Magic Knight/es: Difference between revisions
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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width="30%" | | ! width="30%" |Image | ||
! width="50%" | | ! width="50%" |Description | ||
! width="20%" | | ! width="20%" |Damage | ||
|- | |- | ||
[[Image:Mk2.png]] | | | ||
| ''' | [[Image:Mk2.png]] | ||
| '''Fireball Dash''' | |||
*'' | Slide behind enemies after doing the standard {{CDR}}{{CZ}}{{CZ}} combo and fires a large fireball that pierce through them once. Fireball can be absorbed/reflected. | ||
** | *''Post KR 2/14 patch:'' | ||
** | **Lesser delay after shooting fireball. | ||
**Shorter dash distance on {{CX}} command. | |||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
{{ | {{CViZ}} 173% Phy. Damage<br> | ||
{{ | {{CViZ}} 209% Phy. Damage<br> | ||
{{ | {{CDeX}} 425% Mag. Damage (6 MP) | ||
|- | |- | ||
| [[Image:Mk5.png]] | | [[Image:Mk5.png]] | ||
| '''Flame Pierce''' | | '''Flame Pierce''' | ||
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{{CViZ}}/{{CDeZ}} 235% Phy. Damage +97% Mag. Damage x2 | {{CViZ}}/{{CDeZ}} 235% Phy. Damage +97% Mag. Damage x2 | ||
|- | |- | ||
| | | [[Image:Mk3.png]] | ||
[[Image:Mk3.png]] | | '''Aerial Fireball''' | ||
| ''' | After doing the standard {{CDRU}}{{CX}} combo, fire a fireball that doesn't knock down. Fireball can be absorbed/reflected. | ||
*''Post KR 2/14 patch:'' | |||
*'' | **Removed hang time after shooting fireball. | ||
** | |||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{ | {{CDeX}} 299% Phy. Damage<br> | ||
{{ | {{CDeZ}} 436% Mag. Damage (6 MP) | ||
|- | |- | ||
| [[Image:Mk4.png]] | | [[Image:Mk4.png]] |