Lunatic Psyker: Difference between revisions
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→File:LPNEW.png Lunatic Psyker
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|name=Edward Grenore (Add) | |name=Edward Grenore (Add) | ||
|color={{ColorSel|Character|Add}} | |color={{ColorSel|Character|Add}} | ||
|image=[[File:LPPortrait.png| | |image=[[File:LPPortrait.png|350px]] | ||
|class=[[File:LPTiny.png]] Lunatic Psyker | |class=[[File:LPTiny.png]] Lunatic Psyker | ||
|weapon= Dynamos, | |weapon= Dynamos, Nasod Armor | ||
|age=19 | |age=19 | ||
|Height= 180 cm (5 ft | |Height= 180 cm (5 ft 11 in) | ||
|Weight=72 kg (158 lb) | |Weight=72 kg (158 lb) | ||
|tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:PTNEW.png|40px|link=Psychic Tracer]] > [[Image:LPNEW.png|40px|link=Lunatic Psyker]] > [[Image:LPTransNEW.png|40px|link=Lunatic Psyker/Transcendence]] | |tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:PTNEW.png|40px|link=Psychic Tracer]] > [[Image:LPNEW.png|40px|link=Lunatic Psyker]] > [[Image:LPTransNEW.png|40px|link=Lunatic Psyker/Transcendence]] > [[Image:DBNEW.png|40px|link=Doom Bringer]] | ||
|RD=[[File:Korean_Flag.png|20px]] 16 January 2014<br>[[File:Japanese_Flag.png|20px]] 13 August 2014<br>[[File:Chinese_Flag.png|20px]] 13 August 2014<br>[[File:Flag-us.png|20px]] 13 August 2014<br>[[File:Europeanunion.png|20px]] 20 August 2014<br>[[File: Bresil Flag.png|20px]] 7 January 2015 | |RD=[[File:Korean_Flag.png|20px]] 16 January 2014<br>[[File:Japanese_Flag.png|20px]] 13 August 2014<br>[[File:Chinese_Flag.png|20px]] 13 August 2014<br>[[File:Flag-us.png|20px]] 13 August 2014<br>[[File:Europeanunion.png|20px]] 20 August 2014<br>[[File: Bresil Flag.png|20px]] 7 January 2015 | ||
|stat= | |stat= | ||
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}} | }} | ||
}} | }} | ||
<center>{{quotation|Kahahaha! | <center>{{quotation|Kahahaha! Success!}}</center> | ||
= [[File:LPNEW.png]] Lunatic Psyker = | |||
{{TooltipColor|D|[A mad scientist who unlocked the full potential of Nasod Armor]}}<br> | |||
Overpower enemies with the use of the enhanced Nasod Armor. | |||
{{Specialty| | |||
|[[File:FullBurst.png|link=Nasod Armor Mode - Full Burst]]|Nasod Armor Mode - Full Burst|'''Increase Special Active Damage for a certain duration. Particle Storm chance and damage also increase, allowing you to deal more.''' | |||
|[[File:AddSkill15.png|link=Conqueror]]|Conqueror|'''This skill gets stronger if used while in Awakening. Normally, it will generate a massive energy cannon. While in Awakening, it will create a huge energy blast.''' | |||
|[[File:LPSA5.png|link=Psychic Storm]]|Psychic Storm|'''Use this skill to pull in nearby enemies and also buff yourself. Wrap your body in plasma that causes a debuff to any attackers or the enemies that get attacked.''' | |||
|[[File:LPSA2.png|link=Quicksilver Accel]]|Quicksilver Accel|'''Use this skill on a distant enemy. This skill is very useful for ambush.''' | |||
}} | |||
{{#Widget:AdsenseR}} | {{#Widget:AdsenseR}} | ||
=== Background === | === Background === | ||
As [[Psychic Tracer]], Add's thirst for power grows. On his search for a better way to store a large amount of El energy for his Dynamos, Add meets Adel, the chief of Altera, who informs him of the Altera Core's energy handling capacity. | As [[Psychic Tracer]], Add's thirst for power grows. On his search for a better way to store a large amount of El energy for his Dynamos, Add meets [[Adel]], the chief of [[Altera]], who informs him of the [[4-6|Altera Core]]'s energy handling capacity. He visits the Core to investigate, and with his findings, he succeeds in upgrading the Dynamos. | ||
