Henir's Time and Space/Season 3: Difference between revisions
From Elwiki
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→Possible Bug/Glitches: Minor (Heard of Avalanche glitching a lot so adding it even though I haven't encountered it yet.)
m (→Basics: Minor grammar correction) |
m (→Possible Bug/Glitches: Minor (Heard of Avalanche glitching a lot so adding it even though I haven't encountered it yet.)) |
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**Minimap often also fails to display player, monster, item locations during this glitch. | **Minimap often also fails to display player, monster, item locations during this glitch. | ||
*Enemies\Glave\Obstacles facing inward toward the stage instead of outward toward the camera. | *Enemies\Glave\Obstacles facing inward toward the stage instead of outward toward the camera. | ||
*Enemies regain HP when host changes due to rollback. (Host changes every ~3 minutes) | *Enemies regain HP when host changes due to rollback. (Host changes every 1.5~3 minutes) | ||
*Enemies can come back to life if host changes just as they die. | *Enemies can come back to life if host changes just as they die. | ||
*Sometimes players cannot exit from Henir with ESC. | *Sometimes players cannot exit from Henir with ESC. | ||
*Sometimes game freezes at the end of Feita. | *Sometimes the game freezes at the end of Feita after activating a secret\elite stage portal which leaves players stuck. | ||
*Crow Rider gets stuck in his finger point animation and becomes invincible. | *Crow Rider sometimes gets stuck in his finger point animation and becomes invincible after teleporting back. | ||
*Avalanche sometimes fails to portal back into the stage properly and disappears forever. | |||
*Glave sometimes glitches and sends players straight to Rest Area instead of secret stage, this can happen at any of his appearances but especially likely at Feita. | *Glave sometimes glitches and sends players straight to Rest Area instead of secret stage, this can happen at any of his appearances but especially likely at Feita. | ||
*Dark Nephilim sometimes climbs up the wrong side of the stage in its intro. | *Dark Nephilim sometimes climbs up the wrong side of the stage in its intro. | ||
*Dark Nephilim sometimes spawns facing the wrong direction runs away from the players. | *Dark Nephilim sometimes spawns facing the wrong direction and runs away from the players. | ||
*Dark Nephilim is sometimes invisible, happens more often with a laggy host. | *Dark Nephilim is sometimes invisible, happens more often with a laggy host. | ||
*Coral Snakes sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform. | *Coral Snakes sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform. |