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High Magician/de: Difference between revisions

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! width="20%" {{!}}Schaden
! width="20%" {{!}}Schaden
|-
|-
| [[Image:hm2.png]]
| [[Image:ST3_HmCombo1_DE.jpg]]
| '''Surrounding Explosion'''
| '''Surrounding Explosion'''
Fires two fireballs and then makes a fiery explosion that surrounds you, burning any nearby enemy and strike down causing a explosion launching any enemies caught. If attacked just before the first hit of surrounding fire, the animation will still carry on and attack the enemy, creating an opening for a combo. Both hits of surrounding fire require 10 MP each.
Fires two fireballs and then makes a fiery explosion that surrounds you, burning any nearby enemy and strike down causing a explosion launching any enemies caught. If attacked just before the first hit of surrounding fire, the animation will still carry on and attack the enemy, creating an opening for a combo. Both hits of surrounding fire require 10 MP each.
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{{CX}} 191% Mag. Damage
{{CX}} 191% Mag. Damage
|-
|-
| [[Image:hm3.png]]  
| [[Image:ST3_HmCombo2_DE.jpg]]  
| '''Fireball Dash'''
| '''Fireball Dash'''
Run behind the opponent and launches out two fireballs that burn them. Fireballs can be absorbed/reflected.
Run behind the opponent and launches out two fireballs that burn them. Fireballs can be absorbed/reflected.
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{{CX}} 245% Mag. Damage
{{CX}} 245% Mag. Damage
|-
|-
| [[Image:Hm5.png]]  
| [[Image:ST3_HmCombo3_DE.jpg]]  
| '''Melee Fireball'''
| '''Melee Fireball'''
Does two smacks with your staff and release a fire road. Holding the {{CX}} after the fire road will allow you to fire numerous fireballs. Fireballs can be absorbed/reflected.
Does two smacks with your staff and release a fire road. Holding the {{CX}} after the fire road will allow you to fire numerous fireballs. Fireballs can be absorbed/reflected.
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+ 588% Mag. Damage
+ 588% Mag. Damage
|-
|-
| [[Image:Hm6.png]]  
| [[Image:ST3_HmCombo4_DE.jpg]]  
| '''Electric Shock'''
| '''Electric Shock'''
After making a spell circle in midair, release lightning zaps from the tip of your staff. Holding the {{CX}} after the first lightning will allow you to release more lightning zaps.  
After making a spell circle in midair, release lightning zaps from the tip of your staff. Holding the {{CX}} after the first lightning will allow you to release more lightning zaps.  
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