Template:AddSN: Difference between revisions
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| [[Image:AddSkill3.png|link=Particle Prism]] | | [[Image:AddSkill3.png|link=Particle Prism]] | ||
| '''Skill''': [[Particle Prism]]<br>'''Skill Note Name''': Space Reverse (공간 역전)<br>Level Required: 5<br> Does not break from hits. | | '''Skill''': [[Particle Prism]]<br>'''Skill Note Name''': Space Reverse (공간 역전)<br>Level Required: 5<br> Does not break from hits. | ||
{{quotation|Controlling space is not as difficult as controlling time, of course assuming you are intelligent enough to do it. It starts from the basics, geometry condensed and manifested in a non-electrical physical form. There you have your answer, now show me that you understood it, huhuhu~|Glave}} | |||
| [[File:HQ_Shop_ADD_New_Memo_Special.png]] | | [[File:HQ_Shop_ADD_New_Memo_Special.png]] | ||
| From monster drop (KR) / Cash Shop | | From monster drop (KR) / Cash Shop | ||
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| [[Image:AddSkill4.png|link=Energy Boom]] | | [[Image:AddSkill4.png|link=Energy Boom]] | ||
| '''Skill''': [[Energy Boom]]<br>'''Skill Note Name''': Power Boom (파워 붐)<br>Level Required: 5<br> Can now use maximum of 2 [[Dynamo Point System#DP_Counters|DP counters]]. When using counters, skill range +50%. | | '''Skill''': [[Energy Boom]]<br>'''Skill Note Name''': Power Boom (파워 붐)<br>Level Required: 5<br> Can now use maximum of 2 [[Dynamo Point System#DP_Counters|DP counters]]. When using counters, skill range +50%. | ||
{{quotation|The most optimal way to create energy is by collecting electrical charges from the environment, quite similar to nuclear fission. I need to find the formula to dismantle the energy and analyze its composition to transform it into plasma.|Add notes within Dinamo's memory.}} | |||
| [[File:HQ_Shop_ADD_New_Memo_Special.png]] | | [[File:HQ_Shop_ADD_New_Memo_Special.png]] | ||
| From monster drop (KR) / Cash Shop | | From monster drop (KR) / Cash Shop | ||
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| [[Image:LunaticPsykerSkill4.png|link=EMP Shock]] | | [[Image:LunaticPsykerSkill4.png|link=EMP Shock]] | ||
| '''Skill''': [[EMP Shock]]<br>'''Skill Note Name''': Memory Elimination (기억 소거)<br>Level Required: 30<br> MP cost increased by 10%. Decrease the target's buffs' duration by 5 seconds, and increase the debuffs' duration by 5 seconds. | | '''Skill''': [[EMP Shock]]<br>'''Skill Note Name''': Memory Elimination (기억 소거)<br>Level Required: 30<br> MP cost increased by 10%. Decrease the target's buffs' duration by 5 seconds, and increase the debuffs' duration by 5 seconds. | ||
{{quotation|Damn, damn, I just want to forget this stupidity! Get out of my damn head! come on! MAKE ME FORGET!|Add trying to forget an embarrassing event.}} | |||
| [[File:HQ_Shop_ADD_New_Memo_Special.png]] | | [[File:HQ_Shop_ADD_New_Memo_Special.png]] | ||
| From monster drop (KR) / Cash Shop | | From monster drop (KR) / Cash Shop | ||
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| [[Image:PsychicTracerSkill5.png|link=Dynamo Configuration - Magnetron]] | | [[Image:PsychicTracerSkill5.png|link=Dynamo Configuration - Magnetron]] | ||
| '''Skill''': [[Dynamo Configuration - Magnetron]]<br>'''Skill Note Name''': Thoughts on Improving Quantitative III (양적 향상에 대한 생각 III)<br>Level Required: 35<br> When using during configuration mode (awakening), if there is a mutation point, uses 1 point to create 5 Magnetrons. Then when summoning 3 magnetrons, if there is already 4 or more mangnetrons, recover 15MP per disappearing mangetrons. | | '''Skill''': [[Dynamo Configuration - Magnetron]]<br>'''Skill Note Name''': Thoughts on Improving Quantitative III (양적 향상에 대한 생각 III)<br>Level Required: 35<br> When using during configuration mode (awakening), if there is a mutation point, uses 1 point to create 5 Magnetrons. Then when summoning 3 magnetrons, if there is already 4 or more mangnetrons, recover 15MP per disappearing mangetrons. | ||
{{quotation|Magnetron can be used for many different purposes in everyday life. Temperature control, moisture removal, and various sensors. Well, I wish I had drones for drying laundry and deodorizing... I guess I'll need a bit more energy to keep up with more magnetrons.|Add, contemplating an all-around dynamo}} | |||
| [[File:HQ_Shop_ADD_New_Memo_Active.png]] | | [[File:HQ_Shop_ADD_New_Memo_Active.png]] | ||
| From monster drop (KR) / Cash Shop | | From monster drop (KR) / Cash Shop | ||
|- | |- | ||
| [[Image:AddSharedSkill1.png|link=Dynamo Configuration - Pylon]] | | [[Image:AddSharedSkill1.png|link=Dynamo Configuration - Pylon]] | ||
| '''Skill''': [[Dynamo Configuration - Pylon]]<br>'''Skill Note Name''': Self-development (자체 발전)<br>Level Required: 40<br>First Pylon turns into improved Pylon. Improved Pylon creates electronic field attack by itself that's 6 times slower but does 4 powerful non hitstun attacks. | | '''Skill''': [[Dynamo Configuration - Pylon]]<br>'''Skill Note Name''': Self-development (자체 발전)<br>Level Required: 40<br>First Pylon turns into improved Pylon. Improved Pylon creates electronic field attack by itself that's 6 times slower but does 4 powerful non hitstun attacks. | ||
{{quotation|HAHAHA! That is very interesting! What technology do you have there, it's so old and obsolete but it's the first time I've seen this precarious system... I wonder if it's an excellent electrical conductor, would you like electroshock therapy?! HAHAHA!|Author: Add fighting against Bizarre Conrad.}} | |||
| [[File:HQ_Shop_ADD_New_Memo_Active.png]] | | [[File:HQ_Shop_ADD_New_Memo_Active.png]] | ||
| From [[Henir's Time and Space|Henir's Time and Space]] (KR) / Cash Shop | | From [[Henir's Time and Space|Henir's Time and Space]] (KR) / Cash Shop |