fairly laggy. When making an Epic NPC hunting party, it is wise to chose a host who has good ping to the other players, as well as a strong and stable connection.
* Epic NPCs cannot pick up items, even if they are straight over them.
* Epic NPCs, being monsters, cannot pick up items, even if they are straight over them.
* Debuffs will affect Epic NPCs exactly the same way they do monsters in dungeons - for instance, [[Status Effects|Leg Wound]] will not prevent NPCs from dashing.
* Debuffs will affect Epic NPCs exactly the same way they do monsters in dungeons - for instance, [[Status Effects|Leg Wound]] will not prevent NPCs from dashing.
* Epic NPCs have extremely high resistance to [[elements]].
* Epic NPCs have extremely high resistance to [[elements]].
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