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Comet Crasher: Difference between revisions

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__NOTOC__
__NOTOC__
{{Languages|Comet Crasher}}
<div style="float: right;">{{#ev:youtube|wAYp0KhZnxY|300}}</div>
<div style="float: right;">{{#ev:youtube|wAYp0KhZnxY|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:SI_COMETCRASHER.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:SI_COMETCRASHER.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung shoots his cannon 135 degrees downwards in midair, bombarding the area with cannonballs.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung shoots his cannon 45 degrees downwards in midair, bombarding the area with cannonballs.
|}
|}


<br>
<br>
== Requirements  ==
== Requirements  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Skill Requirement'''</center>
|-
| [[Shooting Guardian]]
| <center>Lv5</center>
| <center>60SP</center>
| <center>[[Skill Quest]]</center>
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative  !! Skill Requirement
! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative  !! Skill Requirement
|-
|-
| [[Deadly Chaser]]  || Lv. 20 || 45            || 4                || [[Sharpshooter Syndrome]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_45_Layer_Skill_.28Level_Requirement:_45.29'''Level 45 Layer Skill Quest''']
| [[Deadly Chaser]]  || Lv. 20 || 45            || 4                || [[Sharpshooter Syndrome]] || [[Skill_Quest#Level_45_Layer_Skill_.28Level_Requirement:_45.29|'''Level 45 Layer Skill Quest''']]
|}
|}
</tabber>
<br>
<br>


== Skill Information  ==
== Skill Information  ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
NA=
|- style="background:#99CCFF"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"
|- style="background:#99CCFF"
{{!}} rowspan=2 {{!}} '''Skill Level'''
! Preliminary Shots !! Last Shot !! Shell !! Preliminaries !! Final
{{!}} colspan=2 {{!}} '''Damage (Magical)'''
{{!}} colspan=3 {{!}} '''Max hit'''
{{!}} rowspan=2 {{!}} '''Ammo Usage'''
{{!}} rowspan=2 {{!}} '''MP Usage'''
{{!}} rowspan=2 {{!}} '''Cooldown'''
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"
{{!}} '''Preliminary Shots'''
{{!}} '''Last Shot'''
{{!}} '''Shell'''
{{!}} '''Preliminaries'''
{{!}} '''Final'''
{{!}}- align="center"
{{!}} align="left" {{!}} 1
{{!}} 363%
{{!}} 727%
{{!}} rowspan=6 {{!}} 2~6
{{!}} rowspan=6 {{!}} 2~5
{{!}} rowspan=6 {{!}} 1
{{!}} rowspan=6 {{!}} 3~6
{{!}} rowspan=6 {{!}} 200 MP
{{!}} rowspan=6 {{!}} 10 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 2
{{!}} 436%
{{!}} 872%
{{!}}- align="center"
{{!}} align="left" {{!}} 3
{{!}} 509%
{{!}} 1017%
{{!}}- align="center"
{{!}} align="left" {{!}} 4
{{!}} 581%
{{!}} 1163%
{{!}}- align="center"
{{!}} align="left" {{!}} 5 (M)
{{!}} 690%
{{!}} 1381%
{{!}}- align="center"
{{!}} align="left" {{!}} 6
{{!}} 799%
{{!}} 1599%
{{!}}}
|-|
KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Level<br>Required'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage (Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=3 {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Ammo Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Preliminary Shots'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Last Shot'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Preliminaries'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Final'''
|-
|-
| align="center" | 1 || rowspan="2" | 45 || 497% || 994% || rowspan="20" | 2~6 || rowspan="20" | 2~5 || rowspan="20" | 1 || rowspan="20" | 3~6 || rowspan="20" | 200 || rowspan="20" | 15 seconds
| align="center" | 1 || rowspan="2" | 45 || 497% || 994% || rowspan="20" | 2~6 || rowspan="20" | 2~5 || rowspan="20" | 1 || rowspan="20" | 3~6 || rowspan="20" | 200 || rowspan="20" | 15 seconds
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|-
|-
| align="center" | 9 || 72 || 676% || 1352%
| align="center" | 9 || 72 || 676% || 1352%
</tabber>
|}
<br>


== Tips and Details ==
== Tips and Details ==
*'''Comet Crasher''' is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]].
**The quest can be obtained at Lv30 from Camilla, the PvP NPC.
*'''Comet Crasher''' can '''only''' be activated in mid-air.
*'''Comet Crasher''' can '''only''' be activated in mid-air.
*Using this skill in [[Awakening Mode]] will increase the AOE radius.
*Using this skill in [[Awakening Mode]] will increase the AOE radius.
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|-|
|-|
NA=
NA=
{{SGSkills}}
{{DCSkills}}
|-|
|-|
KR=
KR=
{{DCSkillsKR}}
{{DCSkillsKR}}
</tabber>
</tabber>
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