Now, Add just needs a strong source of power. He locates it in [[Feita]], a place overrun by demons. With [[Lento]]'s help, he succeeds in changing the demons' dark El into a Moon Stone, and he uses it to perfect his Nasod Armor. | |||
He visits the Core to investigate, and with his findings, he succeeds in upgrading the Dynamos | |||
With Lento's help, he succeeds in changing the demons' | |||
<br> | <br> | ||
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== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Lunatic Psyker | {{:Skill Tree: Lunatic Psyker}} | ||
<br> | <br> | ||
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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width="25%" |Image | ! width="25%" |Image | ||
! width=" | ! width="50%" |Description | ||
! width="25%" |Damage | ! width="25%" |Damage | ||
|- | |- | ||
| [[Image:LPCombo1.png]] | | [[Image:LPCombo1.png]] | ||
| {{CNA}} <font color="8000ff"> ''' | | {{CNA}} <font color="8000ff"> '''Brawler Barrage'''</font> | ||
Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Barrage combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CZ}} to continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the | Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Barrage combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CZ}} to continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the 20 punches by pressing {{CX}}. The more punches executed, the faster the next set of punches will be. | ||
| | | | ||
{{CNA}} | {{CNA}} 335% Phy. Damage<br> | ||
{{CNAZ}} 266% Damage<br> | {{CNAZ}} 266% Damage<br> | ||
{{CNAZ}} | {{CNAZ}} 102% Damage x3<br> | ||
{{CR}}<br> | {{CR}}<br> | ||
{{CNAConZ}} | {{CNAConZ}} 120% Damage x2~20<br> | ||
{{CNAX}} | {{CNAX}} 444% Damage | ||
|- | |- | ||
| [[Image:LPCombo2.png]] | | [[Image:LPCombo2.png]] | ||
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Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Roundhouse Kick combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CX}} to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}. | Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Roundhouse Kick combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CX}} to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}. | ||
| | | | ||
{{CNA}} | {{CNA}} 335% Phy. Damage<br> | ||
{{CNAX}} 305% Damage<br> | {{CNAX}} 305% Damage<br> | ||
{{CR}}<br> | {{CR}}<br> | ||
{{CNAConX}} 200% Damage x1~6<br> | {{CNAConX}} 200% Damage x1~6<br> | ||
{{CNAZ}} 256% Damage | {{CNAZ}} 256% Damage | ||
|- | |- | ||
| | | [[File:LPCombo3.png]] | ||
| ''' | | '''Warp Smash''' | ||
After doing the standard {{CZ}}{{CZ}}{{CX}}, | After doing the standard {{CZ}}{{CZ}}{{CX}}, '''if''' you hit a enemy, you will blink to it and smash it with a blast of energy instead of pulling them to you. | ||
| | | | ||
{{CZ}} | {{CZ}} 190% Phy. Damage<br> | ||
{{CZ}} | {{CZ}} 234% Phy. Damage<br> | ||
{{CX}} 143% Mag. Damage + 157% Mag. Damage (2 MP)<br> | {{CX}} 143% Mag. Damage + 157% Mag. Damage (2 MP)<br> | ||
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage | {{CX}} 86% Mag. Damage x3 + 107% Mag. Damage | ||
|- | |- | ||
| | | [[File:LPCombo4.png]] | ||
| '''Static Geyser''' | | '''Static Geyser''' | ||
