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Henir's Time and Space/Season 3: Difference between revisions

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m
→‎Possible Bug/Glitches: Minor (Heard of Avalanche glitching a lot so adding it even though I haven't encountered it yet.)
m (→‎Basics: Minor grammar correction)
m (→‎Possible Bug/Glitches: Minor (Heard of Avalanche glitching a lot so adding it even though I haven't encountered it yet.))
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**Minimap often also fails to display player, monster, item locations during this glitch.
**Minimap often also fails to display player, monster, item locations during this glitch.
*Enemies\Glave\Obstacles facing inward toward the stage instead of outward toward the camera.
*Enemies\Glave\Obstacles facing inward toward the stage instead of outward toward the camera.
*Enemies regain HP when host changes due to rollback. (Host changes every ~3 minutes)
*Enemies regain HP when host changes due to rollback. (Host changes every 1.5~3 minutes)
*Enemies can come back to life if host changes just as they die.
*Enemies can come back to life if host changes just as they die.
*Sometimes players cannot exit from Henir with ESC.
*Sometimes players cannot exit from Henir with ESC.
*Sometimes game freezes at the end of Feita.
*Sometimes the game freezes at the end of Feita after activating a secret\elite stage portal which leaves players stuck.
*Crow Rider gets stuck in his finger point animation and becomes invincible.
*Crow Rider sometimes gets stuck in his finger point animation and becomes invincible after teleporting back.
*Avalanche sometimes fails to portal back into the stage properly and disappears forever.
*Glave sometimes glitches and sends players straight to Rest Area instead of secret stage, this can happen at any of his appearances but especially likely at Feita.
*Glave sometimes glitches and sends players straight to Rest Area instead of secret stage, this can happen at any of his appearances but especially likely at Feita.
*Dark Nephilim sometimes climbs up the wrong side of the stage in its intro.
*Dark Nephilim sometimes climbs up the wrong side of the stage in its intro.
*Dark Nephilim sometimes spawns facing the wrong direction runs away from the players.
*Dark Nephilim sometimes spawns facing the wrong direction and runs away from the players.
*Dark Nephilim is sometimes invisible, happens more often with a laggy host.
*Dark Nephilim is sometimes invisible, happens more often with a laggy host.
*Coral Snakes sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform.
*Coral Snakes sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform.
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