Template:SkillTextFR: Difference between revisions
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*L'alternance génère {{{2|}}} [[Combination/fr|point{{#ifeq: {{{2|}}}|1| |s}} de combinaison]]. | *L'alternance génère {{{2|}}} [[Combination/fr|point{{#ifeq: {{{2|}}}|1| |s}} de combinaison]]. | ||
| Lu = | | Lu = | ||
<font color="FF4444">''' | <font color="FF4444">'''Compétence d'alternance (Lu)'''</font> | ||
* | *Lorsque tu joues avec Ciel, cette compétence te fait passer à Lu. | ||
* | *L'alternance génère {{{2|}}} [[Combination/fr|point{{#ifeq: {{{2|}}}|1| |s}} de combinaison]]. | ||
| LuCiel = | | LuCiel = | ||
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="0000FF">Ciel)'''</font> | <font color="FF4444">'''Switching Skill (Lu</font>/<font color="0000FF">Ciel)'''</font> | ||
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<!-- Lu/Ciel's True Skills --> | <!-- Lu/Ciel's True Skills --> | ||
| TripleShot = Génère un point de combinaison supplémentaire. | | TripleShot = Génère un point de combinaison supplémentaire. | ||
| Stomp = | | Stomp = Portée +10%. Tu crées un champ de ralentissement pendant 5 sec. | ||
| FlickShot = Cause an additional explosion to the attacked enemy. | | FlickShot = Cause an additional explosion to the attacked enemy. | ||
| EvilClaw = Does not launch attacked enemy and restrains them instead of for 1 second. | | EvilClaw = Does not launch attacked enemy and restrains them instead of for 1 second. |