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Veteran Commander: Difference between revisions

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(→‎Additional Combos: Second bullet on ZZZXX doesn't launch anymore.)
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| [[Image:VCcombo1.png]]
| [[Image:VCcombo1.png]]
| <font color="ff4444">'''Air Bomb Raid''' </font>
| <font color="ff4444">'''Air Bomb Raid''' </font>
{{CDRU}}{{CX}} is reworked to fire a explosive shell instead of the arm blast. You can continue the combo by firing another shell and repeatedly pressing {{CX}} will fire off a barrage of shells at a 45° angle but consumes HP and you will immediately go into overheat state. The shells fired will leave a trail of fire momentarily when they impact onto platforms but cannot be stacked. All shells have infinite piercing.
{{CDRU}}{{CX}} is reworked to fire a explosive shell instead of the arm blast. You can continue the combo by firing another shell and repeatedly pressing {{CX}} will fire off a barrage of shells at a 45° angle but consumes HP and you will immediately go into overheat state. The shells fired will leave a trail of fire momentarily when they impact onto platforms but cannot be stacked. All shells have infinite piercing and deal splash damage.
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{{CDRU}} <br>
{{CDRU}} <br>
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| rowspan=2 | [[File:VCCombo3.jpg]]
| rowspan=2 | [[File:VCCombo3.jpg]]
| '''Hit and Run / Roll and Grab'''
| '''Hit and Run / Roll and Grab'''
After doing {{CZ}}{{CZ}}{{CZ}}, backstep while firing 2 bullets. Both bullets have infinite piercing and will explode upon at max range. Alternately you can roll past enemies in front and turn around to punch them.
After doing {{CZ}}{{CZ}}{{CZ}}, backstep while firing 2 bullets. Both bullets have infinite piercing, splash damage, and will explode upon at max range. Alternately you can roll past enemies in front and turn around to punch them.
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{{CZ}} 154% Phy. Damage <br>
{{CZ}} 154% Phy. Damage <br>