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Shadow Vein: Difference between revisions

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Added extra information to Nero's Cyclone Spin and Dark Agate's Keeper's Toll attacks:
m (It is unknown how high the debuff stacks, the highest I've seen is 9, though I am guessing it stacks up to 10)
m (Added extra information to Nero's Cyclone Spin and Dark Agate's Keeper's Toll attacks:)
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*'''Upper Beam:''' Launch targets up into the air with his hammer and fire a powerful laser at them.
*'''Upper Beam:''' Launch targets up into the air with his hammer and fire a powerful laser at them.
*'''Warp Strike:''' Nero can warp above a target and drop strike them.
*'''Warp Strike:''' Nero can warp above a target and drop strike them.
*'''Cyclone Spin:''' Swing his hammer in a circle, pulling target inwards and dealing a large amount of damage.
*'''Cyclone Spin:''' Swing his hammer in a circle, pulling target inwards and dealing a large amount of damage. Nero will cast this attack every 18 HP bars, usually at 42, 24 and 6 bars.
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*'''Sword Wave:''' If targets are at a distance on on the upper platforms, it will swing its sword creating a shockwave.
*'''Sword Wave:''' If targets are at a distance on on the upper platforms, it will swing its sword creating a shockwave.
*'''Crystal Breaker:''' Jump into the air and slam into the ground causing an eruption of crystals around it.
*'''Crystal Breaker:''' Jump into the air and slam into the ground causing an eruption of crystals around it.
*'''Keeper's Toll:''' Absorb all the light in the area leaving it in pitch black darkness. This darkness will absorb 200 MP from every player regardless if they're in invincibility frames or not. If the player does not have enough MP, they will automatically die.
*'''Keeper's Toll:''' Absorb all the light in the area leaving it in pitch black darkness. This darkness will absorb 200 MP from every player regardless if they're in invincibility frames or not. If the player does not have enough MP, they will automatically die. Dark Agate will cast this attack every 20 HP bars.
*'''Soul Release:''' Emit a strong Dark El resonance from its lantern, heavy damaging enemies while pulling them in, last few hits will inflict '''[[Status Effects|Panic]]'''.
*'''Soul Release:''' Emit a strong Dark El resonance from its lantern, heavy damaging enemies while pulling them in, last few hits will inflict '''[[Status Effects|Panic]]'''.
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