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Template:SkillTextFR: Difference between revisions

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*L'alternance génère {{{2|}}} [[Combination/fr|point{{#ifeq: {{{2|}}}|1| |s}} de combinaison]].
*L'alternance génère {{{2|}}} [[Combination/fr|point{{#ifeq: {{{2|}}}|1| |s}} de combinaison]].
   | Lu =
   | Lu =
<font color="FF4444">'''Switching Skill (Lu)'''</font>
<font color="FF4444">'''Compétence d'alternance (Lu)'''</font>
*<font color="FF4444">Ciel will switch to Lu</font> when skill is used.
*Lorsque tu joues avec Ciel, cette compétence te fait passer à Lu.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching.
*L'alternance génère {{{2|}}} [[Combination/fr|point{{#ifeq: {{{2|}}}|1| |s}} de combinaison]].
   | LuCiel =
   | LuCiel =
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="0000FF">Ciel)'''</font>
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="0000FF">Ciel)'''</font>
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<!-- Lu/Ciel's True Skills -->
<!-- Lu/Ciel's True Skills -->
     | TripleShot = Génère un point de combinaison supplémentaire.
     | TripleShot = Génère un point de combinaison supplémentaire.
     | Stomp = Increases attack radius by 10% and creates an area that slows enemy's movement for 5 seconds.
     | Stomp = Portée +10%. Tu crées un champ de ralentissement pendant 5 sec.
     | FlickShot = Cause an additional explosion to the attacked enemy.
     | FlickShot = Cause an additional explosion to the attacked enemy.
     | EvilClaw = Does not launch attacked enemy and restrains them instead of for 1 second.  
     | EvilClaw = Does not launch attacked enemy and restrains them instead of for 1 second.  
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