Mind Break: Difference between revisions
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Mind Break reduces Magic Attack power; not Magic Defense. Also added what may or may not be a bug to Tips and Details.
(Mind Break reduces Magic Attack power; not Magic Defense. Also added what may or may not be a bug to Tips and Details.) |
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:AddSkill5.png]] | | [[File:AddSkill5.png]] | ||
| '''[Active]''' Add uses his Dynamos to strike a target directly where he is, dealing magic damage and decreasing their magical | | '''[Active]''' Add uses his Dynamos to strike a target directly where he is, dealing magic damage and decreasing their magical attack power. | ||
|} | |} | ||
<br> | <br> | ||
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! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Mind Break Debuff !! rowspan="2" | MP Usage !! rowspan="2" | DP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Mind Break Debuff !! rowspan="2" | MP Usage !! rowspan="2" | DP Usage !! rowspan="2" | Cooldown | ||
|- style="background:#9F81F7;" | |- style="background:#9F81F7;" | ||
! | ! Magic Attack Reduction !! Duration | ||
|- | |- | ||
| align="left" | 1 || rowspan="3" | 10 || 254% || 30% || 4 Seconds || rowspan="20" | 20 MP || rowspan="20" | 10 DP || rowspan="20" | 6 Seconds | | align="left" | 1 || rowspan="3" | 10 || 254% || 30% || 4 Seconds || rowspan="20" | 20 MP || rowspan="20" | 10 DP || rowspan="20" | 6 Seconds | ||
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*Can be used to immediately enter [[Psychics Tracer]] combo extensions, so long as you press Z or X quickly enough. | *Can be used to immediately enter [[Psychics Tracer]] combo extensions, so long as you press Z or X quickly enough. | ||
**The game seems to be fairly inconsistent about when you're able to follow up or not. | **The game seems to be fairly inconsistent about when you're able to follow up or not. | ||
*Mind Break seems to cause an opponent's controls to be reversed for a brief moment. | |||
<br> | <br> | ||
{{AddSkills}} | {{AddSkills}} |