Armored Tempest: Difference between revisions
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__NOTOC__{{Languages|Armored Tempest}} | __NOTOC__{{Languages|Armored Tempest}} | ||
{{#ev:youtube|x7pTk8gOygU|400|right}} | |||
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| [[File:OptTrans6.png]] | | [[File:OptTrans6.png]] | ||
| {{SkillType|SA|B}} Summons defensive mecha [Armored Tempest]. Summoned Armored Tempest deals damage to surrounding targets for 5 seconds then explodes.<br>Allies within the sonic will gain Super Armor. | | {{SkillType|SA|B}} Summons defensive mecha [Armored Tempest]. Summoned Armored Tempest deals damage to surrounding targets for 5 seconds then explodes.<br>Allies within the sonic will gain {{se||Super Armor||pb}}. | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
| [[Optimus]] : Transcendent || 95 | ! Class !! Level Required | ||
|- | |||
| [[Optimus]]: Transcendent || 95 | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) | ! rowspan=2 | Mode !! colspan=3 | Damage (Magical) | ||
|- | ! colspan="5" |Armored Tempest!! colspan="3" | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
! Landing Shock !! Sonic Shock !! Self Destruction !! | |- | ||
! Landing Shock !! Sonic Shock !! Self Destruction | |||
! HP !! Duration!! {{se|045|Super Armor||pb}}<br>Duration !! {{se|095|Confusion||ed}}<br>Duration !! {{se|313|Silence||ed}}<br>Duration !! Landing Shock !! Sonic Shock !! Self Destruction | |||
|- | |- | ||
| colspan="14" | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 818% || 253% || 235% | ||
| rowspan="2" | 100% of caster's || rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 | 2 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 264% || 81% || 75% | ||
|- | |- | ||
| colspan="14" | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 980% || 304% || 282% | ||
| rowspan="2" |100% of caster's || rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 | 2 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 316% || 97% || 91% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rose|Armored Tempest|Haste, Light|mp=300|cd=22}} | |||
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<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage|true|Rose | |||
|dmg=980, 304, 282 | |||
|hits=1, 24, 8 | |||
|pvp_dmg=316 , 97, 91 | |||
|passive1=ECP System | |||
|passive2=Mechanic Mastery | |||
|append=1, Over Strike | |||
}} | |||
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<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
MHPassive.png; Mechanic Mastery; | |||
MHActive2.png; Robot Detonation; | |||
OptPassive2.png; Mecha Generator; | |||
Prime Operator - Passive 1.png; Mecha Control; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The Armored Tempest is a physical object, so this skill can be used as a wall to prevent enemies such as Skin Splitter from charging into you. | *The summon is affected by party buffs. | ||
*The '''Armored Tempest''' is a physical object, so this skill can be used as a wall to prevent enemies such as Skin Splitter from charging into you. | |||
**It will actually block you and your allies if you try to go through the device during the moment before the '''Sonic Shock''' part. | |||
*When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage. | *When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage. | ||
*'''Possible Bug''': The Armored Tempest will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag. | *'''Possible Bug''': The '''Armored Tempest''' will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag. | ||
*If this skill is reused while the first Armored Tempest is still active, the first mecha will be destroyed. | *Each '''Sonic Shock''' attack will reapply {{se||Super Armor||pb}} for 1 second while in its range. The buff does not overlap and will reset each time you're affected by a shockwave. | ||
**This severely limits the uptime of the Super Armor provided as the summoning animation does not provide Super Armor. | **Because of '''Sonic Shock''''s narrow semi-circular range, allies under the platform will not receive {{se||Super Armor||pb}}, as opposed to [[Tactical Field]], which provides {{se||Super Armor||pb}} in a circular range. | ||
* | **Using a [[Consumable|Giant Potion]] does not affect its range, as it is considered a summon unit, limiting its efficiency. | ||
*If this skill is reused while the first '''Armored Tempest''' is still active, the first mecha will be destroyed. | |||
**This severely limits the uptime of the {{se||Super Armor||pb}} provided as the summoning animation does not provide {{se||Super Armor||pb}}. | |||
*If cast towards a wall in certain dungeons, '''Armored Tempest''' might be summoned on the other edge of the map. | |||
*The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed. | |||
<br> | <br> | ||
== Old Version == | == Old Version == | ||
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! width="300px" | Video | ! width="300px" | Video | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
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|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Landing Shock damage decreased.}} | *{{nerf|Landing Shock damage decreased.}} | ||
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*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 09/28/2017 || 10/18/2017 || align="left" | | | 09/28/2017 || 10/18/2017 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05/2018 || align="left" | | | 04/05/2018 || align="left" | | ||
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|- | |- | ||
| 01/28/2021 || 02/24/2021 || colspan=2 align="left" | | | 01/28/2021 || 02/24/2021 || colspan=2 align="left" | | ||
*{{buff|Added effect that grants Super Armor to allies within the '''Sonic Shock''' area.}} | *{{buff|Added effect that grants {{se|045|Super Armor||pb}} to allies within the '''Sonic Shock''' area.}} | ||
|- | |||
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" | | |||
* {{nerf|An effect that unleashed '''Sonic Shock''' at a faster rate by attacking it is removed.}} | |||
* Can now be canceled after casting. | |||
* Players can pass through the summon when deployed. | |||
* {{buff|{{se|045|Super Armor||pb}} granted faster.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Optimus}} | |||
{{ |