After doing | After doing {{CDR}}{{CX}}{{CX}}, the follow up {{CX}} is changed to kicking up quick bursts of electrical energy. | ||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
{{CX}} 242% Mag. Damage<br> | {{CX}} 242% Mag. Damage<br> | ||
{{CX}} | {{CX}} 422% Phy. Damage<br> | ||
{{CNAX}} 100% Mag. Damage | {{CNAX}} 100% Mag. Damage x3 | ||
|- | |- | ||
| | | [[File:LPCombo5.png]] | ||
| '''Plasma Lasers''' | | '''Plasma Lasers''' | ||
After doing | After doing {{CDRU}}{{CX}}, fires 5 plasma lasers in an arc shaped fan. | ||
| | | | ||
{{CDRU}}<br> | {{CDRU}}<br> | ||
{{CX}} 82% Mag. Damage x3<br> | {{CX}} 82% Mag. Damage x3<br> | ||
{{CZ}} 111% Mag. Damage x5 | {{CZ}} 111% Mag. Damage x5 (3 MP) | ||
| | |} | ||
{{CDRU}} | === Updates === | ||
{{CX}} | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{CZ}} | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! KR !! NA | |||
|- | |||
| 09/24/2015 || - || align="left" | | |||
{{buff|Added new {{CZ}}{{CZ}}{{CX}}{{CX}} combo.}} | |||
{{buff|Added new {{CDR}}{{CX}}{{CX}}{{CNAX}} combo.}} | |||
{{buff|Added new {{CDRU}}{{CX}}{{CZ}} combo.}} | |||
|- | |||
| 11/03/2016 || 11/23/2016 || align="left" | | |||
{{buff|{{CDRU}}{{CX}}{{CZ}} consumes 3 MP.}} | |||
|} | |} | ||
<br> | <br> | ||
== Skills == | == Skills == | ||
{{:Lunatic Psyker/Skills | {{:Lunatic Psyker/Skills}} | ||
<br> | <br> | ||
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File:SkillLPFull.png|Full body Skill Cut-in. | File:SkillLPFull.png|Full body Skill Cut-in. | ||
File:LPPreview.jpg|A poster for '''Lunatic Psyker''' revealed as a teaser for Korean Elsword. | File:LPPreview.jpg|A poster for '''Lunatic Psyker''' revealed as a teaser for Korean Elsword. | ||
File:09NEWPTFull.png|Full body | File:09NEWPTFull.png|Full body Item Mall Custom Skill Cut-in. | ||
File:LPSD.png|'''Lunatic Psyker's''' chibi portrait | File:LPSD.png|'''Lunatic Psyker's''' chibi portrait. | ||
File:LPConcept.png|'''Lunatic Psyker's''' Concept Artwork. | |||
File:LPProcess.png|Initial planning stages of designing '''Lunatic Psyker'''. | |||
File:LPComicmini.png|link=File:LPComic.jpg|'''Lunatic Psyker''''s comic release during teaser. (Click for the full image) | File:LPComicmini.png|link=File:LPComic.jpg|'''Lunatic Psyker''''s comic release during teaser. (Click for the full image) | ||
</Gallery> | </Gallery> | ||
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File:LPAnimation.gif|Idle animation | File:LPAnimation.gif|Idle animation | ||
File:LPready.gif|Ready animation. | File:LPready.gif|Ready animation. | ||
File:LP_CashShop_Cutin_animated.gif|Animated | File:LP_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in. | ||
File:Elsword_El_Lady_Episode_2.png|'''Lunatic Psyker''' as seen in [[Elsword: El Lady]]. | |||
</Gallery> | </Gallery> | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
* | *Contrary to '''Lunatic Psyker's''' "brawler" design, he actually specializes more in magical attacks than physical attacks. | ||
*'''Lunatic Psyker's''' concept art reveals that the [[Diabolic Armor]] present in [[Diabolic Esper]]'s design was originally designed for '''Lunatic Psyker'''. | |||
*'''Lunatic Psyker''''s promotional costume and artwork features two tail-like belts hanging behind him, a visual nod at this being the path's '''second''' job, as [[Psychic Tracer]] and [[Doom Bringer]] have 1 and 3 such belts respectively. | |||
<br> | <br> | ||