Atlas City/de: Difference between revisions
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{{Languages|10-2}} | |||
{{DungeonPage | |||
| Orient=2 | |||
| Color={{ColorSel|Village|10}} | |||
| DunButton=10-2Button.png | |||
| SmallPic=10-2.png | |||
| BigPic=10-2new.png | |||
| DunName=Atlas City | |||
| Quotation='''Atlas City'''. A giant Nasod city that produces supplies for Elysion. You must find clues to find an exit out. | |||
| Description=A Nasod city harvesting the materials being sent to Elysion. You must find the clue to chase after Solace here. | |||
| LvNeed=81-83 | |||
| LvFit={{tabs|name=x|tab1=Normal|contents1=71 |tab2=Hard|contents2=72 |tab3=Very Hard|contents3=73}} | |||
| DunMap={{tabs|name=-|tab1=All Difficulties |contents1=[[File:10-2map.png]]}} | |||
| Mob=<span style="display:none">{{</span> | |||
|[[File:10-2mob1.jpg|60px]] | |||
| '''CODE_C_Proto''' - Nasod security robots. | |||
| | |||
*'''Energy Spike:''' Stab with its robotic appendage. | |||
*'''Jet Trust:''' Rearrange itself into a jet and propel itself forward into players. | |||
|- | |||
|[[File:Silence_Head.jpg|60px]] | |||
| '''CODE_C_Silence''' - A tall humanoid Nasod security unit armed with blades on its arms. | |||
| | |||
*'''Cloak:''' This unit is capable of making itself completely invisible as well as invincible. A faint trail of sparkles will emit from it while invisible. | |||
*'''Cross Slash:''' Attack with its two blade arms launching players. Typically done once it has revealed itself from cloaking. | |||
*'''Blade Slash:''' Slash once with its blade. | |||
|- | |||
|[[File:Prober_Head.jpg|60px]] | |||
| '''CODE_C_Prober''' - A Nasod security unit armed with two ion cannons on its arms. | |||
| | |||
*'''Plasma Shot:''' Rearrange itself then fire a short range pulse of plasma. | |||
*'''Plasma Web:''' Fires a web of plasma out of its arms. | |||
|- | |||
|[[File:Defender_Head.jpg|60px]] | |||
| '''CODE_C_Defender''' - A large Nasod security unit capable of arranging it parts in varying shapes. | |||
| | |||
*'''Ram''' - It will rotate then ram into players. | |||
*'''X Barrier''' - It will active a protective wall then push forward into players. | |||
|- | |||
|[[File:10-2mob5.jpg|60px]] | |||
| '''CODE_C_Decepter''' - A flying Nasod security unit. | |||
| | |||
*'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters. | |||
*'''Plasma Buster:''' Take in energy around itself then fire a concentrated ball of plasma downwards. | |||
|- | |||
|[[File:10-2mob1.jpg|60px]] | |||
| '''CODE_D_Proto''' - Nasod security robots that will drop in to intervene. | |||
| | |||
*'''Energy Spike:''' Stab with its robotic appendage. | |||
*'''Jet Trust:''' Rearrange itself into a jet and propel itself forward into players. | |||
<span style="display:none">}}</span> | |||
| MiniBoss=<span style="display:none">{{</span> | |||
|[[File:New_Defender_Head.jpg|60px]] | |||
| '''CODE_B_New_Defender''' - A larger more powerful version of a '''CODE_C_Defender'''. | |||
| | |||
*'''Ram''' - It will rotate then ram into players. | |||
*'''Top Spin:''' - Rearrange its parts and twirl them around itself. | |||
*'''X Barrier''' - It will active a protective wall then push forward into players. | |||
'''Note:''' | |||
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | |||
<span style="display:none">}}</span> | |||
| Obstacle=<span style="display:none">{{</span> | |||
