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Multi Head Shot: Difference between revisions

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! Cooldown !! MP Usage
! Cooldown !! MP Usage
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|-
| {{SkillText|Heavy|140|150}} || 24 Seconds || {{SkillText|Critical|120}} || 120 MP
| {{SkillText|Heavy|144|120}} || 19.2 Seconds || {{SkillText|Critical|120}} || 120 MP
|}
|}
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== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Multi Head Shot''' can deal a minimum of {{formatnum:{{#expr: 958*3}}}}% ({{formatnum:{{#expr: 163*3}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of {{formatnum:{{#expr: 958*3 + 681*10}}}}% ({{formatnum:{{#expr: 163*3 + 117*10}}}}% in PvP) Physical Damage when all additional shots are fired.
*'''[Enhanced] Multi Head Shot''' can deal a minimum of {{formatnum:{{#expr: 958*3}}}}% ({{formatnum:{{#expr: 163*3}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a total of {{formatnum:{{#expr: 958*3 + 681*10}}}}% ({{formatnum:{{#expr: 163*3 + 117*10}}}}% in PvP) Physical Damage when all additional shots are fired.
**With '''Heavy''', it can deal a minimum of {{formatnum:{{#expr: (958*3)*1.4}}}}% ({{formatnum:{{#expr: (163*3)*1.4}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of {{formatnum:{{#expr: (958*3 + 681*10)*1.4}}}}% ({{formatnum:{{#expr: (163*3 + 117*10)*1.4}}}}% in PvP) Physical Damage when all additional shots are fired.
**With '''Heavy''', it can deal a minimum of {{formatnum:{{#expr: (958*3)*1.44}}}}% ({{formatnum:{{#expr: (163*3)*1.44}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a total of {{formatnum:{{#expr: (958*3 + 681*10)*1.44}}}}% ({{formatnum:{{#expr: (163*3 + 117*10)*1.44}}}}% in PvP) Physical Damage when all additional shots are fired.
*As the Backstep {{CX}} does more damage than a double damage additional shot, it is best to end the skill with it on the 9th additional hit rather than using the final additional shot.
<!-- *As the Backstep {{CX}} does more damage than a double damage additional shot, it is best to end the skill with it on the 9th additional hit rather than using the final additional shot. -->
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