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(Created page with "{{Languages|Mana Break}}{{DISPLAYTITLE:Manabreak}} Mana Breaking is a tactic where you force yourself to be knocked down to avoid damage from attacks. This is a commonly used...")
 
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{{Languages|Mana Break}}{{DISPLAYTITLE:Manabreak}}
{{Languages|Mana Break}}{{DISPLAYTITLE:Manabreak}}
Mana Breaking is a tactic where you force yourself to be knocked down to avoid damage from attacks. This is a commonly used tactic in PvP.  
Manabreaking ist eine Taktik, mit der du deinen eigenen K.O. erzwingen kannst, um Schaden von Angriffen zu vermeiden. Manabreak wird normalerweise als Taktik im PvP verwendet.  


[[File:Manabreak1.jpg]]<br>
[[File:Manabreak1.jpg]]<br>
In order to Mana Break, you must have at least 100 MP. If you press and hold down {{CZ}} or {{CX}}, a green bar will charge inside your MP bar, as shown in the image above. This cannot be charged beyond your current amount of MP. When you are attacked and when the green bar has been charged beyond the first break line (100MP), you will lose MP equal to the amount that has been charged and will be forced to knockdown.  Being knocked down via mana break does not reset your KD counter limit if mana breaking when launched.
In order to Mana Break, you must have at least 100 MP. If you press and hold down {{CZ}} or {{CX}}, a green bar will charge inside your MP bar, as shown in the image above. This cannot be charged beyond your current amount of MP. When you are attacked and when the green bar has been charged beyond the first break line (100MP), you will lose MP equal to the amount that has been charged and will be forced to knockdown.  Being knocked down via mana break does not reset your KD counter limit if mana breaking when launched.


== List of Combo/Skill Immune from Mana Break ==
== Liste der von Manabreak immunen Combos u. Skills ==
{| class="wikitable" width=100%
{| class="wikitable" width=100%
|-
|-
! width=10% | Character
! width=10% | Charakter
! width=10% | Class
! width=10% | Klasse
! width=20% | Attack
! width=20% | Attacke
! width=60% | Details
! width=60% | Details
|-
|-
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== Tips and Details ==
== Tipps und Details ==
*Any skill that is capable of inflicting [[Status Effects|Stun or Power Stun]] cancels Mana Break by default, since stuns prevent charging while the target remains afflicted.
*Any skill that is capable of inflicting [[Status Effects|Stun or Power Stun]] cancels Mana Break by default, since stuns prevent charging while the target remains afflicted.
**However, when timed correctly, it's possible to Mana Break as you are inflicted by Stun or Power Stun.
**However, when timed correctly, it's possible to Mana Break as you are inflicted by Stun or Power Stun.
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