|[[File:Dunno.png|60px]] | |||
|'''Launch Pad''' - A platform which propels players high into the air to reach places they would normally be unable to. | |||
|- | |||
|[[File:CODE_A_Surverylon.png|60px]] | |||
|'''CODE_A_Surveillan''' - Surveillan will patrol in the background and fire at players in sets of three shots indicated by an aiming reticle. | |||
*He will fire 3 shots at each player simultaneously, making a potential 12 shots per round. This makes party play in this section hazardous. | |||
<span style="display:none">}}</span> | |||
| Boss=<span style="display:none">{{</span> | |||
|[[File:CODE_A_Surverylon.png|60px]] | |||
| '''CODE_A_Surveillan''' - The strongest Hunter Nasod in Atlas. It can transform into flight mode and has both mobility and power. | |||
| | |||
*'''Top Spin:''' Surveillan will lower its arms close to the ground and spin in circles while moving forward doing continuous hits. | |||
*'''Barrage Punch:''' Surveillan will perform several jabs then finish off with a plasma punch. | |||
*'''Plasma Shot:''' He will twirl then fire a large plasma ball which lingers and does rapid number of hits. | |||
*'''Aerial Gatling:''' Surveillan will ascend into the air then fire a barrage of shots out of its arm starting at a distance and progressively firing closer to itself. | |||
*'''Jet Mode:''' He will transform into his mobile jet form and fly to one side of the map striking any players in its path before retreating into the background. | |||
*'''Security Call:''' While in the background he will summon swarms of varying Nasod units. | |||
*'''Assault Blaster:''' While in the background he will fire at players in sets of six shots indicated by an aiming reticle. | |||
**He will fire 6 shots at each player simultaneously, making a potential 24 shots per round. This makes party play hazardous. | |||
'''Note:''' | |||
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | |||
<span style="display:none">}}</span> | |||
|Dialogue= | |||
{{tabs | |||
|name=Dialog | |||
|tab1=Boss Intro Cutscene | |||
|contents1={{*}}'''Surveillan''': ''Target Intruder Finished. [Battle Mode Operation]'' | |||
}} | |||
| BDrop={{tabs|name=1|tab1=Atlas Dicetium Sword|contents1={{:10-2Bdrop1}}|tab2=Atlas Dicetium Cannon|contents2={{:10-2Bdrop2}}|tab3=Atlas Dicetium Dual Weapon|contents3={{:10-2Bdrop3}}|tab4=Atlas Dicetium Guns|contents4={{:10-2Bdrop4}}|tab5=Atlas Dicetium Pendulum|contents5={{:10-2Bdrop5}}|tab6=Surveillan Components Set|contents6={{:Surveylon Set}}}} | |||
| DBGM=[http://www.youtube.com/watch?v=h-v8gmn8MrA '''''music076_stage'''''] | |||
| BBGM=[http://www.youtube.com/watch?v=aJKGAtW9Cco '''''music077_boss'''''] | |||
|Gallery= | |||
<gallery widths=150px heights=150px> | |||
File:Atlas_City_1.jpg|Atlas City. | |||
File:Atlas_City_2.jpg|Atlas City terminals. | |||
File:Atlas_City_3.jpg | |||
File:Surveylon_Concept.png|Concept artwork for '''Code_A_Surveillan'''. | |||
</gallery> | |||
|AltLang= | |||
{{AlternateLanguages | |||
|Color={{ColorSel|Village|10}} | |||
|KR=아틀라스 시티 |KRName=Atlas City | |||
|CN=阿特拉斯都市 |CNName=Atlas City | |||
|DE=Atlas-City |DEName=Atlas City | |||
|ES=Ciudad Atlas |ESName= Atlas City | |||
|FR=Cité d'Atlas |FRName=Atlas City | |||
|IT=Città di Atlas |ITName=Atlas City | |||
|PL=Miasto Atlas |PLName=Atlas City | |||
|BR=Cidade de Altlas |BRName=Atlas City | |||
}} | |||
}} |