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| | [[Image:Spike Trap.png]]<br> | | | [[Image:Spike Trap.png]]<br> |
| | '''[Active]''' Shoot a trap on the ground that sticks to targets and damages them. It can be removed with the movement keys. | | | '''[Active]''' Throw a trap that causes damage over time. Attacked enemy will have a bleed effect. Has a 20% chance to throw 2 traps and you can split the traps by mashing the right and left keys. Trap lasts for 7 seconds. |
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| | {{SkillText|Nature|1}}
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| |} | | |} |
| <br> | | <br> |
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| == Requirements == | | == Requirements == |
| | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |
| |- style="background:{{ColorSel|CharLight|Rena}}" | | |- style="background:{{ColorSel|CharLight|Rena}}" |
| ! Class !! Master !! Required Level !! SP Used per Level !! Alternative | | ! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement |
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| | [[Trapping Ranger]] || Lv. 20 || 35 || 3 || [[Thorn Vine Trap]] | | | [[Trapping Ranger]] || 30 || || || [[Skill Quest#Level 30 Layer Skill (Level Requirement:30)|'''Intermediate Training Skill Quest''']] |
| |} | | |} |
| <br> | | <br> |
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| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" |
| |- style="background:{{ColorSel|CharLight|Rena}}" | | |- style="background:{{ColorSel|CharLight|Rena}}" |
| ! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! rowspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=3 | Bleed Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | | ! rowspan=2 | Character Level !! rowspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=3 | Bleed Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| |- style="background:{{ColorSel|CharLight|Rena}}" | | |- style="background:{{ColorSel|CharLight|Rena}}" |
| ! Chance (noted) !! Damage !! Duration | | ! Chance (noted) !! Damage !! Duration |
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| | align="left" | 1 || rowspan="2" | 35 || 201% || rowspan="18" | 5 || rowspan="18" | 10 Seconds || rowspan=18 | 10% (20%) || rowspan=18 | 50% average attack<br> power per second || rowspan=18 | 8 Seconds || rowspan="18" | 30 MP || rowspan="18" | 5 Seconds | | | align="left" | 30 || 136% || 6 || 7 Seconds || || || || 30 MP || 4 Seconds |
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| | align="left" | 2 || 208%
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| | align="left" | 3 || 36 || 214%
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| | align="left" | 4 || 39 || 221%
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| | align="left" | 5 || 42 || 227%
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| | align="left" | 6 || 45 || 234%
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| | align="left" | 7 || 48 || 240%
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| | align="left" | 8 || 51 || 247%
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| | align="left" | 9 || 54 || 253%
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| | align="left" | 10 || 57 || 260%
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| | align="left" | 11 || 60 || 266%
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| | align="left" | 12 || 63 || 273%
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| | align="left" | 13 || 66 || 279%
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| | align="left" | 14 || 69 || 286%
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| | align="left" | 15 || 72 || 292%
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| | align="left" | 16 || 75 || 299%
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| | align="left" | 17 || 78 || 306%
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| | align="left" | 18 || 81 || 312%
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| |} | | |} |
| <br>
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| == Other Information ==
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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| |- style="background:{{ColorSel|CharLight|Rena}}"
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| ! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
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| |- style="background:{{ColorSel|CharLight|Rena}}"
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| ! PvP !! PvE
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| | 0.375 || 0.25 MP || ?? || ?? Seconds
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| |}
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| <br>
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| == [[Skill Notes|Skill Note]] ==
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| <center>{{quotation|<center>I've thought of another method that gives pain. How about using thorns in a hook type!? Since they are formed as a hook, you can throw them twice.<br>- Writer: Succubus: Erilot</center>}}</center>
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| '''Name:''' Sharp Thorn II / (날카로운 가시 II)
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| '''Description:''' Briar Trap's bleed chance doubled to 20%. 20% chance of throwing two.
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| <br> | | <br> |
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| == Tips and Details == | | == Tips and Details == |
| *Has a chance to inflict Bleed | | *The trap can damage all targets close to the one with the trap attached. |
| *Does AoE damage.
| | *The trap can be shaken off by tapping the left and right key commands. |
| *Briar can be shaken off by tapping the left and right key commands. | |
| *The DoT does not provide hitstun.
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| <br> | | <br> |
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